Player Matchup

Bastet
Bastet
Bronze III
 
Bastet
Bronze III
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
DuldulMo
Zhong Kui
Bronze III
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Medusa
Medusa
Gold III
SugmaNeneKappa
Medusa
Gold III
Level 68
God Stats
29W - 28L
1,555 SR
Queue Stats
206W - 202L
1,503 MMR
Solo
Athena
Athena
Gold IV
arboledajuan140_
Athena
Gold IV
Level 147
God Stats
7W - 1L
1,500 SR
Queue Stats
200W - 200L
1,498 MMR
Solo
Merlin
Merlin
Bronze III
iTzIguana
Merlin
Bronze III
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 74
1,511 SR
1,500 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,544 SR
1,501 MMR
Jing Wei
Jing Wei
Gold IV
 
Jing Wei
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold IV
CrazyPurpleFish
Chaac
Gold IV
Level 173
God Stats
25W - 16L
1,745 SR
Queue Stats
212W - 243L
1,515 MMR
Solo
Thanatos
Thanatos
Gold V
CucaLover
Thanatos
Gold V
Level 65
God Stats
1W - 3L
1,604 SR
Queue Stats
35W - 37L
1,497 MMR
Solo
Geb
Geb
Gold III
Preduhture
Geb
Gold III
Level 148
God Stats
1W - 4L
1,371 SR
Queue Stats
94W - 96L
1,494 MMR
Solo
Poseidon
Poseidon
Silver I
domo131
Poseidon
Silver I
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
42W - 50L
1,501 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
0 / 0 / 3
5,894
589
1,690
7,957
2,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
DuldulMo
Zhong Kui
12
4 / 1 / 0
7,215
722
7,713
6,057
4,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
2 / 0 / 0
6,260
626
8,159
5,641
2,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

8
1 / 0 / 2
5,490
549
3,406
6,986
6,220
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
iTzIguana
Merlin
10
0 / 1 / 0
5,533
553
1,709
4,130
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Bake KujiraAwilixThor

VS

Bans
AgniOdinAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
0 / 1 / 0
4,916
492
3,324
7,436
2,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 3 / 1
5,102
510
2,857
8,596
5,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thanatos
CucaLover
Thanatos
9
1 / 1 / 0
5,201
520
2,574
9,536
3,469
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 1 / 0
4,695
470
2,707
8,953
6,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
domo131
Poseidon
11
1 / 1 / 0
5,918
592
2,259
3,932
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
7
Kills
2
2
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
0
0
3
1.5
L
Jing Wei
 
Jing Wei
0
1
0
0
L
0
3
1
0.17
L
Thanatos
CucaLover
Thanatos
1
1
0
1
W
Zhong Kui
DuldulMo
Zhong Kui
4
1
0
4
L
0
1
0
0
W
2
0
0
2
W
1
0
2
2
L
Poseidon
domo131
Poseidon
1
1
0
1
W
Merlin
iTzIguana
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,677
Damage
13,721
30,771
Taken
38,453
17,389
Mitigated
18,786
15,171
Healing
15,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
1,690
477
0
6,731
7,957
2,922
0
860
7,097
0
49,675
L
Jing Wei
 
Jing Wei
3,324
3,256
0
1,820
7,436
2,639
0
1,138
6,298
0
35,973
L
2,857
427
0
2,997
8,596
5,233
0
4,939
3,657
0
30,374
L
Thanatos
CucaLover
Thanatos
2,574
503
0
7,411
9,536
3,469
0
2,668
6,868
0
33,766
W
Zhong Kui
DuldulMo
Zhong Kui
7,713
2,647
0
3,271
6,057
4,753
1,166
0
6,057
47,480
10,178
L
2,707
342
0
2,964
8,953
6,093
0
1,815
7,138
11,362
0
W
8,159
2,817
0
2,328
5,641
2,127
0
643
4,998
0
56,947
W
3,406
1,103
0
1,715
6,986
6,220
0
2,090
4,896
15,490
739
L
Poseidon
domo131
Poseidon
2,259
339
0
380
3,932
1,352
0
1,065
2,867
46,205
1,090
W
Merlin
iTzIguana
Merlin
1,709
201
0
1,126
4,130
1,367
0
1,346
2,784
35,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,392
Gold Earned
25,832
380
Minions Killed
297
0
Camps Cleared
0
1,005,380
Distance Traveled
954,259
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,894
589
90
9
0
243,881
0
L
Jing Wei
4,916
492
61
6
0
187,869
0
L
Chaac
5,102
510
63
6
0
161,438
1
L
Thanatos
5,201
520
67
7
0
200,577
0
W
Zhong Kui
7,215
722
94
9
0
179,047
0
L
Geb
4,695
470
12
1
0
195,727
2
W
Medusa
6,260
626
88
9
0
186,469
0
W
Athena
5,490
549
27
3
0
202,701
0
L
Poseidon
5,918
592
94
9
0
208,648
0
W
Merlin
5,533
553
81
8
0
193,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role