Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
PancreaStone
Hel
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
365W - 334L
1,523 Elo+
Solo
Odin
Odin
XDirtyXDancerX
Odin
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 77L
1,516 Elo+
Party 1
Chronos
Chronos
sockears
Chronos
Level 158
God Stats
4W - 0L
1,757 SR
Queue Stats
88W - 51L
1,626 Elo+
Party 1
Team Averages
Level 142
1,551 SR
1,533 Elo+

VS

Team Averages
Level 152
1,602 SR
1,546 Elo+
Charybdis
Charybdis
BROKENGeorge576
Charybdis
Level 118
God Stats
3W - 6L
1,280 SR
Queue Stats
128W - 120L
1,519 Elo+
Solo
Achilles
Achilles
DoujinFoo
Achilles
Level 213
God Stats
25W - 15L
1,631 SR
Queue Stats
433W - 385L
1,579 Elo+
Solo
Artemis
Artemis
MaD_Bizzle
Artemis
Level 113
God Stats
1W - 3L
1,698 SR
Queue Stats
34W - 39L
1,472 Elo+
Solo
Ganesha
Ganesha
Natasi Medici
Ganesha
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
281W - 263L
1,554 Elo+
Solo
Ix Chel
Ix Chel
banananstorm
Ix Chel
Level 157
God Stats
1W - 3L
1,903 SR
Queue Stats
128W - 103L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 0 / 3
6,515
592
4,484
5,123
3,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
 
Heimdallr
12
3 / 0 / 1
6,237
567
8,986
8,095
3,222
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 3
5,796
527
3,505
8,608
5,553
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 2 / 1
6,386
581
3,658
8,299
5,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos
sockears
Chronos
13
4 / 0 / 1
6,605
600
5,273
9,748
3,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BROKENGeorge576
Charybdis
10
1 / 3 / 0
5,693
518
6,601
8,247
2,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
DoujinFoo
Achilles
11
2 / 1 / 0
6,523
593
6,942
8,779
4,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
MaD_Bizzle
Artemis
11
0 / 2 / 2
5,501
500
5,126
9,024
3,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
9
0 / 0 / 1
5,463
497
4,750
8,178
6,018
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ix Chel
banananstorm
Ix Chel
10
0 / 3 / 0
5,250
477
2,549
6,334
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
9
Kills
3
3
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
0
3
2.5
W
Heimdallr
 
Heimdallr
3
0
1
3.5
L
Charybdis
BROKENGeorge576
Charybdis
1
3
0
0.33
L
Achilles
DoujinFoo
Achilles
2
1
0
2
L
Artemis
MaD_Bizzle
Artemis
0
2
2
0.5
L
Ganesha
0
0
1
0.5
W
1
1
3
2.5
W
0
2
1
0.25
L
Ix Chel
banananstorm
Ix Chel
0
3
0
0
W
Chronos
sockears
Chronos
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,906
Damage
25,968
39,873
Taken
40,562
21,439
Mitigated
18,572
20,604
Healing
12,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
4,484
693
0
2,153
5,123
3,152
0
1,828
3,295
44,852
0
W
Heimdallr
 
Heimdallr
8,986
5,205
0
3,058
8,095
3,222
0
810
7,285
0
53,269
L
Charybdis
BROKENGeorge576
Charybdis
6,601
3,199
0
3,567
8,247
2,895
418
991
7,255
0
48,699
L
Achilles
DoujinFoo
Achilles
6,942
2,070
0
2,749
8,779
4,061
0
965
7,814
0
46,403
L
Artemis
MaD_Bizzle
Artemis
5,126
2,207
0
2,137
9,024
3,518
0
3,865
5,091
0
46,936
L
Ganesha
4,750
1,057
0
2,424
8,178
6,018
0
2,401
5,777
20,447
0
W
3,505
563
2,726
4,780
8,608
5,553
0
2,821
5,787
21,587
0
W
3,658
930
0
2,730
8,299
5,845
0
0
8,299
0
45,641
L
Ix Chel
banananstorm
Ix Chel
2,549
236
72
1,420
6,334
2,080
0
4,532
1,362
36,534
1,278
W
Chronos
sockears
Chronos
5,273
2,508
0
5,157
9,748
3,667
0
1,535
8,213
63,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,539
Gold Earned
28,430
411
Minions Killed
322
0
Camps Cleared
0
1,135,124
Distance Traveled
1,054,090
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,515
592
101
9
0
228,694
0
W
Heimdallr
6,237
567
91
8
0
213,152
2
L
Charybdis
5,693
518
99
9
0
209,734
0
L
Achilles
6,523
593
77
7
0
211,972
2
L
Artemis
5,501
500
75
7
0
207,614
0
L
Ganesha
5,463
497
0
0
0
222,669
3
W
Hel
5,796
527
24
2
0
222,060
0
W
Odin
6,386
581
93
8
0
202,404
1
L
Ix Chel
5,250
477
71
6
0
202,101
0
W
Chronos
6,605
600
102
9
0
268,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role