Player Matchup

Zhong Kui
Zhong Kui
Bronze III
BadFunSpb
Zhong Kui
Bronze III
Level 109
God Stats
1W - 2L
1,476 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Camazotz
Camazotz
Gold III
Qaammat
Camazotz
Gold III
Level 50
God Stats
16W - 13L
1,583 SR
Queue Stats
73W - 88L
1,571 MMR
Party 2
Baron Samedi
Baron Samedi
Gold III
pickelberry
Baron Samedi
Gold III
Level 56
God Stats
21W - 16L
1,585 SR
Queue Stats
68W - 82L
1,514 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 72
1,548 SR
1,528 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 87
1,403 SR
1,188 MMR
Skadi
Skadi
Silver II
 
Skadi
Silver II
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze I
Big__Panda_
Cthulhu
Bronze I
Level 69
God Stats
19W - 32L
1,506 SR
Queue Stats
94W - 228L
845 MMR
Party 1
Nu Wa
Nu Wa
Silver I
Jeced
Nu Wa
Silver I
Level 126
God Stats
2W - 5L
1,204 SR
Queue Stats
41W - 64L
1,220 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BadFunSpb
Zhong Kui
16
4 / 1 / 8
11,256
704
10,376
14,264
11,604
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Camazotz
Qaammat
Camazotz
17
8 / 0 / 7
12,047
753
24,549
25,394
17,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
pickelberry
Baron Samedi
16
3 / 0 / 10
11,407
713
13,691
12,086
13,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
ThothVulcanAchillesMorgan Le Fay

VS

Bans
KuzenboNutHerculesOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
1 / 6 / 0
9,994
625
9,951
15,130
6,682
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Big__Panda_
Cthulhu
14
0 / 5 / 1
9,089
568
12,878
24,320
26,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
Jeced
Nu Wa
13
0 / 4 / 1
8,898
556
10,460
12,845
4,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
15
Kills
1
1
Deaths
15
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
6
0
0.17
W
Zhong Kui
BadFunSpb
Zhong Kui
4
1
8
8
L
Cthulhu
Big__Panda_
Cthulhu
0
5
1
0.1
L
Nu Wa
Jeced
Nu Wa
0
4
1
0.13
W
Camazotz
Qaammat
Camazotz
8
0
7
11.5
W
Baron Samedi
pickelberry
Baron Samedi
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,616
Damage
33,289
51,744
Taken
52,295
42,745
Mitigated
37,696
25,548
Healing
4,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
9,951
3,549
0
730
15,130
6,682
0
6,220
8,026
0
41,409
W
Zhong Kui
BadFunSpb
Zhong Kui
10,376
1,199
0
3,054
14,264
11,604
2,060
5,095
8,590
35,413
1,002
L
Cthulhu
Big__Panda_
Cthulhu
12,878
1,334
48
3,877
24,320
26,406
0
11,282
11,375
28,354
373
L
Nu Wa
Jeced
Nu Wa
10,460
3,307
80
60
12,845
4,608
0
4,858
7,094
23,889
0
W
Camazotz
Qaammat
Camazotz
24,549
6,711
0
12,054
25,394
17,708
530
10,500
14,073
0
67,439
W
Baron Samedi
pickelberry
Baron Samedi
13,691
1,683
4,089
6,351
12,086
13,433
415
5,962
5,411
44,423
959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,710
Gold Earned
27,981
197
Minions Killed
152
0
Camps Cleared
0
910,991
Distance Traveled
772,139
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,994
625
65
4
0
232,841
0
W
Zhong Kui
11,256
704
65
4
0
277,559
0
L
Cthulhu
9,089
568
40
3
0
290,872
0
L
Nu Wa
8,898
556
47
3
0
248,426
4
W
Camazotz
12,047
753
64
4
0
335,437
2
W
Baron Samedi
11,407
713
68
4
0
297,995
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role