Player Matchup

Agni
Agni
Gold III
JENJI9608
Agni
Gold III
Level 157
God Stats
23W - 19L
1,638 SR
Queue Stats
44W - 45L
1,492 MMR
Party 1
Fenrir
Fenrir
Gold V
MrImSooCrazy
Fenrir
Gold V
Level 241
God Stats
11W - 11L
1,488 SR
Queue Stats
183W - 194L
1,329 MMR
Solo
Medusa
Medusa
Silver I
RommelM2908
Medusa
Silver I
Level 104
God Stats
18W - 15L
1,543 SR
Queue Stats
146W - 162L
1,179 MMR
Party 1
Aphrodite
Aphrodite
Silver I
native818outlaw
Aphrodite
Silver I
Level 104
God Stats
18W - 27L
1,343 SR
Queue Stats
97W - 114L
1,315 MMR
Solo
Surtr
Surtr
Gold V
offThtGreyGoose
Surtr
Gold V
Level 86
God Stats
13W - 15L
1,512 SR
Queue Stats
52W - 59L
1,314 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,505 SR
1,326 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 129
1,500 SR
1,324 MMR
Zhong Kui
Zhong Kui
Silver I
CAPT41N
Zhong Kui
Silver I
Level 63
God Stats
0W - 2L
1,356 SR
Queue Stats
268W - 273L
1,304 MMR
Solo
Athena
Athena
Bronze III
DirePidgeon
Athena
Bronze III
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,270 MMR
Party 2
Camazotz
Camazotz
Silver III
PrinceGumbal
Camazotz
Silver III
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,347 MMR
Party 2
Hachiman
Hachiman
Gold V
jaayyee
Hachiman
Gold V
Level 143
God Stats
45W - 39L
1,608 SR
Queue Stats
77W - 90L
1,351 MMR
Solo
Neith
Neith
Silver I
xxx m00s3 xxx
Neith
Silver I
Level 143
God Stats
22W - 19L
1,535 SR
Queue Stats
74W - 76L
1,349 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
1 / 0 / 3
10,474
582
11,346
6,620
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fenrir
19
6 / 0 / 3
10,739
597
9,972
13,332
7,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
17
0 / 0 / 4
9,834
546
6,043
11,203
5,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
native818outlaw
Aphrodite
16
2 / 0 / 2
9,205
511
4,335
5,568
4,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
5 / 4 / 2
10,349
575
14,154
18,245
13,139
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Bans
AchillesAwilixMaman BrigitteOdin

VS

Bans
ArachneBake KujiraThanatosAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CAPT41N
Zhong Kui
14
2 / 6 / 1
9,087
505
12,491
20,237
16,221
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
9
0 / 3 / 0
6,225
346
4,662
12,843
10,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Camazotz
PrinceGumbal
Camazotz
14
1 / 1 / 0
8,007
445
2,534
13,996
5,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
jaayyee
Hachiman
16
0 / 3 / 0
9,119
507
4,855
14,306
5,866
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 1 / 0
9,302
517
4,878
8,519
3,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
14
Kills
4
4
Deaths
14
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
CAPT41N
Zhong Kui
2
6
1
0.42
L
Athena
0
3
0
0
W
Agni
1
0
3
2.5
W
Fenrir
6
0
3
7.5
L
Camazotz
PrinceGumbal
Camazotz
1
1
0
1
W
Medusa
0
0
4
2
L
Hachiman
jaayyee
Hachiman
0
3
0
0
W
Aphrodite
native818outlaw
Aphrodite
2
0
2
3
W
5
4
2
1.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,850
Damage
29,420
54,968
Taken
69,901
33,160
Mitigated
42,263
19,751
Healing
26,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
CAPT41N
Zhong Kui
12,491
916
0
10,722
20,237
16,221
0
1,427
18,810
76,647
0
L
Athena
4,662
1,015
203
1,874
12,843
10,987
7
4,823
8,020
17,978
1,280
W
Agni
11,346
1,023
0
902
6,620
2,671
2,076
984
5,636
99,519
394
W
Fenrir
9,972
2,170
0
1,918
13,332
7,540
0
3,435
9,897
0
105,272
L
Camazotz
PrinceGumbal
Camazotz
2,534
158
286
4,476
13,996
5,570
0
4,853
9,143
0
54,740
W
Medusa
6,043
1,817
0
4,030
11,203
5,245
3,617
1,201
10,002
0
83,929
L
Hachiman
jaayyee
Hachiman
4,855
2,476
0
5,844
14,306
5,866
833
762
13,544
0
86,140
W
Aphrodite
native818outlaw
Aphrodite
4,335
702
4,404
3,474
5,568
4,565
605
632
4,936
38,596
796
W
14,154
6,564
0
5,023
18,245
13,139
23
10,651
7,594
1,888
69,379
L
4,878
881
0
3,294
8,519
3,619
0
4,442
4,077
0
101,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,601
Gold Earned
41,740
621
Minions Killed
614
0
Camps Cleared
0
1,820,662
Distance Traveled
1,561,435
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,087
505
153
9
0
248,401
6
L
Athena
6,225
346
22
1
0
284,286
0
W
Agni
10,474
582
185
10
0
368,433
4
W
Fenrir
10,739
597
145
8
0
429,931
1
L
Camazotz
8,007
445
100
6
0
407,325
0
W
Medusa
9,834
546
116
6
0
373,931
0
L
Hachiman
9,119
507
158
9
0
305,036
3
W
Aphrodite
9,205
511
55
3
0
342,719
2
W
Surtr
10,349
575
120
7
0
305,648
3
L
Neith
9,302
517
181
10
0
316,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role