Player Matchup

Janus
Janus
 
Janus
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ImuSatsugaisha
Danzaburou
Level 106
God Stats
13W - 12L
1,430 SR
Queue Stats
185W - 177L
1,485 Elo+
Solo
Shiva
Shiva
Zugit
Shiva
Level 124
God Stats
2W - 1L
1,539 SR
Queue Stats
4W - 3L
1,718 Elo+
Party 1
Team Averages
Level 137
1,490 SR
1,568 Elo+

VS

Team Averages
Level 148
1,598 SR
1,585 Elo+
Ra
Ra
Eviolike
Ra
Level 156
God Stats
14W - 14L
1,594 SR
Queue Stats
30W - 28L
1,625 Elo+
Party 2
Pele
Pele
Tahitibob998
Pele
Level 109
God Stats
1W - 2L
1,547 SR
Queue Stats
141W - 139L
1,481 Elo+
Solo
Sobek
Sobek
Zunakoo
Sobek
Level 180
God Stats
11W - 9L
1,654 SR
Queue Stats
28W - 26L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 0 / 2
4,291
858
2,688
2,346
734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ImuSatsugaisha
Danzaburou
6
0 / 1 / 2
3,933
787
1,732
2,898
960
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Shiva
Zugit
Shiva
8
2 / 2 / 0
4,682
936
2,062
4,124
2,126
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
4,652
930
1,296
2,948
1,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

4
0 / 1 / 0
3,490
698
793
1,254
384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sobek
Zunakoo
Sobek
8
1 / 0 / 0
4,252
850
2,746
3,649
2,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
2
Kills
2
3
Deaths
2
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
0
2
1
L
1
1
1
1.5
W
Danzaburou
ImuSatsugaisha
Danzaburou
0
1
2
1
L
0
1
0
0
W
Shiva
Zugit
Shiva
2
2
0
1
L
Sobek
Zunakoo
Sobek
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,482
Damage
4,835
9,368
Taken
7,851
3,820
Mitigated
4,361
1,570
Healing
2,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,688
119
0
730
2,346
734
0
439
1,871
19,231
0
L
1,296
109
352
809
2,948
1,067
0
1,392
1,556
17,713
0
W
Danzaburou
ImuSatsugaisha
Danzaburou
1,732
784
0
285
2,898
960
162
1,733
1,040
0
7,395
L
793
264
0
1
1,254
384
0
354
900
0
1,639
W
Shiva
Zugit
Shiva
2,062
434
88
467
4,124
2,126
0
1,451
2,395
0
5,456
L
Sobek
Zunakoo
Sobek
2,746
103
0
1,483
3,649
2,910
0
948
2,677
7,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,906
Gold Earned
12,394
58
Minions Killed
54
0
Camps Cleared
0
317,961
Distance Traveled
275,362
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,291
858
35
7
0
107,560
0
L
Ra
4,652
930
47
9
0
119,446
0
W
Danzaburou
3,933
787
11
2
0
101,806
0
L
Pele
3,490
698
4
1
0
30,886
0
W
Shiva
4,682
936
12
2
0
108,595
0
L
Sobek
4,252
850
3
1
0
125,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role