Player Matchup

Fenrir
Fenrir
MooseTarzan
Fenrir
Level 36
God Stats
10W - 4L
1,668 SR
Queue Stats
25W - 26L
1,402 Elo+
Party 1
Raijin
Raijin
Nics98
Raijin
Level 29
God Stats
3W - 3L
1,532 SR
Queue Stats
25W - 35L
1,317 Elo+
Party 1
Medusa
Medusa
Olesenbanden
Medusa
Level 16
God Stats
2W - 1L
1,595 SR
Queue Stats
31W - 19L
1,437 Elo+
Party 1
Vamana
Vamana
Snuen123
Vamana
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 45L
1,381 Elo+
Party 1
Discordia
Discordia
TheHateBling
Discordia
Level 64
God Stats
3W - 4L
1,677 SR
Queue Stats
99W - 84L
1,359 Elo+
Solo
Team Averages
Level 38
1,594 SR
1,379 Elo+

VS

Team Averages
Level 82
1,664 SR
1,415 Elo+
Fenrir
Fenrir
GlacialDraconis
Fenrir
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 40L
1,534 Elo+
Solo
Cthulhu
Cthulhu
PogoGlitcheur19
Cthulhu
Level 67
God Stats
9W - 5L
1,884 SR
Queue Stats
89W - 92L
1,347 Elo+
Party 3
Jormungandr
Jormungandr
SuperMagou555
Jormungandr
Level 84
God Stats
67W - 44L
1,648 SR
Queue Stats
195W - 194L
1,414 Elo+
Party 2
Anubis
Anubis
chrono555
Anubis
Level 146
God Stats
4W - 1L
1,786 SR
Queue Stats
138W - 131L
1,446 Elo+
Party 2
Neith
Neith
vNoLxve-_1
Neith
Level 16
God Stats
7W - 4L
1,500 SR
Queue Stats
71W - 74L
1,331 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
2 / 4 / 0
7,049
470
3,232
12,920
4,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
Nics98
Raijin
11
0 / 6 / 3
7,046
470
6,967
9,999
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
12
3 / 3 / 0
7,304
487
10,023
9,818
4,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
Snuen123
Vamana
13
0 / 2 / 2
7,218
481
5,338
11,956
8,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
TheHateBling
Discordia
10
0 / 8 / 2
6,257
417
5,367
9,492
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 3
7,825
522
3,381
9,302
4,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 2 / 5
8,101
540
7,305
11,808
9,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
SuperMagou555
Jormungandr
15
4 / 0 / 1
9,157
610
5,127
9,493
7,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
chrono555
Anubis
15
10 / 2 / 5
9,926
662
16,412
11,076
5,788
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
13
3 / 1 / 4
7,342
489
5,156
9,078
3,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
5
Kills
23
23
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
L
Fenrir
2
4
0
0.5
L
Raijin
Nics98
Raijin
0
6
3
0.25
L
Medusa
3
3
0
1
W
2
2
5
2.25
L
Vamana
Snuen123
Vamana
0
2
2
0.5
W
Jormungandr
SuperMagou555
Jormungandr
4
0
1
4.5
L
Discordia
TheHateBling
Discordia
0
8
2
0.13
W
Anubis
chrono555
Anubis
10
2
5
6.25
W
Neith
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,927
Damage
37,381
54,185
Taken
50,757
23,157
Mitigated
31,007
5,090
Healing
18,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,381
369
0
4,034
9,302
4,105
0
2,233
7,025
0
35,833
L
Fenrir
3,232
465
0
959
12,920
4,758
0
5,321
7,599
0
53,055
L
Raijin
Nics98
Raijin
6,967
629
0
547
9,999
2,528
0
8,246
1,711
43,755
766
L
Medusa
10,023
3,559
0
578
9,818
4,076
0
3,491
6,327
0
52,857
W
7,305
259
1,827
3,301
11,808
9,538
84
2,359
9,401
44,248
1,726
L
Vamana
Snuen123
Vamana
5,338
1,777
0
2,636
11,956
8,956
158
5,242
6,186
0
42,648
W
Jormungandr
SuperMagou555
Jormungandr
5,127
805
0
2,217
9,493
7,898
0
918
7,832
62,660
1,940
L
Discordia
TheHateBling
Discordia
5,367
135
0
370
9,492
2,839
0
5,362
4,079
28,408
0
W
Anubis
chrono555
Anubis
16,412
759
0
6,611
11,076
5,788
709
4,506
6,570
79,452
0
W
Neith
5,156
1,446
0
967
9,078
3,678
318
2,796
6,237
0
33,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,874
Gold Earned
42,351
383
Minions Killed
396
0
Camps Cleared
0
1,345,828
Distance Traveled
1,432,344
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,825
522
55
4
0
323,312
0
L
Fenrir
7,049
470
75
5
0
301,939
0
L
Raijin
7,046
470
91
6
0
252,686
0
L
Medusa
7,304
487
79
5
0
275,083
0
W
Cthulhu
8,101
540
56
4
0
320,330
0
L
Vamana
7,218
481
87
6
0
248,604
0
W
Jormungandr
9,157
610
113
8
0
251,231
4
L
Discordia
6,257
417
51
3
0
267,516
1
W
Anubis
9,926
662
113
8
0
281,046
3
W
Neith
7,342
489
59
4
0
256,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role