Player Matchup

Chronos
Chronos
 
Chronos
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
I-Chaos1-l
Kumbhakarna
Level 144
God Stats
5W - 2L
1,823 SR
Queue Stats
24W - 26L
1,578 Elo+
Solo
Artemis
Artemis
blacktijuco
Artemis
Level 151
God Stats
3W - 1L
1,664 SR
Queue Stats
60W - 60L
1,533 Elo+
Solo
Thoth
Thoth
ySoneca_-
Thoth
Level 156
God Stats
1W - 2L
1,276 SR
Queue Stats
203W - 179L
1,553 Elo+
Solo
Team Averages
Level 161
1,552 SR
1,533 Elo+

VS

Team Averages
Level 139
1,599 SR
1,434 Elo+
Medusa
Medusa
CarlosTheBeagle
Medusa
Level 159
God Stats
2W - 2L
1,715 SR
Queue Stats
256W - 239L
1,507 Elo+
Solo
Nu Wa
Nu Wa
Isa_rg2
Nu Wa
Level 145
God Stats
56W - 45L
1,491 SR
Queue Stats
149W - 160L
1,433 Elo+
Party 1
Sylvanus
Sylvanus
Nerubia
Sylvanus
Level 88
God Stats
4W - 11L
1,537 SR
Queue Stats
281W - 289L
1,498 Elo+
Solo
Amaterasu
Amaterasu
furtAdo1
Amaterasu
Level 146
God Stats
6W - 4L
1,519 SR
Queue Stats
152W - 146L
1,556 Elo+
Party 1
He Bo
He Bo
ƒSchnïtter
He Bo
Level 157
God Stats
1W - 1L
1,735 SR
Queue Stats
20W - 22L
1,176 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
3 / 1 / 1
6,178
618
7,873
8,427
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
 
Ao Kuang
11
3 / 1 / 1
6,002
600
2,699
9,079
3,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kumbhakarna
I-Chaos1-l
Kumbhakarna
9
1 / 0 / 2
5,205
521
2,990
9,170
4,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
blacktijuco
Artemis
10
0 / 0 / 2
5,339
534
4,570
5,877
1,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
ySoneca_-
Thoth
11
2 / 0 / 0
6,026
603
5,025
4,458
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,409
541
3,366
6,675
2,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
Isa_rg2
Nu Wa
9
0 / 2 / 0
5,104
510
7,141
5,603
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Nerubia
Sylvanus
9
0 / 3 / 0
4,763
476
2,718
7,000
3,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
furtAdo1
Amaterasu
9
0 / 3 / 2
5,368
537
2,793
10,360
8,263
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
2 / 1 / 0
5,656
566
3,216
4,849
1,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
9
Kills
2
2
Deaths
10
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
1
1
3.5
W
Ao Kuang
 
Ao Kuang
3
1
1
3.5
L
0
1
0
0
W
Kumbhakarna
I-Chaos1-l
Kumbhakarna
1
0
2
2
L
Nu Wa
Isa_rg2
Nu Wa
0
2
0
0
L
Sylvanus
Nerubia
Sylvanus
0
3
0
0
W
Artemis
blacktijuco
Artemis
0
0
2
1
L
Amaterasu
furtAdo1
Amaterasu
0
3
2
0.33
W
Thoth
ySoneca_-
Thoth
2
0
0
2
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,157
Damage
19,234
37,011
Taken
34,487
13,323
Mitigated
18,144
14,432
Healing
10,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
7,873
3,757
0
3,433
8,427
2,373
423
2,166
6,185
43,843
0
W
Ao Kuang
 
Ao Kuang
2,699
451
0
3,910
9,079
3,050
0
2,043
6,890
38,594
0
L
3,366
965
0
3,247
6,675
2,650
357
1,206
5,469
0
48,552
W
Kumbhakarna
I-Chaos1-l
Kumbhakarna
2,990
306
0
2,988
9,170
4,893
0
2,726
6,248
11,165
1,020
L
Nu Wa
Isa_rg2
Nu Wa
7,141
1,456
0
500
5,603
1,733
0
4,835
768
35,377
1,585
L
Sylvanus
Nerubia
Sylvanus
2,718
939
118
1,900
7,000
3,875
0
3,616
3,384
15,188
5,352
W
Artemis
blacktijuco
Artemis
4,570
1,420
0
3,351
5,877
1,832
0
1,588
4,217
0
45,000
L
Amaterasu
furtAdo1
Amaterasu
2,793
1,052
0
2,636
10,360
8,263
0
7,341
3,019
0
26,238
W
Thoth
ySoneca_-
Thoth
5,025
36
0
750
4,458
1,175
0
2,988
1,142
58,040
0
L
3,216
188
0
2,474
4,849
1,623
0
1,464
3,385
40,731
944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,750
Gold Earned
26,300
355
Minions Killed
302
0
Camps Cleared
0
1,003,941
Distance Traveled
953,064
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,178
618
80
8
0
181,639
0
W
Ao Kuang
6,002
600
71
7
0
211,917
3
L
Medusa
5,409
541
70
7
0
159,968
0
W
Kumbhakarna
5,205
521
14
1
0
234,450
0
L
Nu Wa
5,104
510
57
6
0
201,601
0
L
Sylvanus
4,763
476
41
4
0
146,546
0
W
Artemis
5,339
534
91
9
0
181,842
1
L
Amaterasu
5,368
537
47
5
0
207,392
1
W
Thoth
6,026
603
99
10
0
194,093
0
L
He Bo
5,656
566
87
9
0
237,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role