Player Matchup

Guan Yu
Guan Yu
DarkriderDX
Guan Yu
Level 144
God Stats
2W - 1L
1,697 SR
Queue Stats
41W - 19L
1,700 Elo+
Solo
Thanatos
Thanatos
GumbaJookiba
Thanatos
Level 125
God Stats
0W - 2L
1,276 SR
Queue Stats
128W - 126L
1,407 Elo+
Solo
Sol
Sol
Jakoee
Sol
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,666 Elo+
Party 1
Atlas
Atlas
Logarang420
Atlas
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,570 Elo+
Party 1
Nu Wa
Nu Wa
OofItsSae
Nu Wa
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,528 Elo+
Solo
Team Averages
Level 91
1,495 SR
1,574 Elo+

VS

Team Averages
Level 116
1,482 SR
1,485 Elo+
Arachne
Arachne
 
Arachne
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
 
Aphrodite
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
AlfredoSauce369
Mulan
Level 38
God Stats
8W - 3L
1,686 SR
Queue Stats
102W - 101L
1,414 Elo+
Solo
Danzaburou
Danzaburou
Lyriii
Danzaburou
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,463 Elo+
Solo
Ares
Ares
MemeLordBeefBoy
Ares
Level 95
God Stats
3W - 8L
1,221 SR
Queue Stats
248W - 229L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DarkriderDX
Guan Yu
12
3 / 3 / 0
6,852
571
8,186
16,012
11,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thanatos
GumbaJookiba
Thanatos
9
2 / 5 / 2
5,412
451
2,773
10,757
4,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
Jakoee
Sol
9
1 / 2 / 1
5,007
417
4,207
7,049
2,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

8
0 / 3 / 2
5,636
470
4,739
9,016
7,492
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
OofItsSae
Nu Wa
11
0 / 2 / 2
6,011
501
2,902
4,259
1,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
7 / 2 / 3
7,641
637
5,117
14,365
5,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
 
Aphrodite
13
3 / 0 / 6
7,501
625
3,636
2,593
1,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 2 / 3
7,870
656
12,417
13,218
8,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Lyriii
Danzaburou
12
2 / 0 / 5
7,059
588
7,421
7,014
2,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
2 / 2 / 4
6,636
553
5,526
11,121
10,128
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
6
Kills
15
15
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
2
3
4.25
W
Aphrodite
 
Aphrodite
3
0
6
6
W
1
2
3
1.25
L
Guan Yu
DarkriderDX
Guan Yu
3
3
0
1
L
Thanatos
GumbaJookiba
Thanatos
2
5
2
0.6
L
Sol
Jakoee
Sol
1
2
1
0.75
L
0
3
2
0.33
W
Danzaburou
Lyriii
Danzaburou
2
0
5
4.5
W
2
2
4
2
L
Nu Wa
OofItsSae
Nu Wa
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,807
Damage
34,117
47,093
Taken
48,311
26,976
Mitigated
27,510
15,083
Healing
22,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,117
3,663
0
8,027
14,365
5,404
0
2,104
12,261
0
66,942
W
Aphrodite
 
Aphrodite
3,636
445
1,880
2,120
2,593
1,000
0
885
1,708
48,467
1,205
W
12,417
2,059
0
4,170
13,218
8,036
0
0
13,218
0
65,330
L
Guan Yu
DarkriderDX
Guan Yu
8,186
1,697
180
5,913
16,012
11,704
0
0
16,012
0
53,962
L
Thanatos
GumbaJookiba
Thanatos
2,773
711
0
4,424
10,757
4,316
0
2,267
8,490
0
27,832
L
Sol
Jakoee
Sol
4,207
1,612
0
2,339
7,049
2,297
0
2,887
4,162
24,732
3,908
L
4,739
2,401
0
1,132
9,016
7,492
0
2,314
6,702
18,838
3,236
W
Danzaburou
Lyriii
Danzaburou
7,421
2,970
0
4,534
7,014
2,942
609
3,041
3,973
0
60,739
W
5,526
291
0
1,837
11,121
10,128
0
5,429
5,692
29,798
0
L
Nu Wa
OofItsSae
Nu Wa
2,902
1,733
0
1,095
4,259
1,167
0
1,673
2,586
38,236
315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,918
Gold Earned
36,707
278
Minions Killed
410
0
Camps Cleared
0
1,195,606
Distance Traveled
1,174,330
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,641
637
96
8
0
241,601
0
W
Aphrodite
7,501
625
95
8
0
251,519
2
W
Mulan
7,870
656
95
8
0
220,486
0
L
Guan Yu
6,852
571
76
6
0
249,157
4
L
Thanatos
5,412
451
47
4
0
244,247
0
L
Sol
5,007
417
45
4
0
217,578
2
L
Atlas
5,636
470
26
2
0
252,760
0
W
Danzaburou
7,059
588
96
8
0
237,296
0
W
Ares
6,636
553
28
2
0
223,428
4
L
Nu Wa
6,011
501
84
7
0
231,864
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role