Player Matchup

Baron Samedi
Baron Samedi
Harventhel
Baron Samedi
Level 47
God Stats
0W - 2L
1,268 SR
Queue Stats
66W - 78L
1,451 Elo+
Solo
Medusa
Medusa
HelckAdmnarus
Medusa
Level 129
God Stats
18W - 10L
1,645 SR
Queue Stats
179W - 166L
1,505 Elo+
Solo
Fenrir
Fenrir
StatelierJaguar
Fenrir
Level 156
God Stats
0W - 2L
1,285 SR
Queue Stats
272W - 236L
1,596 Elo+
Solo
Thanatos
Thanatos
Whiskyto_Gamer
Thanatos
Level 42
God Stats
1W - 3L
1,202 SR
Queue Stats
73W - 72L
1,505 Elo+
Solo
Ah Puch
Ah Puch
got_2_Kill302
Ah Puch
Level 89
God Stats
0W - 1L
1,797 SR
Queue Stats
0W - 2L
1,304 Elo+
Solo
Team Averages
Level 93
1,439 SR
1,472 Elo+

VS

Team Averages
Level 135
1,495 SR
1,556 Elo+
Hel
Hel
 
Hel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Doyl3r
Chronos
Level 122
God Stats
4W - 1L
1,648 SR
Queue Stats
45W - 23L
1,733 Elo+
Solo
Medusa
Medusa
Fensebo
Medusa
Level 148
God Stats
11W - 9L
1,160 SR
Queue Stats
418W - 394L
1,489 Elo+
Party 1
Bastet
Bastet
Hawaii_sodaa
Bastet
Level 120
God Stats
5W - 3L
1,628 SR
Queue Stats
113W - 116L
1,525 Elo+
Solo
Odin
Odin
ReAcTiOnZ527
Odin
Level 124
God Stats
22W - 11L
1,539 SR
Queue Stats
205W - 181L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Harventhel
Baron Samedi
12
1 / 3 / 4
7,572
473
6,180
13,915
13,429
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

16
1 / 2 / 1
8,995
562
8,562
8,878
3,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 2 / 1
9,361
585
13,670
22,394
20,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Thanatos
14
3 / 5 / 0
7,941
496
6,179
19,891
8,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
12
3 / 4 / 1
7,484
468
9,433
11,678
4,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
2 / 3 / 5
8,406
525
6,524
12,217
11,045
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
Doyl3r
Chronos
14
2 / 3 / 4
8,244
515
10,183
12,900
6,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Fensebo
Medusa
16
3 / 1 / 1
9,797
612
4,704
9,325
4,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
16
7 / 1 / 2
9,056
566
14,283
14,983
6,549
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 3 / 1
8,667
542
13,600
16,989
19,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
11
Kills
16
16
Deaths
11
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
3
5
1.5
W
Chronos
Doyl3r
Chronos
2
3
4
1.33
W
Medusa
Fensebo
Medusa
3
1
1
3.5
L
Baron Samedi
Harventhel
Baron Samedi
1
3
4
1
W
Bastet
7
1
2
8
L
1
2
1
0.75
W
2
3
1
0.83
L
3
2
1
1.75
L
Thanatos
3
5
0
0.6
L
Ah Puch
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,024
Damage
49,294
76,756
Taken
66,414
50,673
Mitigated
47,493
37,117
Healing
32,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,524
456
4,454
5,386
12,217
11,045
0
5,765
6,452
33,147
2,739
W
Chronos
Doyl3r
Chronos
10,183
2,959
0
2,638
12,900
6,027
94
7,125
5,775
76,659
0
W
Medusa
Fensebo
Medusa
4,704
1,989
0
4,513
9,325
4,034
1,045
586
8,739
0
92,849
L
Baron Samedi
Harventhel
Baron Samedi
6,180
747
549
4,454
13,915
13,429
0
3,247
10,668
30,687
0
W
Bastet
14,283
4,385
0
8,973
14,983
6,549
0
2,051
12,832
0
69,479
L
8,562
2,068
0
2,144
8,878
3,718
0
1,760
7,118
0
95,000
W
13,600
3,417
0
6,542
16,989
19,838
0
0
15,778
0
66,441
L
13,670
6,965
0
11,106
22,394
20,711
0
778
20,187
0
75,816
L
Thanatos
6,179
1,869
0
15,658
19,891
8,400
0
4,844
14,895
0
71,727
L
Ah Puch
9,433
557
159
3,047
11,678
4,415
53
5,353
6,325
52,526
867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,353
Gold Earned
44,170
530
Minions Killed
561
0
Camps Cleared
0
1,536,084
Distance Traveled
1,606,906
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,406
525
56
4
0
315,917
2
W
Chronos
8,244
515
142
9
0
315,029
5
W
Medusa
9,797
612
162
10
0
310,374
0
L
Baron Samedi
7,572
473
44
3
0
289,283
3
W
Bastet
9,056
566
98
6
0
366,047
0
L
Medusa
8,995
562
168
11
0
323,340
6
W
Odin
8,667
542
103
6
0
299,539
3
L
Fenrir
9,361
585
128
8
0
294,410
0
L
Thanatos
7,941
496
118
7
0
341,876
0
L
Ah Puch
7,484
468
72
5
0
287,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role