Player Matchup

Morgan Le Fay
Morgan Le Fay
CerealMurmur
Morgan Le Fay
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 25L
1,217 Elo+
Solo
Osiris
Osiris
Tentia7519
Osiris
Level 43
God Stats
16W - 15L
1,721 SR
Queue Stats
411W - 412L
1,424 Elo+
Solo
Cu Chulainn
Cu Chulainn
rctwig
Cu Chulainn
Level 59
God Stats
14W - 18L
1,358 SR
Queue Stats
296W - 328L
1,456 Elo+
Solo
Apollo
Apollo
stephanie_til085
Apollo
Level 37
God Stats
17W - 20L
1,511 SR
Queue Stats
23W - 25L
1,473 Elo+
Solo
Ravana
Ravana
trumpmoney417
Ravana
Level 67
God Stats
4W - 9L
1,494 SR
Queue Stats
378W - 394L
1,421 Elo+
Solo
Team Averages
Level 50
1,517 SR
1,398 Elo+

VS

Team Averages
Level 94
1,516 SR
1,445 Elo+
Mercury
Mercury
 
Mercury
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
I RyanX17 I
The Morrigan
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 12L
1,348 Elo+
Solo
Izanami
Izanami
Riveroll99
Izanami
Level 120
God Stats
3W - 2L
1,462 SR
Queue Stats
118W - 121L
1,469 Elo+
Party 1
Cthulhu
Cthulhu
SwegosaurusRex5
Cthulhu
Level 98
God Stats
55W - 34L
1,569 SR
Queue Stats
360W - 338L
1,481 Elo+
Solo
Kuzenbo
Kuzenbo
soulfoulcabo
Kuzenbo
Level 100
God Stats
40W - 27L
1,550 SR
Queue Stats
246W - 241L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CerealMurmur
Morgan Le Fay
11
1 / 3 / 1
5,736
521
4,954
6,112
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Tentia7519
Osiris
10
0 / 1 / 0
4,993
454
1,323
6,625
4,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cu Chulainn
rctwig
Cu Chulainn
9
4 / 4 / 2
5,508
501
4,433
8,755
6,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

10
2 / 3 / 3
5,731
521
4,841
7,388
3,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 2 / 1
4,932
448
2,988
6,513
2,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
4 / 1 / 0
6,425
584
2,444
8,492
2,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
I RyanX17 I
The Morrigan
11
2 / 2 / 1
6,134
558
2,003
5,818
2,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
Riveroll99
Izanami
11
2 / 3 / 1
6,582
598
5,400
7,613
2,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 1 / 1
6,915
629
5,479
5,747
5,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
soulfoulcabo
Kuzenbo
8
3 / 1 / 3
6,080
553
3,941
7,726
8,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
8
Kills
13
13
Deaths
8
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
1
0
4
L
Morgan Le Fay
CerealMurmur
Morgan Le Fay
1
3
1
0.5
W
The Morrigan
I RyanX17 I
The Morrigan
2
2
1
1.25
W
Izanami
Riveroll99
Izanami
2
3
1
0.83
W
2
1
1
2.5
L
Osiris
Tentia7519
Osiris
0
1
0
0
L
Cu Chulainn
rctwig
Cu Chulainn
4
4
2
1.25
W
Kuzenbo
soulfoulcabo
Kuzenbo
3
1
3
4.5
L
2
3
3
1.17
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,539
Damage
19,267
35,393
Taken
35,396
18,676
Mitigated
21,553
6,101
Healing
10,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,444
840
0
4,067
8,492
2,976
0
820
7,672
0
42,047
L
Morgan Le Fay
CerealMurmur
Morgan Le Fay
4,954
703
0
747
6,112
2,436
0
1,949
4,003
39,732
0
W
The Morrigan
I RyanX17 I
The Morrigan
2,003
691
0
500
5,818
2,206
0
3,559
2,242
29,425
1,631
W
Izanami
Riveroll99
Izanami
5,400
4,260
81
2,270
7,613
2,604
1,158
0
7,613
0
50,795
W
5,479
329
0
750
5,747
5,093
0
111
5,636
34,879
2,360
L
Osiris
Tentia7519
Osiris
1,323
20
0
1,579
6,625
4,523
0
3,222
2,775
0
28,265
L
Cu Chulainn
rctwig
Cu Chulainn
4,433
870
0
455
8,755
6,248
18
1,644
7,111
0
20,193
W
Kuzenbo
soulfoulcabo
Kuzenbo
3,941
1,273
259
2,438
7,726
8,674
100
575
7,151
8,863
0
L
4,841
3,252
0
250
7,388
3,075
0
1,361
6,027
0
38,762
L
2,988
1,051
0
3,070
6,513
2,394
0
1,194
5,145
0
26,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,900
Gold Earned
32,136
262
Minions Killed
321
0
Camps Cleared
0
972,990
Distance Traveled
1,043,137
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,425
584
80
7
0
255,175
0
L
Morgan Le Fay
5,736
521
71
6
0
179,922
0
W
The Morrigan
6,134
558
67
6
0
196,739
0
W
Izanami
6,582
598
92
8
0
182,815
0
W
Cthulhu
6,915
629
76
7
0
196,460
0
L
Osiris
4,993
454
38
3
0
206,730
0
L
Cu Chulainn
5,508
501
21
2
0
208,660
2
W
Kuzenbo
6,080
553
6
1
0
211,948
4
L
Apollo
5,731
521
80
7
0
190,501
0
L
Ravana
4,932
448
52
5
0
187,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role