Player Matchup

Bacchus
Bacchus
Khenho
Bacchus
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 33L
1,388 Elo+
Solo
Hou Yi
Hou Yi
Méphyh
Hou Yi
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 60L
1,534 Elo+
Party 1
Aphrodite
Aphrodite
Shawddore
Aphrodite
Level 161
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 26L
1,410 Elo+
Party 1
Team Averages
Level 138
1,500 SR
1,444 Elo+

VS

Team Averages
Level 121
1,561 SR
1,480 Elo+
Zeus
Zeus
 
Zeus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Themightyzach
Kuzenbo
Level 102
God Stats
0W - 2L
1,682 SR
Queue Stats
8W - 12L
1,415 Elo+
Solo
Mercury
Mercury
kosmo401
Mercury
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
534W - 539L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Khenho
Bacchus
12
4 / 1 / 6
8,188
819
4,800
8,893
9,365
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hou Yi
Méphyh
Hou Yi
14
4 / 1 / 5
8,655
866
8,231
9,264
4,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Shawddore
Aphrodite
14
4 / 1 / 7
8,729
873
10,225
10,116
6,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
0 / 5 / 3
6,578
658
7,244
6,979
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Kuzenbo
12
2 / 3 / 1
7,198
720
5,790
10,261
7,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
kosmo401
Mercury
12
1 / 4 / 1
7,275
728
4,302
11,710
5,079
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
12
Kills
3
3
Deaths
12
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
5
3
0.3
W
Bacchus
Khenho
Bacchus
4
1
6
7
W
Hou Yi
Méphyh
Hou Yi
4
1
5
6.5
W
Aphrodite
Shawddore
Aphrodite
4
1
7
7.5
L
Kuzenbo
2
3
1
0.83
L
Mercury
kosmo401
Mercury
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,256
Damage
17,336
28,273
Taken
28,950
19,529
Mitigated
15,825
11,396
Healing
3,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
7,244
338
0
829
6,979
3,046
0
5,202
1,730
17,892
0
W
Bacchus
Khenho
Bacchus
4,800
801
0
479
8,893
9,365
211
2,807
5,900
10,446
656
W
Hou Yi
Méphyh
Hou Yi
8,231
4,489
0
995
9,264
4,152
2,347
4,592
4,431
0
37,066
W
Aphrodite
Shawddore
Aphrodite
10,225
1,303
3,835
6,087
10,116
6,012
40
5,149
4,821
30,403
1,430
L
Kuzenbo
5,790
1,675
0
250
10,261
7,700
212
3,776
6,443
15,528
0
L
Mercury
kosmo401
Mercury
4,302
1,752
0
2,788
11,710
5,079
0
5,641
5,966
0
29,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,572
Gold Earned
21,051
130
Minions Killed
108
0
Camps Cleared
0
544,654
Distance Traveled
560,961
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,578
658
29
3
0
161,649
0
W
Bacchus
8,188
819
10
1
0
180,475
4
W
Hou Yi
8,655
866
59
6
0
181,119
0
W
Aphrodite
8,729
873
61
6
0
183,060
3
L
Kuzenbo
7,198
720
24
2
0
193,451
2
L
Mercury
7,275
728
55
6
0
205,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role