Player Matchup

Sobek
Sobek
AwwFlanky
Sobek
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Fear Zenos
Nemesis
Level 58
God Stats
13W - 3L
1,855 SR
Queue Stats
41W - 37L
1,409 Elo+
Party 2
Merlin
Merlin
MathProblemV2
Merlin
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,568 Elo+
Party 2
Team Averages
Level 62
1,618 SR
1,492 Elo+

VS

Team Averages
Level 95
1,572 SR
1,538 Elo+
Ravana
Ravana
Biokuryu
Ravana
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 118L
1,492 Elo+
Party 1
Bake Kujira
Bake Kujira
Th3_13_K1ll3R
Bake Kujira
Level 129
God Stats
56W - 60L
1,537 SR
Queue Stats
425W - 416L
1,573 Elo+
Solo
Kukulkan
Kukulkan
Valsyn
Kukulkan
Level 7
God Stats
1W - 1L
1,679 SR
Queue Stats
7W - 5L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AwwFlanky
Sobek
12
1 / 3 / 5
6,990
699
4,629
12,030
11,146
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Fear Zenos
Nemesis
12
2 / 1 / 4
7,741
774
7,674
7,931
3,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 0 / 2
7,921
792
8,243
5,611
1,939
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Biokuryu
Ravana
12
1 / 2 / 2
6,913
691
6,470
7,730
5,527
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bake Kujira
Th3_13_K1ll3R
Bake Kujira
13
2 / 2 / 1
7,313
731
5,182
10,817
11,919
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Valsyn
Kukulkan
12
1 / 3 / 2
7,139
714
7,265
5,547
2,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
7
Kills
4
4
Deaths
7
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sobek
AwwFlanky
Sobek
1
3
5
1.17
L
Ravana
Biokuryu
Ravana
1
2
2
1
W
Nemesis
Fear Zenos
Nemesis
2
1
4
4
W
4
0
2
5
L
Bake Kujira
Th3_13_K1ll3R
Bake Kujira
2
2
1
1.25
L
Kukulkan
Valsyn
Kukulkan
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,546
Damage
18,917
25,572
Taken
24,094
16,532
Mitigated
20,060
4,086
Healing
3,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
AwwFlanky
Sobek
4,629
370
0
1,455
12,030
11,146
0
5,281
6,199
9,634
764
L
Ravana
Biokuryu
Ravana
6,470
2,387
0
1,517
7,730
5,527
0
4,576
3,154
0
20,108
W
Nemesis
Fear Zenos
Nemesis
7,674
2,096
0
1,887
7,931
3,447
0
4,520
3,147
0
28,116
W
8,243
811
0
744
5,611
1,939
0
1,785
3,668
36,107
0
L
Bake Kujira
Th3_13_K1ll3R
Bake Kujira
5,182
2,222
0
1,613
10,817
11,919
0
4,132
6,685
22,741
740
L
Kukulkan
Valsyn
Kukulkan
7,265
1,164
0
0
5,547
2,614
0
3,876
1,671
21,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,652
Gold Earned
21,365
119
Minions Killed
123
0
Camps Cleared
0
562,430
Distance Traveled
546,715
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,990
699
9
1
0
173,162
0
L
Ravana
6,913
691
35
4
0
198,690
0
W
Nemesis
7,741
774
39
4
0
225,042
2
W
Merlin
7,921
792
71
7
0
164,226
0
L
Bake Kujira
7,313
731
42
4
0
188,869
0
L
Kukulkan
7,139
714
46
5
0
159,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role