Player Matchup

Nemesis
Nemesis
Silver III
II-MaxKO-II
Nemesis
Silver III
Level 109
God Stats
14W - 12L
1,545 SR
Queue Stats
22W - 21L
1,514 MMR
Party 1
Achilles
Achilles
Gold III
InFiniteHaV0K
Achilles
Gold III
Level 134
God Stats
4W - 3L
1,605 SR
Queue Stats
105W - 119L
1,493 MMR
Party 1
Agni
Agni
Gold I
Sixunder66
Agni
Gold I
Level 147
God Stats
13W - 10L
1,427 SR
Queue Stats
109W - 121L
1,530 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,526 SR
1,512 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 107
1,476 SR
1,500 MMR
Cthulhu
Cthulhu
Bronze III
HeCarriedMe_ET
Cthulhu
Bronze III
Level 75
God Stats
0W - 1L
1,303 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Skadi
Skadi
Bronze III
KTS_LE_SEUL78
Skadi
Bronze III
Level 117
God Stats
0W - 1L
1,516 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze III
dylou15
Baron Samedi
Bronze III
Level 128
God Stats
0W - 1L
1,609 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
II-MaxKO-II
Nemesis
14
5 / 2 / 11
9,375
781
9,659
11,633
10,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
InFiniteHaV0K
Achilles
16
8 / 0 / 7
10,000
833
13,444
16,234
19,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 1 / 13
9,806
817
16,717
7,282
3,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
KuzenboAthenaThothRaNe Zha

VS

Bans
Ah Muzen CabHou YiNeithAnhurKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 0
7,643
637
8,949
17,136
13,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 7 / 1
6,924
577
6,206
13,427
4,958
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Baron Samedi
dylou15
Baron Samedi
12
1 / 6 / 2
7,510
626
7,336
12,937
7,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
19
Kills
3
3
Deaths
19
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
W
Nemesis
II-MaxKO-II
Nemesis
5
2
11
5.25
W
Achilles
InFiniteHaV0K
Achilles
8
0
7
11.5
L
0
7
1
0.07
W
6
1
13
12.5
L
Baron Samedi
dylou15
Baron Samedi
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,820
Damage
22,491
35,149
Taken
43,500
32,665
Mitigated
26,336
7,928
Healing
10,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,949
735
934
2,946
17,136
13,792
0
6,745
9,004
18,141
199
W
Nemesis
II-MaxKO-II
Nemesis
9,659
3,247
0
2,354
11,633
10,152
26
5,591
5,606
0
24,380
W
Achilles
InFiniteHaV0K
Achilles
13,444
1,723
0
5,074
16,234
19,278
117
6,044
9,619
0
31,205
L
6,206
2,684
312
1,594
13,427
4,958
0
3,422
8,771
0
22,255
W
16,717
840
0
500
7,282
3,235
0
3,420
3,776
43,333
776
L
Baron Samedi
dylou15
Baron Samedi
7,336
111
1,231
3,718
12,937
7,586
0
4,805
6,894
23,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,181
Gold Earned
22,077
146
Minions Killed
81
0
Camps Cleared
0
711,104
Distance Traveled
597,161
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,643
637
17
1
0
216,059
3
W
Nemesis
9,375
781
40
3
0
227,656
0
W
Achilles
10,000
833
48
4
0
248,775
0
L
Skadi
6,924
577
34
3
0
178,476
4
W
Agni
9,806
817
58
5
0
234,673
0
L
Baron Samedi
7,510
626
30
3
0
202,626
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role