Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
Neiron7671
Ares
Level 74
God Stats
14W - 15L
1,680 SR
Queue Stats
156W - 133L
1,547 Elo+
Party 3
Jing Wei
Jing Wei
ell3rd
Jing Wei
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,699 Elo+
Party 3
Fenrir
Fenrir
Клайзило
Fenrir
Level 62
God Stats
37W - 30L
1,575 SR
Queue Stats
141W - 141L
1,508 Elo+
Party 3
Team Averages
Level 63
1,551 SR
1,551 Elo+

VS

Team Averages
Level 89
1,416 SR
1,356 Elo+
Cu Chulainn
Cu Chulainn
KenKanekiGod
Cu Chulainn
Level 28
God Stats
1W - 1L
1,520 SR
Queue Stats
10W - 8L
1,168 Elo+
Party 1
Danzaburou
Danzaburou
Meteornis
Danzaburou
Level 88
God Stats
3W - 6L
1,235 SR
Queue Stats
16W - 24L
1,346 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TeaserGamer4K
Morgan Le Fay
Level 81
God Stats
9W - 9L
1,350 SR
Queue Stats
88W - 76L
1,411 Elo+
Party 1
Mulan
Mulan
reamy3_
Mulan
Level 95
God Stats
4W - 3L
1,439 SR
Queue Stats
27W - 22L
1,328 Elo+
Party 1
Cthulhu
Cthulhu
xNoNxmeAvixbleX
Cthulhu
Level 154
God Stats
8W - 9L
1,537 SR
Queue Stats
167W - 172L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
1 / 4 / 1
6,010
501
8,735
10,605
8,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
 
Nu Wa
9
0 / 3 / 4
5,287
441
3,302
5,375
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 1
5,405
450
3,425
10,240
7,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
ell3rd
Jing Wei
9
1 / 4 / 0
5,093
424
3,173
8,362
2,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 2 / 2
6,682
557
5,852
10,910
5,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
KenKanekiGod
Cu Chulainn
10
0 / 1 / 3
5,514
460
3,859
9,875
5,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Meteornis
Danzaburou
12
4 / 0 / 5
7,286
607
6,090
4,569
2,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
TeaserGamer4K
Morgan Le Fay
11
3 / 3 / 0
6,793
566
4,844
5,818
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
reamy3_
Mulan
11
4 / 2 / 1
6,296
525
5,071
7,895
4,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
4 / 1 / 4
6,676
556
8,028
11,847
9,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
7
Kills
15
16
Deaths
7
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
4
1
0.38
L
Nu Wa
 
Nu Wa
0
3
4
0.67
W
Cu Chulainn
KenKanekiGod
Cu Chulainn
0
1
3
1.5
W
Danzaburou
Meteornis
Danzaburou
4
0
5
6.5
L
0
3
1
0.17
W
Morgan Le Fay
TeaserGamer4K
Morgan Le Fay
3
3
0
1
L
Jing Wei
ell3rd
Jing Wei
1
4
0
0.25
W
Mulan
reamy3_
Mulan
4
2
1
2.25
W
4
1
4
6
L
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,487
Damage
27,892
45,492
Taken
40,004
25,263
Mitigated
23,080
6,924
Healing
10,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
8,735
1,161
0
425
10,605
8,377
0
15
10,590
0
38,048
L
Nu Wa
 
Nu Wa
3,302
1,035
0
760
5,375
1,840
0
3,925
1,450
25,749
0
W
Cu Chulainn
KenKanekiGod
Cu Chulainn
3,859
1,078
0
994
9,875
5,225
0
322
9,553
0
26,403
W
Danzaburou
Meteornis
Danzaburou
6,090
2,934
0
3,560
4,569
2,036
549
1,425
3,144
0
46,706
L
3,425
110
0
1,662
10,240
7,185
0
2,673
7,304
23,255
2,571
W
Morgan Le Fay
TeaserGamer4K
Morgan Le Fay
4,844
345
0
330
5,818
2,287
0
1,888
3,930
49,946
705
L
Jing Wei
ell3rd
Jing Wei
3,173
2,548
0
1,086
8,362
2,712
0
3,228
4,854
0
18,909
W
Mulan
reamy3_
Mulan
5,071
1,371
0
836
7,895
4,404
0
659
7,236
0
29,724
W
8,028
585
252
4,113
11,847
9,128
0
2,433
9,414
32,493
2,375
L
5,852
1,579
0
2,991
10,910
5,149
0
1,370
9,288
0
43,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,477
Gold Earned
32,565
208
Minions Killed
301
0
Camps Cleared
0
1,161,265
Distance Traveled
1,158,161
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,010
501
52
4
0
229,255
0
L
Nu Wa
5,287
441
30
3
0
205,571
0
W
Cu Chulainn
5,514
460
43
4
0
230,462
0
W
Danzaburou
7,286
607
90
8
0
216,297
4
L
Ares
5,405
450
22
2
0
216,737
0
W
Morgan Le Fay
6,793
566
79
7
0
226,753
1
L
Jing Wei
5,093
424
34
3
0
244,396
0
W
Mulan
6,296
525
51
4
0
253,143
0
W
Cthulhu
6,676
556
38
3
0
231,506
0
L
Fenrir
6,682
557
70
6
0
265,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role