Player Matchup

Surtr
Surtr
Gold II
 
Surtr
Gold II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold I
JusT A S4V4G3
Kukulkan
Gold I
Level 150
God Stats
7W - 12L
1,451 SR
Queue Stats
157W - 158L
1,606 MMR
Party 1
Izanami
Izanami
Gold II
Muddifer
Izanami
Gold II
Level 143
God Stats
7W - 8L
1,519 SR
Queue Stats
124W - 116L
1,622 MMR
Solo
Ymir
Ymir
Platinum V
Purroth
Ymir
Platinum V
Level 154
God Stats
3W - 2L
1,792 SR
Queue Stats
179W - 176L
1,632 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
Say Less Bro
Tsukuyomi
Gold II
Level 151
God Stats
0W - 2L
1,187 SR
Queue Stats
46W - 40L
1,673 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 150
1,490 SR
1,606 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 139
1,572 SR
1,615 MMR
Skadi
Skadi
Platinum V
 
Skadi
Platinum V
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum V
Ardis-24
Ares
Platinum V
Level 194
God Stats
5W - 3L
1,374 SR
Queue Stats
334W - 328L
1,612 MMR
Solo
Jormungandr
Jormungandr
Gold I
D1rtyy
Jormungandr
Gold I
Level 152
God Stats
4W - 3L
1,674 SR
Queue Stats
226W - 221L
1,659 MMR
Solo
Janus
Janus
Gold I
Nosequeponer27
Janus
Gold I
Level 146
God Stats
4W - 3L
1,482 SR
Queue Stats
136W - 128L
1,662 MMR
Solo
Kali
Kali
Gold II
ZzBleromezZ
Kali
Gold II
Level 41
God Stats
9W - 5L
1,831 SR
Queue Stats
58W - 54L
1,641 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
3 / 3 / 2
9,228
577
13,482
20,645
15,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
JusT A S4V4G3
Kukulkan
14
2 / 5 / 1
8,488
531
6,994
9,088
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Izanami
Muddifer
Izanami
15
0 / 5 / 1
8,460
529
6,116
13,867
5,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Purroth
Ymir
13
1 / 1 / 3
7,972
498
6,086
13,969
13,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Say Less Bro
Tsukuyomi
16
5 / 3 / 2
8,802
550
9,136
13,112
5,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Bans
Ao KuangOdinKuzenboThanatos

VS

Bans
AwilixAgniDanzaburouCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
3 / 2 / 4
9,369
586
13,398
10,732
3,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Ares
13
2 / 2 / 2
8,196
512
8,448
13,492
14,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Jormungandr
D1rtyy
Jormungandr
16
0 / 4 / 1
9,678
605
11,329
15,816
19,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
5 / 1 / 5
9,610
601
7,047
9,220
4,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
7 / 2 / 1
9,815
613
10,420
17,779
8,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
11
Kills
17
17
Deaths
11
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
3
3
2
1.33
W
Skadi
 
Skadi
3
2
4
2.5
W
Ares
2
2
2
1.5
W
Jormungandr
D1rtyy
Jormungandr
0
4
1
0.13
L
Kukulkan
JusT A S4V4G3
Kukulkan
2
5
1
0.5
L
Izanami
Muddifer
Izanami
0
5
1
0.1
W
5
1
5
7.5
L
Ymir
Purroth
Ymir
1
1
3
2.5
L
Tsukuyomi
Say Less Bro
Tsukuyomi
5
3
2
2
W
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,814
Damage
50,642
70,681
Taken
67,039
43,235
Mitigated
50,973
18,449
Healing
14,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
13,482
5,326
0
5,736
20,645
15,629
0
11,079
8,636
1,928
76,756
W
Skadi
 
Skadi
13,398
5,636
0
1,133
10,732
3,996
716
803
9,929
0
90,755
W
Ares
8,448
187
0
3,139
13,492
14,334
0
5,578
7,914
26,958
2,313
W
Jormungandr
D1rtyy
Jormungandr
11,329
2,379
0
1,145
15,816
19,655
0
1,155
14,661
82,522
2,506
L
Kukulkan
JusT A S4V4G3
Kukulkan
6,994
434
0
500
9,088
3,611
240
2,193
6,895
63,043
1,526
L
Izanami
Muddifer
Izanami
6,116
3,290
0
2,996
13,867
5,595
550
1,140
12,727
0
79,256
W
7,047
873
0
435
9,220
4,233
0
3,388
5,832
84,978
810
L
Ymir
Purroth
Ymir
6,086
1,515
0
2,948
13,969
13,372
0
6,657
7,299
37,612
1,021
L
Tsukuyomi
Say Less Bro
Tsukuyomi
9,136
2,614
0
6,269
13,112
5,028
0
4,468
8,596
0
73,175
W
10,420
5,291
0
8,841
17,779
8,755
0
3,028
14,751
0
94,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,950
Gold Earned
46,668
536
Minions Killed
641
0
Camps Cleared
0
1,610,937
Distance Traveled
1,654,323
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,228
577
124
8
0
292,498
3
W
Skadi
9,369
586
136
9
0
303,861
5
W
Ares
8,196
512
37
2
0
327,560
0
W
Jormungandr
9,678
605
193
12
0
259,128
2
L
Kukulkan
8,488
531
127
8
0
300,184
3
L
Izanami
8,460
529
136
9
0
299,130
2
W
Janus
9,610
601
147
9
0
387,830
7
L
Ymir
7,972
498
44
3
0
338,643
4
L
Tsukuyomi
8,802
550
105
7
0
380,482
0
W
Kali
9,815
613
128
8
0
375,944
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role