Player Matchup

Morgan Le Fay
Morgan Le Fay
BobMcButerpants
Morgan Le Fay
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 35L
1,485 Elo+
Solo
Odin
Odin
HAWK1975
Odin
Level 159
God Stats
4W - 5L
1,211 SR
Queue Stats
306W - 316L
1,600 Elo+
Solo
Martichoras
Martichoras
Ignoringgecko
Martichoras
Level 120
God Stats
2W - 0L
1,688 SR
Queue Stats
52W - 41L
1,556 Elo+
Solo
Shiva
Shiva
Snortdog
Shiva
Level 143
God Stats
2W - 1L
1,485 SR
Queue Stats
108W - 104L
1,462 Elo+
Solo
Zhong Kui
Zhong Kui
alftoto57
Zhong Kui
Level 153
God Stats
6W - 5L
1,509 SR
Queue Stats
291W - 291L
1,512 Elo+
Solo
Team Averages
Level 145
1,479 SR
1,523 Elo+

VS

Team Averages
Level 168
1,597 SR
1,535 Elo+
Cthulhu
Cthulhu
DaaNg1T
Cthulhu
Level 234
God Stats
15W - 10L
1,533 SR
Queue Stats
787W - 826L
1,544 Elo+
Party 1
Sobek
Sobek
Exile one12671
Sobek
Level 154
God Stats
2W - 3L
1,946 SR
Queue Stats
131W - 133L
1,548 Elo+
Solo
Ao Kuang
Ao Kuang
QueykerOats17
Ao Kuang
Level 161
God Stats
0W - 2L
1,500 SR
Queue Stats
293W - 322L
1,528 Elo+
Solo
Awilix
Awilix
TylerHealMe
Awilix
Level 164
God Stats
1W - 2L
1,509 SR
Queue Stats
658W - 644L
1,568 Elo+
Party 1
Ratatoskr
Ratatoskr
juter529
Ratatoskr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 122L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BobMcButerpants
Morgan Le Fay
16
3 / 1 / 8
8,616
783
16,453
8,424
4,618
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Odin
14
1 / 2 / 8
7,943
722
6,083
10,117
7,920
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Martichoras
Ignoringgecko
Martichoras
17
5 / 3 / 6
9,190
835
17,534
9,561
5,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
Snortdog
Shiva
14
3 / 2 / 8
8,283
753
11,648
9,544
9,592
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Zhong Kui
alftoto57
Zhong Kui
14
3 / 3 / 4
8,226
748
7,873
8,074
6,909
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaaNg1T
Cthulhu
15
3 / 3 / 6
7,925
720
13,618
11,919
13,264
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 5 / 4
6,946
631
5,758
16,866
17,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
QueykerOats17
Ao Kuang
15
1 / 1 / 5
7,697
700
6,196
17,217
10,470
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
13
2 / 3 / 4
7,155
650
3,827
10,169
4,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ratatoskr
juter529
Ratatoskr
15
2 / 3 / 4
7,968
724
3,403
9,153
7,821
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
32
15
Kills
9
11
Deaths
15
34
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BobMcButerpants
Morgan Le Fay
3
1
8
7
L
Cthulhu
DaaNg1T
Cthulhu
3
3
6
2
L
1
5
4
0.6
W
Odin
1
2
8
2.5
W
Martichoras
Ignoringgecko
Martichoras
5
3
6
2.67
L
Ao Kuang
QueykerOats17
Ao Kuang
1
1
5
3.5
W
Shiva
Snortdog
Shiva
3
2
8
3.5
L
Awilix
2
3
4
1.33
W
Zhong Kui
alftoto57
Zhong Kui
3
3
4
1.67
L
Ratatoskr
juter529
Ratatoskr
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,591
Damage
32,802
45,720
Taken
65,324
34,818
Mitigated
54,091
8,691
Healing
27,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BobMcButerpants
Morgan Le Fay
16,453
2,181
366
800
8,424
4,618
1,329
4,787
3,291
25,109
0
L
Cthulhu
DaaNg1T
Cthulhu
13,618
263
1,335
2,721
11,919
13,264
0
5,298
6,621
28,785
0
L
5,758
106
1,990
4,190
16,866
17,941
0
5,367
11,499
14,083
832
W
Odin
6,083
556
1,469
703
10,117
7,920
154
6,311
3,577
671
12,021
W
Martichoras
Ignoringgecko
Martichoras
17,534
6,077
0
1,398
9,561
5,779
1,488
5,001
4,382
0
33,618
L
Ao Kuang
QueykerOats17
Ao Kuang
6,196
602
3,096
10,401
17,217
10,470
0
7,252
9,965
10,325
1,639
W
Shiva
Snortdog
Shiva
11,648
874
1,011
712
9,544
9,592
0
3,697
5,362
453
18,927
L
Awilix
3,827
942
180
1,301
10,169
4,595
0
3,397
6,772
0
9,406
W
Zhong Kui
alftoto57
Zhong Kui
7,873
460
335
1,897
8,074
6,909
688
2,842
4,964
18,245
0
L
Ratatoskr
juter529
Ratatoskr
3,403
253
1,079
1,641
9,153
7,821
0
3,669
5,484
0
13,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,258
Gold Earned
37,691
116
Minions Killed
102
0
Camps Cleared
0
1,027,865
Distance Traveled
903,243
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,616
783
17
2
0
224,707
0
L
Cthulhu
7,925
720
32
3
0
173,557
0
L
Sobek
6,946
631
12
1
0
178,627
0
W
Odin
7,943
722
21
2
0
194,140
0
W
Martichoras
9,190
835
41
4
0
193,422
0
L
Ao Kuang
7,697
700
25
2
0
190,781
0
W
Shiva
8,283
753
14
1
0
199,756
0
L
Awilix
7,155
650
14
1
0
175,482
0
W
Zhong Kui
8,226
748
23
2
0
215,840
0
L
Ratatoskr
7,968
724
19
2
0
184,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role