Player Matchup

Izanami
Izanami
Grubsy4201
Izanami
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 12L
1,506 Elo+
Party 1
Baron Samedi
Baron Samedi
LimpFrenchToast
Baron Samedi
Level 19
God Stats
13W - 8L
1,588 SR
Queue Stats
34W - 26L
1,473 Elo+
Party 1
Mulan
Mulan
NinthSomnus9029
Mulan
Level 85
God Stats
5W - 8L
1,396 SR
Queue Stats
67W - 63L
1,419 Elo+
Party 1
Awilix
Awilix
Trentjh
Awilix
Level 109
God Stats
5W - 1L
1,807 SR
Queue Stats
81W - 89L
1,448 Elo+
Solo
Cthulhu
Cthulhu
uwumomo
Cthulhu
Level 8
God Stats
4W - 3L
1,702 SR
Queue Stats
4W - 5L
1,410 Elo+
Party 1
Team Averages
Level 57
1,599 SR
1,451 Elo+

VS

Team Averages
Level 72
1,466 SR
1,338 Elo+
Yemoja
Yemoja
ActFourTusk
Yemoja
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,405 Elo+
Party 2
Skadi
Skadi
AdinaBeast222
Skadi
Level 59
God Stats
41W - 35L
1,328 SR
Queue Stats
562W - 536L
1,405 Elo+
Solo
Hel
Hel
ChibiShinon
Hel
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,405 Elo+
Party 2
Thanatos
Thanatos
caleb4224
Thanatos
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,189 Elo+
Party 2
Kukulkan
Kukulkan
i_crywheni_poop
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Grubsy4201
Izanami
13
0 / 0 / 7
7,669
451
4,939
8,849
3,164
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
LimpFrenchToast
Baron Samedi
15
7 / 1 / 10
10,051
591
13,882
8,831
4,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
9 / 2 / 4
9,900
582
8,950
14,623
10,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
Trentjh
Awilix
16
9 / 4 / 4
9,704
571
14,700
16,170
6,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cthulhu
uwumomo
Cthulhu
14
1 / 0 / 6
7,919
466
5,161
10,600
9,263
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
1 / 2 / 1
8,378
493
2,954
13,886
11,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 3 / 0
7,613
448
6,130
8,648
3,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
3 / 6 / 2
8,686
511
11,276
14,673
8,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Thanatos
caleb4224
Thanatos
12
2 / 9 / 3
7,629
449
10,154
18,727
8,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
11
0 / 7 / 0
6,400
376
3,885
10,233
3,466
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
26
Kills
6
7
Deaths
27
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
2
1
0.75
L
0
3
0
0
L
3
6
2
0.67
W
Izanami
Grubsy4201
Izanami
0
0
7
3.5
W
Baron Samedi
LimpFrenchToast
Baron Samedi
7
1
10
12
W
9
2
4
5.5
W
Awilix
Trentjh
Awilix
9
4
4
2.75
L
Thanatos
caleb4224
Thanatos
2
9
3
0.39
L
Kukulkan
0
7
0
0
W
Cthulhu
uwumomo
Cthulhu
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,632
Damage
34,399
59,073
Taken
66,167
33,751
Mitigated
34,691
19,863
Healing
15,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
2,954
1,051
2,304
2,139
13,886
11,063
0
3,638
10,140
29,996
3,048
L
6,130
1,636
0
522
8,648
3,163
0
3,178
5,418
0
61,400
L
11,276
968
890
2,707
14,673
8,947
612
3,526
10,754
53,985
2,373
W
Izanami
Grubsy4201
Izanami
4,939
3,275
0
2,716
8,849
3,164
1,038
1,306
7,495
0
52,291
W
Baron Samedi
LimpFrenchToast
Baron Samedi
13,882
1,945
1,794
2,962
8,831
4,411
2,455
2,429
6,362
58,642
2,223
W
8,950
1,139
0
4,628
14,623
10,169
973
7,448
6,287
322
56,132
W
Awilix
Trentjh
Awilix
14,700
5,954
0
6,520
16,170
6,744
0
2,985
13,061
0
75,371
L
Thanatos
caleb4224
Thanatos
10,154
3,726
71
6,657
18,727
8,052
0
4,143
14,368
0
45,946
L
Kukulkan
3,885
423
0
0
10,233
3,466
0
4,502
5,731
27,869
0
W
Cthulhu
uwumomo
Cthulhu
5,161
532
0
1,243
10,600
9,263
362
2,202
8,356
40,263
169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,243
Gold Earned
38,706
422
Minions Killed
327
0
Camps Cleared
0
1,647,571
Distance Traveled
1,468,450
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,378
493
45
3
0
298,035
2
L
Skadi
7,613
448
86
5
0
311,194
0
L
Hel
8,686
511
94
6
0
256,542
1
W
Izanami
7,669
451
87
5
0
288,479
1
W
Baron Samedi
10,051
591
89
5
0
319,824
0
W
Mulan
9,900
582
93
5
0
340,733
3
W
Awilix
9,704
571
95
6
0
367,958
0
L
Thanatos
7,629
449
60
4
0
325,601
0
L
Kukulkan
6,400
376
42
2
0
277,078
0
W
Cthulhu
7,919
466
58
3
0
330,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role