Player Matchup

Osiris
Osiris
 
Osiris
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
ItsVitz
Da Ji
Level 102
God Stats
1W - 1L
1,326 SR
Queue Stats
59W - 44L
1,483 Elo+
Party 1
Nox
Nox
Skwndral
Nox
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,409 Elo+
Party 1
Charon
Charon
ZQMBIEKILLER
Charon
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,495 Elo+
Party 2
Skadi
Skadi
bkgoblivion
Skadi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 29L
1,502 Elo+
Party 2
Team Averages
Level 97
1,465 SR
1,478 Elo+

VS

Team Averages
Level 72
1,488 SR
1,525 Elo+
Izanami
Izanami
DrunkSmiteP1ayer
Izanami
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 141L
1,478 Elo+
Solo
Lancelot
Lancelot
GaminDoorMatt
Lancelot
Level 63
God Stats
2W - 3L
1,443 SR
Queue Stats
88W - 63L
1,519 Elo+
Party 3
Persephone
Persephone
GuacAMole7
Persephone
Level 69
God Stats
0W - 3L
1,224 SR
Queue Stats
65W - 47L
1,522 Elo+
Party 3
Ares
Ares
TartKiwi
Ares
Level 58
God Stats
1W - 2L
1,573 SR
Queue Stats
66W - 55L
1,558 Elo+
Solo
Gilgamesh
Gilgamesh
TheDarles
Gilgamesh
Level 66
God Stats
21W - 14L
1,703 SR
Queue Stats
930W - 903L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
0 / 1 / 1
4,930
616
4,174
7,989
6,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Da Ji
ItsVitz
Da Ji
10
4 / 2 / 0
5,280
660
3,273
7,233
2,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
0 / 0 / 1
4,978
622
1,484
2,145
803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Charon
8
1 / 0 / 1
4,858
607
2,667
5,149
3,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 3 / 0
4,079
510
1,628
6,391
1,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
5,281
660
4,271
3,018
1,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
GaminDoorMatt
Lancelot
8
1 / 3 / 0
4,524
566
4,247
7,443
2,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Persephone
GuacAMole7
Persephone
1
0 / 0 / 0
1,524
191
0
0
0
Ares
7
0 / 1 / 1
4,490
561
3,036
6,065
4,781
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
TheDarles
Gilgamesh
9
1 / 1 / 0
5,149
644
5,602
8,739
8,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
5
Kills
4
6
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
0
1
1
0.5
L
2
0
1
2.5
L
Lancelot
GaminDoorMatt
Lancelot
1
3
0
0.33
L
Persephone
GuacAMole7
Persephone
0
0
0
0
W
Da Ji
ItsVitz
Da Ji
4
2
0
2
W
0
0
1
0.5
L
Ares
0
1
1
0.5
L
Gilgamesh
TheDarles
Gilgamesh
1
1
0
1
W
Charon
1
0
1
1.5
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,226
Damage
17,156
28,907
Taken
25,265
14,956
Mitigated
16,627
11,213
Healing
7,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
4,174
1,840
0
3,333
7,989
6,539
0
74
7,296
0
29,731
L
4,271
2,912
0
1,093
3,018
1,086
0
1,160
1,858
0
41,948
L
Lancelot
GaminDoorMatt
Lancelot
4,247
1,401
0
2,825
7,443
2,698
0
1,010
6,433
0
28,628
L
Persephone
GuacAMole7
Persephone
0
0
0
0
0
0
0
0
0
0
0
W
Da Ji
ItsVitz
Da Ji
3,273
1,004
0
3,605
7,233
2,568
0
481
6,711
0
38,523
W
1,484
208
0
600
2,145
803
557
857
1,288
21,805
2,638
L
Ares
3,036
437
0
1,744
6,065
4,781
0
1,735
4,330
12,058
3,077
L
Gilgamesh
TheDarles
Gilgamesh
5,602
1,757
0
1,410
8,739
8,062
0
0
8,739
0
29,169
W
Charon
2,667
605
0
2,086
5,149
3,276
0
889
4,260
15,220
0
W
1,628
541
0
1,589
6,391
1,770
0
624
5,767
0
25,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,125
Gold Earned
20,968
229
Minions Killed
188
0
Camps Cleared
0
789,597
Distance Traveled
662,197
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
4,930
616
44
6
0
180,904
0
L
Izanami
5,281
660
74
9
0
145,112
0
L
Lancelot
4,524
566
48
6
0
204,712
1
L
Persephone
1,524
191
0
0
0
0
0
W
Da Ji
5,280
660
70
9
0
192,431
0
W
Nox
4,978
622
52
7
0
131,173
0
L
Ares
4,490
561
27
3
0
164,617
0
L
Gilgamesh
5,149
644
39
5
0
147,756
0
W
Charon
4,858
607
22
3
0
155,596
0
W
Skadi
4,079
510
41
5
0
129,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role