Player Matchup

Cernunnos
Cernunnos
AyTony
Cernunnos
Level 172
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 116L
1,538 Elo+
Solo
Hercules
Hercules
Big Bonezy
Hercules
Level 78
God Stats
33W - 45L
1,456 SR
Queue Stats
264W - 348L
1,407 Elo+
Party 2
Hun Batz
Hun Batz
Faygeht
Hun Batz
Level 85
God Stats
7W - 4L
1,736 SR
Queue Stats
391W - 469L
1,420 Elo+
Party 2
Ymir
Ymir
Moist Floppy
Ymir
Level 64
God Stats
4W - 4L
1,613 SR
Queue Stats
286W - 356L
1,430 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RizzardOfOzlol
Morgan Le Fay
Level 41
God Stats
11W - 14L
1,595 SR
Queue Stats
260W - 301L
1,440 Elo+
Party 2
Team Averages
Level 88
1,580 SR
1,447 Elo+

VS

Team Averages
Level 105
1,509 SR
1,470 Elo+
Jormungandr
Jormungandr
ColumnedNine
Jormungandr
Level 109
God Stats
6W - 6L
1,450 SR
Queue Stats
213W - 195L
1,505 Elo+
Solo
Artio
Artio
Digital1997
Artio
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 40L
1,609 Elo+
Party 1
Arachne
Arachne
Goated LaRue
Arachne
Level 66
God Stats
39W - 31L
1,593 SR
Queue Stats
70W - 62L
1,484 Elo+
Solo
Scylla
Scylla
chukitki
Scylla
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
52W - 41L
1,584 Elo+
Party 1
Cupid
Cupid
tabaarnak
Cupid
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,167 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AyTony
Cernunnos
18
7 / 1 / 1
11,275
663
12,044
13,103
5,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Big Bonezy
Hercules
16
3 / 1 / 1
10,058
592
9,275
16,773
15,317
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
Faygeht
Hun Batz
17
4 / 2 / 5
9,704
571
9,969
13,727
6,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

14
0 / 2 / 9
8,085
476
6,971
14,552
11,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
RizzardOfOzlol
Morgan Le Fay
17
1 / 0 / 3
10,224
601
4,759
4,520
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ColumnedNine
Jormungandr
13
1 / 3 / 0
8,319
489
11,046
15,918
14,051
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
0 / 0 / 3
7,713
454
4,513
13,698
10,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Goated LaRue
Arachne
14
3 / 4 / 1
8,052
474
6,913
19,211
8,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
chukitki
Scylla
14
1 / 4 / 0
7,966
469
4,246
9,000
3,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
tabaarnak
Cupid
15
0 / 4 / 2
8,044
473
6,796
11,214
4,434
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
15
Kills
5
6
Deaths
15
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AyTony
Cernunnos
7
1
1
7.5
W
Hercules
Big Bonezy
Hercules
3
1
1
3.5
L
Jormungandr
ColumnedNine
Jormungandr
1
3
0
0.33
L
0
0
3
1.5
W
Hun Batz
Faygeht
Hun Batz
4
2
5
3.25
L
Arachne
Goated LaRue
Arachne
3
4
1
0.88
W
0
2
9
2.25
W
Morgan Le Fay
RizzardOfOzlol
Morgan Le Fay
1
0
3
2.5
L
Scylla
chukitki
Scylla
1
4
0
0.25
L
Cupid
tabaarnak
Cupid
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,018
Damage
33,514
62,675
Taken
69,041
41,742
Mitigated
40,773
26,440
Healing
21,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AyTony
Cernunnos
12,044
6,385
0
7,976
13,103
5,836
1,898
2,218
10,845
0
105,153
W
Hercules
Big Bonezy
Hercules
9,275
3,529
0
10,306
16,773
15,317
933
9,017
7,756
0
68,020
L
Jormungandr
ColumnedNine
Jormungandr
11,046
3,955
0
4,345
15,918
14,051
0
716
15,202
61,064
2,958
L
4,513
991
463
5,704
13,698
10,871
0
2,630
10,984
39,110
0
W
Hun Batz
Faygeht
Hun Batz
9,969
2,969
0
5,167
13,727
6,775
1,321
826
12,901
0
94,927
L
Arachne
Goated LaRue
Arachne
6,913
4,206
0
5,886
19,211
8,294
0
3,096
16,021
0
61,752
W
6,971
746
0
2,478
14,552
11,877
336
4,595
9,821
35,966
1,521
W
Morgan Le Fay
RizzardOfOzlol
Morgan Le Fay
4,759
139
0
513
4,520
1,937
560
1,806
2,578
65,958
1,332
L
Scylla
chukitki
Scylla
4,246
352
0
1,517
9,000
3,123
0
2,870
5,866
61,385
1,046
L
Cupid
tabaarnak
Cupid
6,796
3,242
83
3,875
11,214
4,434
0
1,702
9,512
0
64,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,346
Gold Earned
40,094
663
Minions Killed
491
0
Camps Cleared
0
1,704,690
Distance Traveled
1,564,332
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,275
663
165
10
0
316,078
4
W
Hercules
10,058
592
136
8
0
333,144
0
L
Jormungandr
8,319
489
110
6
0
266,361
3
L
Artio
7,713
454
62
4
0
348,951
0
W
Hun Batz
9,704
571
130
8
0
381,840
2
L
Arachne
8,052
474
88
5
0
337,598
0
W
Ymir
8,085
476
58
3
0
334,591
5
W
Morgan Le Fay
10,224
601
174
10
0
339,037
0
L
Scylla
7,966
469
123
7
0
293,661
0
L
Cupid
8,044
473
108
6
0
317,761
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role