Player Matchup

Ares
Ares
Gold IV
Eduardosuy
Ares
Gold IV
Level 153
God Stats
3W - 2L
1,863 SR
Queue Stats
196W - 199L
1,421 MMR
Solo
Osiris
Osiris
Bronze III
Redsox1525
Osiris
Bronze III
Level 146
God Stats
3W - 2L
1,500 SR
Queue Stats
30W - 22L
1,407 MMR
Solo
Anubis
Anubis
Gold IV
Slayke001
Anubis
Gold IV
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 168L
1,422 MMR
Solo
Xbalanque
Xbalanque
Silver I
xJaseR
Xbalanque
Silver I
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 64L
1,377 MMR
Party 3
Nemesis
Nemesis
Bronze III
xNullz
Nemesis
Bronze III
Level 98
God Stats
1W - 3L
1,730 SR
Queue Stats
46W - 47L
1,454 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 126
1,619 SR
1,416 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,504 SR
1,415 MMR
Nox
Nox
Bronze III
CreedSync
Nox
Bronze III
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 22L
1,408 MMR
Solo
Sobek
Sobek
Gold V
RookieMain
Sobek
Gold V
Level 87
God Stats
3W - 2L
1,730 SR
Queue Stats
59W - 60L
1,467 MMR
Party 2
Anhur
Anhur
Silver I
The Chronic Boy
Anhur
Silver I
Level 191
God Stats
3W - 4L
1,304 SR
Queue Stats
123W - 143L
1,201 MMR
Party 1
Thanatos
Thanatos
Gold IV
report-akaFalqo
Thanatos
Gold IV
Level 120
God Stats
6W - 10L
1,445 SR
Queue Stats
305W - 314L
1,388 MMR
Party 2
Achilles
Achilles
Gold I
skunk90
Achilles
Gold I
Level 213
God Stats
10W - 11L
1,542 SR
Queue Stats
412W - 424L
1,609 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,962
497
3,843
9,761
7,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Osiris
Redsox1525
Osiris
12
3 / 3 / 0
7,303
609
9,568
13,441
15,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Slayke001
Anubis
10
0 / 4 / 0
5,850
488
5,458
9,578
5,347
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xbalanque
xJaseR
Xbalanque
11
1 / 3 / 0
6,529
544
5,274
9,142
2,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
xNullz
Nemesis
12
2 / 2 / 4
6,748
562
5,857
11,337
4,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
GilgameshKuzenboAthena

VS

Bans
ThorOdinAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 3
7,000
583
8,315
5,557
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sobek
11
2 / 1 / 9
7,044
587
6,641
10,726
8,564
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 1 / 6
6,963
580
5,540
7,727
2,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Thanatos
12
7 / 2 / 3
7,196
600
6,615
10,315
3,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
skunk90
Achilles
11
1 / 3 / 3
6,779
565
5,887
13,694
9,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
7
Kills
15
15
Deaths
7
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
1
3
1
0.5
L
Osiris
Redsox1525
Osiris
3
3
0
1
W
Sobek
2
1
9
6.5
L
Anubis
Slayke001
Anubis
0
4
0
0
W
2
1
6
5
W
Thanatos
7
2
3
4.25
W
Achilles
skunk90
Achilles
1
3
3
0.83
L
Xbalanque
xJaseR
Xbalanque
1
3
0
0.33
L
Nemesis
xNullz
Nemesis
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,000
Damage
32,998
53,259
Taken
48,019
35,856
Mitigated
26,605
11,492
Healing
24,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,315
718
0
1,121
5,557
1,967
0
3,179
2,378
42,692
0
L
3,843
313
0
2,290
9,761
7,486
0
3,257
6,316
15,169
378
L
Osiris
Redsox1525
Osiris
9,568
2,905
0
3,385
13,441
15,808
0
1,064
12,335
0
55,273
W
Sobek
6,641
916
0
5,201
10,726
8,564
0
3,247
7,479
21,562
6,084
L
Anubis
Slayke001
Anubis
5,458
536
0
2,775
9,578
5,347
0
5,628
3,544
45,427
0
W
5,540
3,361
0
3,623
7,727
2,662
0
809
6,918
0
45,766
W
Thanatos
6,615
2,153
0
10,621
10,315
3,893
228
1,455
8,818
0
39,538
W
Achilles
skunk90
Achilles
5,887
1,648
0
4,195
13,694
9,519
52
491
11,978
0
45,124
L
Xbalanque
xJaseR
Xbalanque
5,274
2,561
0
2,130
9,142
2,661
975
757
8,385
0
49,392
L
Nemesis
xNullz
Nemesis
5,857
2,562
0
912
11,337
4,554
0
3,656
7,587
0
51,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,392
Gold Earned
34,982
317
Minions Killed
332
0
Camps Cleared
0
1,201,748
Distance Traveled
1,282,278
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,000
583
87
7
0
246,127
2
L
Ares
5,962
497
16
1
0
248,007
0
L
Osiris
7,303
609
76
6
0
235,098
2
W
Sobek
7,044
587
31
3
0
261,299
2
L
Anubis
5,850
488
65
5
0
208,705
4
W
Anhur
6,963
580
72
6
0
220,218
3
W
Thanatos
7,196
600
64
5
0
317,715
0
W
Achilles
6,779
565
78
7
0
236,919
4
L
Xbalanque
6,529
544
76
6
0
197,806
0
L
Nemesis
6,748
562
84
7
0
312,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role