Player Matchup

Janus
Janus
LeeroyJ3nk1ns
Janus
Level 158
God Stats
7W - 6L
1,492 SR
Queue Stats
193W - 165L
1,572 Elo+
Party 2
Ne Zha
Ne Zha
LkviLomisaSworia
Ne Zha
Level 172
God Stats
3W - 2L
1,301 SR
Queue Stats
143W - 132L
1,548 Elo+
Party 2
Ymir
Ymir
Real0ceanMan
Ymir
Level 157
God Stats
3W - 8L
1,241 SR
Queue Stats
205W - 191L
1,487 Elo+
Party 3
Neith
Neith
WARbrotherGISSE
Neith
Level 87
God Stats
13W - 17L
1,500 SR
Queue Stats
296W - 269L
1,507 Elo+
Solo
Horus
Horus
bobing555
Horus
Level 123
God Stats
2W - 1L
1,483 SR
Queue Stats
55W - 51L
1,505 Elo+
Party 3
Team Averages
Level 139
1,403 SR
1,524 Elo+

VS

Team Averages
Level 80
1,605 SR
1,553 Elo+
Arachne
Arachne
AkZushka
Arachne
Level 108
God Stats
4W - 5L
1,584 SR
Queue Stats
63W - 54L
1,501 Elo+
Solo
Charybdis
Charybdis
D3vilgoat
Charybdis
Level 85
God Stats
6W - 2L
1,770 SR
Queue Stats
79W - 64L
1,563 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Katzentash
Morgan Le Fay
Level 68
God Stats
13W - 7L
1,507 SR
Queue Stats
186W - 149L
1,554 Elo+
Party 1
Nu Wa
Nu Wa
UltimateBuu485
Nu Wa
Level 107
God Stats
18W - 12L
1,662 SR
Queue Stats
135W - 120L
1,537 Elo+
Party 1
Loki
Loki
Yatorishino
Loki
Level 33
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 27L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
7,376
461
5,351
8,736
3,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
1 / 6 / 0
6,888
431
6,657
17,038
5,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 5 / 1
6,715
420
2,381
14,176
9,555
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

13
0 / 2 / 1
7,739
484
10,014
9,126
3,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Horus
bobing555
Horus
15
2 / 5 / 0
8,718
545
7,925
15,639
12,434
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AkZushka
Arachne
14
4 / 1 / 8
8,380
524
8,329
13,156
5,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
D3vilgoat
Charybdis
16
4 / 0 / 4
9,338
584
5,861
9,365
4,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Katzentash
Morgan Le Fay
15
4 / 0 / 2
9,408
588
10,253
8,066
3,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 1 / 6
8,887
555
8,426
11,163
8,013
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 1 / 1
10,251
641
11,646
14,419
5,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
3
Kills
20
20
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Arachne
AkZushka
Arachne
4
1
8
8
W
Charybdis
D3vilgoat
Charybdis
4
0
4
6
W
Morgan Le Fay
Katzentash
Morgan Le Fay
4
0
2
5
L
0
2
0
0
L
1
6
0
0.17
L
0
5
1
0.1
W
2
1
6
5
L
0
2
1
0.25
W
6
1
1
6.5
L
Horus
bobing555
Horus
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,328
Damage
44,515
64,715
Taken
56,169
34,543
Mitigated
26,656
16,750
Healing
17,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AkZushka
Arachne
8,329
6,445
0
3,229
13,156
5,892
0
1,804
11,154
0
62,203
W
Charybdis
D3vilgoat
Charybdis
5,861
2,330
0
4,991
9,365
4,086
1,348
311
9,054
0
84,070
W
Morgan Le Fay
Katzentash
Morgan Le Fay
10,253
824
0
1,989
8,066
3,630
0
2,509
5,353
75,048
877
L
5,351
159
0
1,142
8,736
3,233
0
3,989
4,381
73,786
1,420
L
6,657
2,340
0
5,903
17,038
5,954
0
3,489
13,277
0
54,147
L
2,381
21
0
1,674
14,176
9,555
0
7,511
6,401
16,363
0
W
8,426
4,783
273
2,611
11,163
8,013
387
2,388
8,633
33,979
1,022
L
10,014
3,352
0
2,382
9,126
3,367
0
2,120
7,006
0
81,139
W
11,646
3,351
0
4,003
14,419
5,035
0
605
13,814
0
83,434
L
Horus
bobing555
Horus
7,925
3,194
40
5,609
15,639
12,434
0
564
15,035
0
72,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,436
Gold Earned
46,264
512
Minions Killed
527
0
Camps Cleared
0
1,544,047
Distance Traveled
1,605,537
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,380
524
82
5
0
336,233
2
W
Charybdis
9,338
584
149
9
0
295,670
0
W
Morgan Le Fay
9,408
588
125
8
0
349,478
3
L
Janus
7,376
461
142
9
0
319,179
0
L
Ne Zha
6,888
431
90
6
0
331,667
1
L
Ymir
6,715
420
32
2
0
308,229
5
W
Nu Wa
8,887
555
45
3
0
307,404
5
L
Neith
7,739
484
139
9
0
296,532
2
W
Loki
10,251
641
126
8
0
316,752
4
L
Horus
8,718
545
109
7
0
288,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role