Player Matchup

Hercules
Hercules
AdiosMuchacho
Hercules
Level 104
God Stats
2W - 4L
1,515 SR
Queue Stats
44W - 79L
1,456 Elo+
Party 2
Sol
Sol
Inefable-Neofito
Sol
Level 184
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,468 Elo+
Solo
Vamana
Vamana
Lord Liqhtskin
Vamana
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 129L
1,500 Elo+
Party 2
Skadi
Skadi
Shawdow267
Skadi
Level 159
God Stats
19W - 11L
1,780 SR
Queue Stats
98W - 93L
1,614 Elo+
Party 2
Xing Tian
Xing Tian
Sloptoptimus
Xing Tian
Level 126
God Stats
12W - 21L
1,621 SR
Queue Stats
65W - 88L
1,480 Elo+
Party 2
Team Averages
Level 144
1,583 SR
1,504 Elo+

VS

Team Averages
Level 96
1,468 SR
1,474 Elo+
Izanami
Izanami
 
Izanami
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Keytaco
Loki
Level 132
God Stats
1W - 1L
1,314 SR
Queue Stats
41W - 59L
1,478 Elo+
Party 1
Kukulkan
Kukulkan
MajesticTerilius
Kukulkan
Level 66
God Stats
6W - 3L
1,569 SR
Queue Stats
103W - 104L
1,526 Elo+
Solo
Eset
Eset
Worrthy
Eset
Level 126
God Stats
1W - 1L
1,456 SR
Queue Stats
21W - 38L
1,427 Elo+
Party 1
Ymir
Ymir
juuzy1337
Ymir
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 59L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AdiosMuchacho
Hercules
11
0 / 3 / 0
5,984
499
2,315
8,875
5,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
0 / 2 / 0
6,281
523
3,500
9,501
3,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

11
1 / 4 / 1
5,504
459
3,904
11,538
5,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
12
1 / 1 / 2
6,385
532
6,968
7,891
2,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Sloptoptimus
Xing Tian
11
1 / 1 / 1
5,680
473
3,585
8,582
5,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 1 / 1
7,092
591
5,456
7,805
3,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
Keytaco
Loki
15
3 / 0 / 0
8,395
700
4,850
5,191
2,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
3 / 0 / 2
7,592
633
8,094
5,849
2,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Eset
Worrthy
Eset
11
1 / 2 / 3
6,573
548
4,081
7,876
4,903
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
13
3 / 0 / 2
6,822
569
5,995
6,463
3,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
3
Kills
11
11
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
1
1
1.5
L
Hercules
AdiosMuchacho
Hercules
0
3
0
0
L
0
2
0
0
W
Loki
Keytaco
Loki
3
0
0
3
L
1
4
1
0.38
W
3
0
2
4
L
Skadi
1
1
2
2
L
Xing Tian
Sloptoptimus
Xing Tian
1
1
1
1.5
W
Eset
Worrthy
Eset
1
2
3
1.25
W
Ymir
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,272
Damage
28,476
46,387
Taken
33,184
23,648
Mitigated
15,942
9,243
Healing
8,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,456
4,102
0
1,198
7,805
3,008
0
949
6,686
0
60,137
L
Hercules
AdiosMuchacho
Hercules
2,315
499
0
2,344
8,875
5,830
0
1,049
7,826
0
38,640
L
3,500
1,383
0
3,662
9,501
3,550
0
5,900
3,596
48,496
0
W
Loki
Keytaco
Loki
4,850
1,648
0
822
5,191
2,127
0
0
4,905
0
66,735
L
3,904
1,990
0
616
11,538
5,831
74
4,523
7,003
0
44,351
W
8,094
905
0
500
5,849
2,587
358
2,601
3,208
64,516
564
L
Skadi
6,968
2,098
0
1,661
7,891
2,634
30
2,456
5,402
0
55,958
L
Xing Tian
Sloptoptimus
Xing Tian
3,585
240
0
960
8,582
5,803
0
4,014
4,534
18,808
1,218
W
Eset
Worrthy
Eset
4,081
921
281
2,255
7,876
4,903
0
1,850
5,703
28,889
0
W
Ymir
5,995
1,476
0
3,470
6,463
3,317
0
990
5,323
46,076
1,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,834
Gold Earned
36,474
362
Minions Killed
457
0
Camps Cleared
0
1,264,765
Distance Traveled
1,302,038
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,092
591
114
10
0
241,406
0
L
Hercules
5,984
499
81
7
0
242,597
0
L
Sol
6,281
523
85
7
0
236,928
0
W
Loki
8,395
700
121
10
0
282,518
1
L
Vamana
5,504
459
67
6
0
264,511
4
W
Kukulkan
7,592
633
92
8
0
251,317
0
L
Skadi
6,385
532
88
7
0
261,741
1
L
Xing Tian
5,680
473
41
3
0
258,988
0
W
Eset
6,573
548
52
4
0
249,502
2
W
Ymir
6,822
569
78
7
0
277,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role