Player Matchup

Sobek
Sobek
BucklesBackhand
Sobek
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 29L
1,500 Elo+
Solo
Thoth
Thoth
CoomyBear
Thoth
Level 24
God Stats
1W - 1L
1,302 SR
Queue Stats
27W - 20L
1,457 Elo+
Party 1
Hou Yi
Hou Yi
RegularJerry
Hou Yi
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 105L
1,508 Elo+
Solo
Shiva
Shiva
Winshox12
Shiva
Level 146
God Stats
19W - 8L
1,519 SR
Queue Stats
1,665W - 842L
1,609 Elo+
Party 1
Zhong Kui
Zhong Kui
romu62400
Zhong Kui
Level 147
God Stats
6W - 1L
1,754 SR
Queue Stats
144W - 142L
1,542 Elo+
Solo
Team Averages
Level 109
1,515 SR
1,523 Elo+

VS

Team Averages
Level 82
1,420 SR
1,432 Elo+
Da Ji
Da Ji
 
Da Ji
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
SoccerGodess124
Ne Zha
Level 29
God Stats
0W - 2L
1,302 SR
Queue Stats
305W - 347L
1,439 Elo+
Party 2
Ullr
Ullr
WoozyPoozy
Ullr
Level 128
God Stats
5W - 10L
1,497 SR
Queue Stats
345W - 383L
1,449 Elo+
Party 2
Skadi
Skadi
cjspider55
Skadi
Level 127
God Stats
1W - 3L
1,607 SR
Queue Stats
275W - 310L
1,418 Elo+
Solo
Thoth
Thoth
its_Bonzer
Thoth
Level 25
God Stats
0W - 3L
1,197 SR
Queue Stats
15W - 29L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 17
9,860
822
3,662
19,664
24,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Thoth
CoomyBear
Thoth
16
1 / 2 / 16
9,575
798
12,031
8,260
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hou Yi
19
12 / 1 / 9
11,494
958
13,610
8,908
5,468
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
Winshox12
Shiva
16
4 / 4 / 12
10,091
841
10,996
14,157
14,328
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Zhong Kui
romu62400
Zhong Kui
18
6 / 1 / 16
10,344
862
8,215
10,627
13,448
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
5 / 8 / 3
8,117
676
8,037
13,931
8,318
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
1 / 5 / 5
7,350
613
4,145
10,683
5,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 2 / 2
8,034
670
1,974
3,997
2,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
17
4 / 4 / 3
8,306
692
12,844
11,687
5,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thoth
15
0 / 6 / 6
7,960
663
9,079
11,542
4,721
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
31
25
Kills
12
12
Deaths
25
70
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
5
8
3
0.81
W
2
4
17
2.63
W
Thoth
CoomyBear
Thoth
1
2
16
4.5
W
Hou Yi
12
1
9
16.5
L
1
5
5
0.7
W
Shiva
Winshox12
Shiva
4
4
12
2.5
L
2
2
2
1.5
L
Skadi
4
4
3
1.38
L
Thoth
0
6
6
0.5
W
Zhong Kui
romu62400
Zhong Kui
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,514
Damage
36,079
61,616
Taken
51,840
61,261
Mitigated
26,577
22,282
Healing
6,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
8,037
1,036
857
1,120
13,931
8,318
0
6,804
6,517
0
11,508
W
3,662
152
742
3,438
19,664
24,510
135
2,889
16,393
8,662
703
W
Thoth
CoomyBear
Thoth
12,031
891
1,170
1,012
8,260
3,507
122
1,926
6,124
26,033
0
W
Hou Yi
13,610
7,166
993
2,102
8,908
5,468
2,222
768
8,042
0
32,041
L
4,145
324
0
599
10,683
5,754
0
3,720
6,877
0
8,201
W
Shiva
Winshox12
Shiva
10,996
1,272
4,916
3,258
14,157
14,328
705
1,283
12,697
0
24,440
L
1,974
854
0
310
3,997
2,084
0
1,312
2,629
0
4,970
L
Skadi
12,844
3,885
483
567
11,687
5,700
0
5,314
6,236
0
32,050
L
Thoth
9,079
595
922
1,551
11,542
4,721
0
5,144
6,121
18,709
0
W
Zhong Kui
romu62400
Zhong Kui
8,215
1,168
761
3,890
10,627
13,448
1,423
1,182
9,281
16,423
403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,364
Gold Earned
39,767
148
Minions Killed
70
0
Camps Cleared
0
1,154,732
Distance Traveled
807,962
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,117
676
5
0
0
180,714
0
W
Sobek
9,860
822
11
1
0
218,706
0
W
Thoth
9,575
798
26
2
0
219,753
0
W
Hou Yi
11,494
958
48
4
0
239,000
0
L
Ne Zha
7,350
613
4
0
0
172,336
0
W
Shiva
10,091
841
32
3
0
273,688
0
L
Ullr
8,034
670
7
1
0
65,992
0
L
Skadi
8,306
692
32
3
0
213,370
3
L
Thoth
7,960
663
22
2
0
175,550
0
W
Zhong Kui
10,344
862
31
3
0
203,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role