Player Matchup

Ganesha
Ganesha
Gold IV
Morphisse
Ganesha
Gold IV
Level 142
God Stats
3W - 2L
1,500 SR
Queue Stats
99W - 113L
1,369 MMR
Solo
Bellona
Bellona
Gold V
alexgerami95
Bellona
Gold V
Level 101
God Stats
1W - 3L
1,500 SR
Queue Stats
495W - 512L
1,385 MMR
Solo
Hou Yi
Hou Yi
Silver I
dinkyv5
Hou Yi
Silver I
Level 108
God Stats
10W - 3L
1,500 SR
Queue Stats
75W - 82L
1,272 MMR
Party 2
Hun Batz
Hun Batz
Bronze V
gotdambam
Hun Batz
Bronze V
Level 147
God Stats
4W - 3L
1,930 SR
Queue Stats
19W - 25L
1,452 MMR
Party 2
Eset
Eset
Gold V
saved tomcat1
Eset
Gold V
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
301W - 301L
1,374 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,586 SR
1,370 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,415 SR
1,372 MMR
Raijin
Raijin
Gold IV
Boosted2k
Raijin
Gold IV
Level 124
God Stats
4W - 2L
1,275 SR
Queue Stats
78W - 81L
1,414 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold V
Nolimitslay
Kumbhakarna
Gold V
Level 132
God Stats
35W - 37L
1,527 SR
Queue Stats
136W - 151L
1,398 MMR
Solo
Nemesis
Nemesis
Gold V
Rohboy23
Nemesis
Gold V
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 46L
1,313 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
RuggEdNacoM
Kuzenbo
Gold V
Level 151
God Stats
2W - 8L
1,271 SR
Queue Stats
181W - 189L
1,367 MMR
Solo
Hachiman
Hachiman
Silver IV
Trxpchicken
Hachiman
Silver IV
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,370 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Morphisse
Ganesha
18
0 / 1 / 12
12,724
530
7,085
17,578
22,994
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
alexgerami95
Bellona
19
2 / 3 / 7
12,617
526
14,525
33,222
33,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
dinkyv5
Hou Yi
20
5 / 0 / 4
14,770
615
12,628
12,445
7,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
gotdambam
Hun Batz
20
7 / 1 / 5
12,806
534
17,699
18,013
8,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
5 / 4 / 1
14,093
587
15,620
12,435
6,629
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
OdinThothAthenaLokiMartichoras

VS

Bans
ThorAo KuangThanatosBacchusBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Boosted2k
Raijin
18
5 / 4 / 1
11,567
482
13,041
15,211
7,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kumbhakarna
Nolimitslay
Kumbhakarna
14
0 / 4 / 1
8,942
373
1,401
20,234
17,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
Rohboy23
Nemesis
20
2 / 3 / 4
11,114
463
8,217
24,361
12,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
RuggEdNacoM
Kuzenbo
17
2 / 6 / 1
11,444
477
19,800
23,993
37,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Hachiman
Trxpchicken
Hachiman
16
0 / 2 / 0
10,496
437
6,517
11,771
4,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
19
Kills
9
9
Deaths
19
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Raijin
Boosted2k
Raijin
5
4
1
1.38
W
Ganesha
Morphisse
Ganesha
0
1
12
6
L
Kumbhakarna
Nolimitslay
Kumbhakarna
0
4
1
0.13
L
Nemesis
Rohboy23
Nemesis
2
3
4
1.33
L
Kuzenbo
RuggEdNacoM
Kuzenbo
2
6
1
0.42
L
Hachiman
Trxpchicken
Hachiman
0
2
0
0
W
Bellona
alexgerami95
Bellona
2
3
7
1.83
W
Hou Yi
dinkyv5
Hou Yi
5
0
4
7
W
Hun Batz
gotdambam
Hun Batz
7
1
5
9.5
W
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,557
Damage
48,976
93,693
Taken
95,570
78,638
Mitigated
78,664
32,130
Healing
15,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Boosted2k
Raijin
13,041
695
0
1,820
15,211
7,149
0
3,571
11,259
95,543
0
W
Ganesha
Morphisse
Ganesha
7,085
899
0
1,896
17,578
22,994
1,566
4,253
13,007
46,089
340
L
Kumbhakarna
Nolimitslay
Kumbhakarna
1,401
93
0
2,080
20,234
17,292
0
7,994
11,480
24,097
2,170
L
Nemesis
Rohboy23
Nemesis
8,217
2,425
0
3,032
24,361
12,646
0
5,614
18,055
0
121,558
L
Kuzenbo
RuggEdNacoM
Kuzenbo
19,800
5,235
0
5,225
23,993
37,190
0
2,693
21,139
75,379
3,618
L
Hachiman
Trxpchicken
Hachiman
6,517
4,828
0
3,642
11,771
4,387
0
280
11,491
0
83,502
W
Bellona
alexgerami95
Bellona
14,525
6,252
0
13,406
33,222
33,267
925
16,439
15,025
0
95,672
W
Hou Yi
dinkyv5
Hou Yi
12,628
5,721
0
7,202
12,445
7,290
2,211
533
11,906
0
150,301
W
Hun Batz
gotdambam
Hun Batz
17,699
5,271
0
6,503
18,013
8,458
2,268
4,620
12,969
0
130,756
W
15,620
1,793
1,455
1,668
12,435
6,629
1,351
5,535
6,407
127,261
1,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,010
Gold Earned
53,563
741
Minions Killed
647
0
Camps Cleared
0
2,326,159
Distance Traveled
2,080,490
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,567
482
174
7
0
391,524
3
W
Ganesha
12,724
530
8
0
0
455,914
4
L
Kumbhakarna
8,942
373
33
1
0
396,628
6
L
Nemesis
11,114
463
154
6
0
520,682
2
L
Kuzenbo
11,444
477
142
6
0
357,397
0
L
Hachiman
10,496
437
144
6
0
414,259
2
W
Bellona
12,617
526
135
6
0
421,835
2
W
Hou Yi
14,770
615
229
10
0
472,629
2
W
Hun Batz
12,806
534
151
6
0
542,680
6
W
Eset
14,093
587
218
9
0
433,101
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role