Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
DONOdaBLAZE
Rama
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 31L
1,548 Elo+
Party 2
Lancelot
Lancelot
LunarWraith9593
Lancelot
Level 108
God Stats
194W - 197L
1,433 SR
Queue Stats
818W - 820L
1,459 Elo+
Solo
Zhong Kui
Zhong Kui
yMarcola
Zhong Kui
Level 109
God Stats
1W - 1L
1,260 SR
Queue Stats
489W - 448L
1,499 Elo+
Solo
Team Averages
Level 116
1,439 SR
1,501 Elo+

VS

Team Averages
Level 119
1,529 SR
1,507 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
ElEnYis
Ravana
Level 180
God Stats
12W - 9L
1,770 SR
Queue Stats
164W - 169L
1,562 Elo+
Party 1
Xbalanque
Xbalanque
anjocaido99
Xbalanque
Level 65
God Stats
0W - 5L
1,374 SR
Queue Stats
173W - 180L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
1 / 1 / 3
5,594
622
1,340
6,665
5,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
 
Ratatoskr
9
2 / 0 / 0
4,932
548
2,388
4,889
1,516
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
4 / 0 / 1
6,652
739
5,337
5,805
1,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Lancelot
11
0 / 1 / 0
6,425
714
1,379
5,997
3,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
yMarcola
Zhong Kui
11
1 / 0 / 1
6,072
675
3,759
6,353
5,087
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
0 / 3 / 0
4,898
544
3,979
5,725
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
 
Bastet
4
0 / 0 / 0
3,741
416
959
1,894
462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bacchus
 
Bacchus
2
0 / 2 / 0
3,559
395
955
2,146
1,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Ravana
ElEnYis
Ravana
10
2 / 0 / 0
5,293
588
3,977
5,738
2,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
anjocaido99
Xbalanque
9
0 / 3 / 0
4,570
508
1,978
5,730
1,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
8
Kills
2
2
Deaths
8
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
3
2.5
W
Ratatoskr
 
Ratatoskr
2
0
0
2
L
Ix Chel
 
Ix Chel
0
3
0
0
L
Bastet
 
Bastet
0
0
0
0
L
Bacchus
 
Bacchus
0
2
0
0
W
4
0
1
4.5
L
Ravana
ElEnYis
Ravana
2
0
0
2
W
Lancelot
0
1
0
0
L
Xbalanque
anjocaido99
Xbalanque
0
3
0
0
W
Zhong Kui
yMarcola
Zhong Kui
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,203
Damage
11,848
29,709
Taken
21,233
17,494
Mitigated
8,324
13,994
Healing
3,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
1,340
164
0
1,515
6,665
5,502
0
1,400
5,112
11,103
1,354
W
Ratatoskr
 
Ratatoskr
2,388
1,047
0
3,044
4,889
1,516
0
342
4,547
0
22,384
L
Ix Chel
 
Ix Chel
3,979
919
0
527
5,725
1,864
0
3,004
2,721
33,218
0
L
Bastet
 
Bastet
959
206
0
582
1,894
462
0
0
1,894
0
6,493
L
Bacchus
 
Bacchus
955
199
0
150
2,146
1,454
0
521
1,625
3,310
0
W
5,337
4,241
0
2,778
5,805
1,976
1,399
262
5,499
0
53,200
L
Ravana
ElEnYis
Ravana
3,977
1,448
0
972
5,738
2,688
0
915
4,823
0
33,045
W
Lancelot
1,379
334
0
1,250
5,997
3,413
0
0
5,997
0
41,843
L
Xbalanque
anjocaido99
Xbalanque
1,978
951
0
971
5,730
1,856
0
490
5,240
0
23,466
W
Zhong Kui
yMarcola
Zhong Kui
3,759
290
0
5,407
6,353
5,087
823
2,733
3,620
48,753
2,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,675
Gold Earned
22,061
327
Minions Killed
177
0
Camps Cleared
0
997,191
Distance Traveled
685,127
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,594
622
11
1
0
221,896
1
W
Ratatoskr
4,932
548
52
6
0
227,618
2
L
Ix Chel
4,898
544
61
7
0
186,024
0
L
Bastet
3,741
416
7
1
0
63,960
0
L
Bacchus
3,559
395
7
1
0
52,442
0
W
Rama
6,652
739
99
11
0
204,798
0
L
Ravana
5,293
588
62
7
0
216,422
0
W
Lancelot
6,425
714
86
10
0
164,948
0
L
Xbalanque
4,570
508
40
4
0
166,279
0
W
Zhong Kui
6,072
675
79
9
0
177,931
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role