Player Matchup

Khepri
Khepri
EreckDragonflame
Khepri
Level 39
God Stats
2W - 1L
1,422 SR
Queue Stats
2W - 5L
1,233 Elo+
Party 1
Hercules
Hercules
SymphonicFolly
Hercules
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,233 Elo+
Party 1
Sol
Sol
malicide
Sol
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,233 Elo+
Party 1
Team Averages
Level 74
1,474 SR
1,233 Elo+

VS

Team Averages
Level 90
1,522 SR
1,434 Elo+
Zhong Kui
Zhong Kui
HazyWater93
Zhong Kui
Level 88
God Stats
68W - 44L
1,573 SR
Queue Stats
202W - 192L
1,471 Elo+
Solo
Neith
Neith
Samixo
Neith
Level 79
God Stats
1W - 1L
1,493 SR
Queue Stats
24W - 22L
1,040 Elo+
Solo
Poseidon
Poseidon
Scorchedmirror
Poseidon
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,791 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 6
11,955
629
6,964
19,346
23,584
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
20
6 / 0 / 5
13,972
735
8,037
20,002
27,984
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
3 / 3 / 6
13,639
718
12,319
15,121
6,089
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HazyWater93
Zhong Kui
9
0 / 4 / 1
9,249
487
0
5,488
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Neith
Samixo
Neith
19
3 / 3 / 2
12,723
670
14,832
15,464
8,290
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poseidon
19
3 / 5 / 3
13,016
685
26,125
15,195
7,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
11
Kills
6
6
Deaths
12
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
3
6
1.67
L
Zhong Kui
HazyWater93
Zhong Kui
0
4
1
0.13
L
Neith
Samixo
Neith
3
3
2
1.33
L
Poseidon
3
5
3
0.9
W
Hercules
6
0
5
8.5
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,320
Damage
40,957
54,469
Taken
36,147
57,657
Mitigated
18,611
13,631
Healing
5,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,964
281
419
974
19,346
23,584
196
10,837
8,509
20,235
1,810
L
Zhong Kui
HazyWater93
Zhong Kui
0
0
0
0
5,488
2,881
0
1,105
4,383
689
0
L
Neith
Samixo
Neith
14,832
4,231
230
4,622
15,464
8,290
270
8,853
6,611
0
62,205
L
Poseidon
26,125
3,987
0
620
15,195
7,440
515
8,538
6,624
78,870
0
W
Hercules
8,037
1,264
79
6,437
20,002
27,984
252
8,124
11,878
0
24,843
W
12,319
3,937
186
5,536
15,121
6,089
2,892
7,275
7,846
88,700
2,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,566
Gold Earned
34,988
196
Minions Killed
186
0
Camps Cleared
0
962,180
Distance Traveled
865,539
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,955
629
27
1
0
313,228
0
L
Zhong Kui
9,249
487
0
0
0
198,618
0
L
Neith
12,723
670
85
4
0
344,885
0
L
Poseidon
13,016
685
101
5
0
322,036
0
W
Hercules
13,972
735
35
2
0
348,140
0
W
Sol
13,639
718
134
7
0
300,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role