Player Matchup

Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
BlackSoulRC
Maman Brigitte
Level 53
God Stats
3W - 2L
1,705 SR
Queue Stats
150W - 160L
1,342 Elo+
Party 3
Neith
Neith
I Smily l
Neith
Level 123
God Stats
17W - 8L
1,511 SR
Queue Stats
120W - 117L
1,457 Elo+
Party 2
Tyr
Tyr
Rodrigonh
Tyr
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 182L
1,416 Elo+
Party 3
Ares
Ares
WackusBonkus574
Ares
Level 90
God Stats
19W - 19L
1,484 SR
Queue Stats
88W - 86L
1,470 Elo+
Party 2
Team Averages
Level 96
1,540 SR
1,437 Elo+

VS

Team Averages
Level 94
1,435 SR
1,394 Elo+
Anubis
Anubis
 
Anubis
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BAD-BELLE_SYL81
Artemis
Level 106
God Stats
3W - 2L
1,521 SR
Queue Stats
11W - 9L
1,344 Elo+
Party 1
Artio
Artio
DeftestSwing531
Artio
Level 114
God Stats
6W - 5L
1,554 SR
Queue Stats
376W - 366L
1,425 Elo+
Solo
Hercules
Hercules
JOYSTlllCK
Hercules
Level 79
God Stats
2W - 11L
1,158 SR
Queue Stats
243W - 299L
1,360 Elo+
Solo
Heimdallr
Heimdallr
l3MCxFENNEC
Heimdallr
Level 106
God Stats
1W - 2L
1,443 SR
Queue Stats
11W - 9L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
5 / 1 / 3
8,125
677
6,663
5,190
2,285
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maman Brigitte
BlackSoulRC
Maman Brigitte
10
2 / 2 / 3
5,927
494
1,861
9,222
3,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
I Smily l
Neith
12
2 / 0 / 6
7,007
584
6,279
4,737
1,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 1 / 1
6,480
540
2,578
12,956
8,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
5 / 0 / 3
7,638
637
5,657
6,676
6,118
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
1 / 6 / 0
5,170
431
2,363
8,281
2,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 2 / 2
5,565
464
6,808
4,366
1,771
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 3 / 1
5,180
432
1,198
11,447
7,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
JOYSTlllCK
Hercules
12
3 / 1 / 0
6,285
524
3,782
7,215
3,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
l3MCxFENNEC
Heimdallr
8
0 / 3 / 0
4,902
409
2,612
7,466
2,582
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
15
Kills
4
4
Deaths
15
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
1
3
6.5
L
Anubis
 
Anubis
1
6
0
0.17
L
0
2
2
0.5
W
Maman Brigitte
BlackSoulRC
Maman Brigitte
2
2
3
1.75
L
0
3
1
0.17
W
Neith
I Smily l
Neith
2
0
6
5
L
Hercules
JOYSTlllCK
Hercules
3
1
0
3
W
1
1
1
1.5
W
5
0
3
6.5
L
Heimdallr
l3MCxFENNEC
Heimdallr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,038
Damage
16,763
38,781
Taken
38,775
22,349
Mitigated
17,834
12,324
Healing
7,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,663
204
0
3,135
5,190
2,285
200
885
4,203
65,245
1,802
L
Anubis
 
Anubis
2,363
224
0
679
8,281
2,865
0
5,961
2,320
23,641
0
L
6,808
2,234
0
375
4,366
1,771
167
433
3,933
0
32,376
W
Maman Brigitte
BlackSoulRC
Maman Brigitte
1,861
10
0
1,970
9,222
3,421
0
1,392
7,700
32,210
1,242
L
1,198
77
70
3,576
11,447
7,403
0
3,245
8,202
17,098
0
W
Neith
I Smily l
Neith
6,279
2,377
0
933
4,737
1,830
522
365
4,372
0
58,499
L
Hercules
JOYSTlllCK
Hercules
3,782
296
0
2,359
7,215
3,213
0
2,734
4,481
0
42,394
W
2,578
297
0
4,743
12,956
8,695
14
191
12,765
0
37,824
W
5,657
32
0
1,543
6,676
6,118
0
496
6,180
19,235
1,380
L
Heimdallr
l3MCxFENNEC
Heimdallr
2,612
971
0
0
7,466
2,582
0
1,578
5,888
0
29,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,177
Gold Earned
27,102
355
Minions Killed
232
0
Camps Cleared
0
1,172,911
Distance Traveled
1,147,671
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,125
677
117
10
0
229,052
0
L
Anubis
5,170
431
44
4
0
204,337
0
L
Artemis
5,565
464
46
4
0
194,226
0
W
Maman Brigitte
5,927
494
57
5
0
254,758
0
L
Artio
5,180
432
24
2
0
242,108
0
W
Neith
7,007
584
100
8
0
259,721
1
L
Hercules
6,285
524
84
7
0
275,668
0
W
Tyr
6,480
540
59
5
0
208,296
0
W
Ares
7,638
637
22
2
0
221,084
0
L
Heimdallr
4,902
409
34
3
0
231,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role