Player Matchup

Cthulhu
Cthulhu
Deathmechanizm
Cthulhu
Level 85
God Stats
25W - 24L
1,465 SR
Queue Stats
321W - 328L
1,386 Elo+
Solo
Izanami
Izanami
TheAlphaChaos
Izanami
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 37L
1,223 Elo+
Party 1
Kukulkan
Kukulkan
TheeEpicChaos
Kukulkan
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 17L
1,074 Elo+
Party 1
Hercules
Hercules
antsupreme88
Hercules
Level 127
God Stats
10W - 8L
1,540 SR
Queue Stats
263W - 262L
1,457 Elo+
Solo
Surtr
Surtr
levi-goul
Surtr
Level 110
God Stats
6W - 4L
1,507 SR
Queue Stats
22W - 23L
1,475 Elo+
Solo
Team Averages
Level 80
1,502 SR
1,323 Elo+

VS

Team Averages
Level 107
1,474 SR
1,437 Elo+
Fafnir
Fafnir
 
Fafnir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Brianaraña
Nu Wa
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,392 Elo+
Solo
Ra
Ra
Justified_Genoci
Ra
Level 42
God Stats
9W - 9L
1,369 SR
Queue Stats
154W - 152L
1,316 Elo+
Solo
Kuzenbo
Kuzenbo
MortalMot
Kuzenbo
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 151L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 6
7,735
1,105
6,796
3,298
2,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
13
2 / 0 / 5
7,764
1,109
3,470
2,409
1,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
TheeEpicChaos
Kukulkan
13
0 / 2 / 3
6,909
987
3,348
5,374
2,292
Hercules
antsupreme88
Hercules
12
4 / 0 / 3
7,864
1,123
7,498
4,880
3,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Surtr
levi-goul
Surtr
13
2 / 0 / 6
7,949
1,136
10,177
6,739
3,416
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

373

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
1 / 0 / 0
8,226
1,175
5,281
11,751
14,752
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
 
Bastet
12
0 / 3 / 2
6,922
989
3,717
7,481
3,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
0 / 3 / 1
6,825
975
3,470
8,150
3,447
12
0 / 1 / 1
6,513
930
1,458
1,022
329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
MortalMot
Kuzenbo
12
1 / 2 / 1
7,118
1,017
3,237
8,493
8,496
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
9
Kills
2
2
Deaths
9
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
0
0
1
L
Bastet
 
Bastet
0
3
2
0.33
L
0
3
1
0.17
W
1
0
6
4
L
0
1
1
0.5
L
Kuzenbo
MortalMot
Kuzenbo
1
2
1
0.75
W
Izanami
2
0
5
4.5
W
Kukulkan
TheeEpicChaos
Kukulkan
0
2
3
0.75
W
Hercules
antsupreme88
Hercules
4
0
3
5.5
W
Surtr
levi-goul
Surtr
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,289
Damage
17,163
22,700
Taken
36,897
12,712
Mitigated
30,157
3,706
Healing
2,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
5,281
1,844
0
1,600
11,751
14,752
0
2,854
8,365
20,664
2,314
L
Bastet
 
Bastet
3,717
1,407
0
577
7,481
3,133
0
1,728
5,446
0
10,352
L
3,470
1,192
0
0
8,150
3,447
0
2,420
5,509
14,111
0
W
6,796
70
319
1,438
3,298
2,818
0
2,325
973
24,560
0
L
1,458
180
128
75
1,022
329
0
237
785
4,867
118
L
Kuzenbo
MortalMot
Kuzenbo
3,237
1,468
0
58
8,493
8,496
0
2,239
6,013
10,606
729
W
Izanami
3,470
1,504
0
537
2,409
1,014
0
1,636
773
0
17,052
W
Kukulkan
TheeEpicChaos
Kukulkan
3,348
125
0
0
5,374
2,292
0
2,836
2,538
11,071
0
W
Hercules
antsupreme88
Hercules
7,498
2,819
0
866
4,880
3,172
0
1,403
3,424
0
16,184
W
Surtr
levi-goul
Surtr
10,177
5,510
49
497
6,739
3,416
0
4,212
2,527
302
23,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,221
Gold Earned
35,604
151
Minions Killed
121
5
Camps Cleared
4
698,732
Distance Traveled
516,121
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,226
1,175
42
6
1
122,591
0
L
Bastet
6,922
989
14
2
1
131,106
0
L
Nu Wa
6,825
975
25
4
2
120,183
0
W
Cthulhu
7,735
1,105
35
5
0
138,772
0
L
Ra
6,513
930
8
1
0
31,097
0
L
Kuzenbo
7,118
1,017
32
5
0
111,144
0
W
Izanami
7,764
1,109
38
5
0
134,606
0
W
Kukulkan
6,909
987
14
2
0
142,817
0
W
Hercules
7,864
1,123
27
4
2
147,611
0
W
Surtr
7,949
1,136
37
5
3
134,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role