Player Matchup

Baron Samedi
Baron Samedi
AgentAlice
Baron Samedi
Level 108
God Stats
3W - 3L
1,515 SR
Queue Stats
80W - 59L
1,619 Elo+
Solo
Skadi
Skadi
CrispyLad22
Skadi
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 42L
1,575 Elo+
Solo
Serqet
Serqet
RadioPotatoLamp
Serqet
Level 153
God Stats
1W - 3L
1,456 SR
Queue Stats
117W - 71L
1,747 Elo+
Solo
Fafnir
Fafnir
SmiteLaptopboi69
Fafnir
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
237W - 198L
1,521 Elo+
Solo
Mulan
Mulan
Ulizez15
Mulan
Level 149
God Stats
5W - 4L
1,631 SR
Queue Stats
137W - 144L
1,625 Elo+
Solo
Team Averages
Level 113
1,521 SR
1,617 Elo+

VS

Team Averages
Level 209
1,803 SR
2,085 Elo+
Hera
Hera
 
Hera
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Attire
Izanami
Level 170
God Stats
2W - 0L
1,726 SR
Queue Stats
156W - 11L
2,168 Elo+
Party 1
Fafnir
Fafnir
Cosmos
Fafnir
Level 237
God Stats
9W - 0L
1,738 SR
Queue Stats
466W - 11L
2,402 Elo+
Party 1
Cthulhu
Cthulhu
cοdy
Cthulhu
Level 245
God Stats
4W - 0L
2,070 SR
Queue Stats
331W - 12L
2,234 Elo+
Party 1
Ne Zha
Ne Zha
Ŧrill
Ne Zha
Level 197
God Stats
9W - 0L
1,978 SR
Queue Stats
324W - 24L
2,119 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AgentAlice
Baron Samedi
10
1 / 3 / 0
4,800
960
3,557
5,425
2,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 2 / 1
4,917
983
3,416
5,642
2,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

10
1 / 0 / 2
4,964
993
5,069
5,469
2,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 0
4,809
962
1,102
5,895
5,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
Ulizez15
Mulan
8
0 / 2 / 2
4,422
884
2,590
4,105
2,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
0 / 0 / 6
4,828
966
4,667
3,170
1,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Attire
Izanami
11
2 / 1 / 5
5,485
1,097
6,185
5,329
1,953
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fafnir
Cosmos
Fafnir
11
4 / 0 / 3
6,080
1,216
3,798
4,784
4,709
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
cοdy
Cthulhu
10
1 / 1 / 5
5,081
1,016
4,882
3,858
3,085
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
Ŧrill
Ne Zha
10
2 / 1 / 4
5,120
1,024
3,613
4,099
1,656
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
3
Kills
9
9
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
0
0
6
3
L
Baron Samedi
AgentAlice
Baron Samedi
1
3
0
0.33
W
Izanami
Attire
Izanami
2
1
5
4.5
W
Fafnir
Cosmos
Fafnir
4
0
3
5.5
L
1
2
1
0.75
L
1
0
2
2
L
0
2
0
0
L
Mulan
Ulizez15
Mulan
0
2
2
0.5
W
Cthulhu
cοdy
Cthulhu
1
1
5
3.5
W
Ne Zha
Ŧrill
Ne Zha
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,734
Damage
23,145
26,536
Taken
21,240
16,071
Mitigated
12,412
6,202
Healing
5,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
4,667
1,670
0
750
3,170
1,009
16
993
1,901
14,234
0
L
Baron Samedi
AgentAlice
Baron Samedi
3,557
83
377
1,632
5,425
2,319
0
3,690
1,735
9,128
297
W
Izanami
Attire
Izanami
6,185
4,734
0
1,304
5,329
1,953
0
455
4,553
0
22,614
W
Fafnir
Cosmos
Fafnir
3,798
1,074
0
1,383
4,784
4,709
0
845
3,690
8,518
1,399
L
3,416
1,512
0
956
5,642
2,050
0
1,941
3,701
0
14,484
L
5,069
1,057
0
1,183
5,469
2,939
0
2,784
2,685
0
10,838
L
1,102
224
0
1,453
5,895
5,990
0
2,938
2,957
2,792
0
L
Mulan
Ulizez15
Mulan
2,590
658
0
601
4,105
2,773
0
1,550
2,555
0
4,656
W
Cthulhu
cοdy
Cthulhu
4,882
1,208
214
1,593
3,858
3,085
0
642
3,093
9,297
0
W
Ne Zha
Ŧrill
Ne Zha
3,613
664
0
597
4,099
1,656
0
965
2,998
0
11,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,912
Gold Earned
26,594
74
Minions Killed
129
0
Camps Cleared
0
537,335
Distance Traveled
614,663
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
4,828
966
34
7
0
118,210
0
L
Baron Samedi
4,800
960
22
4
0
111,585
2
W
Izanami
5,485
1,097
52
10
0
114,868
0
W
Fafnir
6,080
1,216
4
1
0
127,114
0
L
Skadi
4,917
983
25
5
0
103,330
1
L
Serqet
4,964
993
17
3
0
131,022
0
L
Fafnir
4,809
962
5
1
0
119,476
1
L
Mulan
4,422
884
5
1
0
71,922
0
W
Cthulhu
5,081
1,016
18
4
0
123,671
0
W
Ne Zha
5,120
1,024
21
4
0
130,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role