Player Matchup

Bacchus
Bacchus
Cyb3rki11er
Bacchus
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 27L
1,667 Elo+
Solo
Nut
Nut
UhOhNotAFart
Nut
Level 144
God Stats
12W - 10L
1,689 SR
Queue Stats
117W - 122L
1,596 Elo+
Solo
Baron Samedi
Baron Samedi
lDiegolzz
Baron Samedi
Level 64
God Stats
15W - 12L
1,591 SR
Queue Stats
223W - 207L
1,548 Elo+
Solo
Team Averages
Level 106
1,593 SR
1,604 Elo+

VS

Team Averages
Level 120
1,588 SR
1,584 Elo+
Gilgamesh
Gilgamesh
BigEsmalls
Gilgamesh
Level 107
God Stats
32W - 16L
1,737 SR
Queue Stats
139W - 132L
1,575 Elo+
Solo
Vulcan
Vulcan
GoldGuardian666
Vulcan
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 112L
1,568 Elo+
Solo
Fenrir
Fenrir
KiickSteart
Fenrir
Level 148
God Stats
5W - 3L
1,527 SR
Queue Stats
132W - 117L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cyb3rki11er
Bacchus
14
3 / 2 / 1
9,028
645
10,623
14,790
17,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 8 / 4
8,961
640
8,214
17,336
6,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
lDiegolzz
Baron Samedi
12
1 / 9 / 3
8,390
599
6,365
13,794
6,299
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigEsmalls
Gilgamesh
15
4 / 2 / 15
10,768
769
13,734
16,722
13,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
7 / 1 / 11
11,248
803
17,303
8,563
3,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
15
8 / 1 / 5
10,923
780
9,193
12,609
6,066
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
4
Kills
19
19
Deaths
4
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BigEsmalls
Gilgamesh
4
2
15
5.75
L
Bacchus
Cyb3rki11er
Bacchus
3
2
1
1.75
W
7
1
11
12.5
W
Fenrir
8
1
5
10.5
L
0
8
4
0.25
L
Baron Samedi
lDiegolzz
Baron Samedi
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,202
Damage
40,230
45,920
Taken
37,894
30,218
Mitigated
23,596
11,803
Healing
5,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BigEsmalls
Gilgamesh
13,734
4,053
0
4,001
16,722
13,926
296
5,407
10,701
0
45,179
L
Bacchus
Cyb3rki11er
Bacchus
10,623
746
85
4,106
14,790
17,006
87
7,358
6,948
21,693
1,378
W
17,303
6,659
0
528
8,563
3,604
936
5,260
2,953
51,319
0
W
Fenrir
9,193
2,045
0
1,091
12,609
6,066
1,450
5,162
7,071
0
44,982
L
8,214
4,584
0
4,305
17,336
6,913
440
5,532
11,333
0
37,477
L
Baron Samedi
lDiegolzz
Baron Samedi
6,365
644
981
2,326
13,794
6,299
328
4,347
9,212
33,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,379
Gold Earned
32,939
127
Minions Killed
180
0
Camps Cleared
0
689,829
Distance Traveled
821,208
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,768
769
50
4
0
258,588
0
L
Bacchus
9,028
645
17
1
0
271,576
0
W
Vulcan
11,248
803
84
6
0
288,406
0
W
Fenrir
10,923
780
46
3
0
274,214
0
L
Nut
8,961
640
76
5
0
205,487
0
L
Baron Samedi
8,390
599
34
2
0
212,766
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role