Player Matchup

Fenrir
Fenrir
BartBimpson
Fenrir
Level 128
God Stats
3W - 3L
1,328 SR
Queue Stats
165W - 156L
1,526 Elo+
Party 2
Loki
Loki
Depraved23
Loki
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 6L
1,748 Elo+
Party 2
Chaac
Chaac
FK_OFF_SMITE
Chaac
Level 211
God Stats
6W - 1L
1,731 SR
Queue Stats
542W - 548L
1,504 Elo+
Solo
Anhur
Anhur
Lightning Fury4
Anhur
Level 127
God Stats
11W - 14L
1,210 SR
Queue Stats
122W - 129L
1,491 Elo+
Solo
Persephone
Persephone
xRickyFontaine
Persephone
Level 124
God Stats
1W - 0L
1,613 SR
Queue Stats
18W - 14L
1,573 Elo+
Solo
Team Averages
Level 142
1,476 SR
1,568 Elo+

VS

Team Averages
Level 105
1,589 SR
1,532 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
CiciOhPlay
Cthulhu
Level 108
God Stats
5W - 6L
1,744 SR
Queue Stats
85W - 67L
1,579 Elo+
Party 1
Thoth
Thoth
DaBlumpKnKing
Thoth
Level 24
God Stats
3W - 5L
1,500 SR
Queue Stats
162W - 122L
1,598 Elo+
Party 1
Danzaburou
Danzaburou
TheJumbodian
Danzaburou
Level 89
God Stats
1W - 2L
1,703 SR
Queue Stats
2W - 4L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
6 / 2 / 1
7,157
716
5,914
8,471
4,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
5 / 1 / 2
6,293
629
4,553
8,476
2,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 1 / 1
5,399
540
5,601
9,188
8,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 0 / 1
5,809
581
4,778
6,579
2,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
xRickyFontaine
Persephone
12
2 / 1 / 3
6,965
697
3,027
6,458
2,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
9
1 / 7 / 1
6,004
600
3,457
9,100
3,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Maman Brigitte
 
Maman Brigitte
10
1 / 2 / 0
5,478
548
898
6,365
1,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
CiciOhPlay
Cthulhu
8
0 / 2 / 0
5,215
522
4,394
9,379
5,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 4 / 0
6,456
646
4,759
6,427
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
TheJumbodian
Danzaburou
10
1 / 0 / 0
5,595
560
4,482
6,347
2,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
15
Kills
6
5
Deaths
15
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
7
1
0.21
L
Maman Brigitte
 
Maman Brigitte
1
2
0
0.5
W
Fenrir
6
2
1
3.25
L
Cthulhu
CiciOhPlay
Cthulhu
0
2
0
0
L
3
4
0
0.75
W
5
1
2
6
W
1
1
1
1.5
W
1
0
1
1.5
L
Danzaburou
TheJumbodian
Danzaburou
1
0
0
1
W
Persephone
xRickyFontaine
Persephone
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,873
Damage
17,990
39,172
Taken
37,618
19,832
Mitigated
14,828
15,056
Healing
10,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
3,457
1,176
0
808
9,100
3,897
381
0
8,623
0
24,407
L
Maman Brigitte
 
Maman Brigitte
898
0
0
3,260
6,365
1,999
360
270
6,055
26,159
680
W
Fenrir
5,914
2,359
0
3,248
8,471
4,412
0
707
7,399
0
40,150
L
Cthulhu
CiciOhPlay
Cthulhu
4,394
488
1,177
3,126
9,379
5,128
0
0
9,379
17,701
1,256
L
4,759
220
0
250
6,427
1,778
0
2,436
3,780
39,456
0
W
4,553
1,254
0
2,904
8,476
2,892
0
1,033
7,443
0
41,379
W
5,601
942
0
4,791
9,188
8,211
0
1,826
7,362
0
25,011
W
4,778
2,416
0
2,591
6,579
2,201
148
2,216
4,363
0
45,795
L
Danzaburou
TheJumbodian
Danzaburou
4,482
2,308
0
1,832
6,347
2,026
0
0
6,347
0
33,702
W
Persephone
xRickyFontaine
Persephone
3,027
433
0
1,522
6,458
2,116
0
3,877
2,575
47,028
540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,623
Gold Earned
28,748
347
Minions Killed
251
0
Camps Cleared
0
1,038,099
Distance Traveled
939,223
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,004
600
38
4
0
156,622
1
L
Maman Brigitte
5,478
548
52
5
0
200,031
0
W
Fenrir
7,157
716
70
7
0
203,258
2
L
Cthulhu
5,215
522
37
4
0
181,537
2
L
Thoth
6,456
646
72
7
0
204,720
0
W
Loki
6,293
629
68
7
0
229,909
0
W
Chaac
5,399
540
29
3
0
205,635
3
W
Anhur
5,809
581
81
8
0
206,180
0
L
Danzaburou
5,595
560
52
5
0
196,313
1
W
Persephone
6,965
697
99
10
0
193,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role