Player Matchup

Anubis
Anubis
DaveMayster
Anubis
Level 93
God Stats
13W - 14L
1,485 SR
Queue Stats
327W - 314L
1,465 Elo+
Solo
Arachne
Arachne
Vor4C3_Fr
Arachne
Level 30
God Stats
12W - 15L
1,276 SR
Queue Stats
17W - 27L
1,178 Elo+
Party 2
Agni
Agni
ZarotiX
Agni
Level 107
God Stats
3W - 8L
1,046 SR
Queue Stats
162W - 154L
1,308 Elo+
Party 2
Charon
Charon
d4rx1dE
Charon
Level 67
God Stats
0W - 2L
1,761 SR
Queue Stats
70W - 83L
1,581 Elo+
Solo
Izanami
Izanami
kershOn
Izanami
Level 69
God Stats
150W - 110L
1,584 SR
Queue Stats
170W - 147L
1,518 Elo+
Solo
Team Averages
Level 73
1,431 SR
1,410 Elo+

VS

Team Averages
Level 73
1,581 SR
1,398 Elo+
Baron Samedi
Baron Samedi
IHitSeagulls
Baron Samedi
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 122L
1,259 Elo+
Party 1
Terra
Terra
Kokx98
Terra
Level 65
God Stats
3W - 0L
1,779 SR
Queue Stats
184W - 164L
1,480 Elo+
Solo
Kukulkan
Kukulkan
PapaSugoi
Kukulkan
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
74W - 74L
1,392 Elo+
Party 1
Fenrir
Fenrir
RawLemmy
Fenrir
Level 126
God Stats
17W - 6L
1,823 SR
Queue Stats
120W - 99L
1,526 Elo+
Solo
Danzaburou
Danzaburou
ZeinBjuris
Danzaburou
Level 42
God Stats
44W - 54L
1,303 SR
Queue Stats
325W - 308L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
1 / 4 / 0
5,671
473
5,034
8,986
4,800
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Arachne
Vor4C3_Fr
Arachne
9
0 / 0 / 1
5,084
424
2,872
7,480
2,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
ZarotiX
Agni
10
0 / 4 / 0
5,789
482
2,479
7,873
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
d4rx1dE
Charon
9
1 / 1 / 3
5,984
499
3,849
8,339
6,101
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
kershOn
Izanami
13
4 / 0 / 1
7,106
592
10,235
6,079
2,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IHitSeagulls
Baron Samedi
14
5 / 1 / 0
8,061
672
6,935
9,212
5,105
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Terra
Kokx98
Terra
10
0 / 1 / 0
6,297
525
1,552
11,628
7,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
PapaSugoi
Kukulkan
14
2 / 0 / 1
8,069
672
6,225
4,853
1,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
RawLemmy
Fenrir
14
2 / 1 / 1
7,455
621
2,963
10,427
4,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
ZeinBjuris
Danzaburou
10
0 / 3 / 0
5,594
466
6,262
9,693
3,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
6
Kills
9
9
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
4
0
0.25
W
Baron Samedi
IHitSeagulls
Baron Samedi
5
1
0
5
W
Terra
Kokx98
Terra
0
1
0
0
W
Kukulkan
PapaSugoi
Kukulkan
2
0
1
2.5
W
Fenrir
RawLemmy
Fenrir
2
1
1
2.5
L
Arachne
Vor4C3_Fr
Arachne
0
0
1
0.5
L
Agni
ZarotiX
Agni
0
4
0
0
W
Danzaburou
ZeinBjuris
Danzaburou
0
3
0
0
L
Charon
d4rx1dE
Charon
1
1
3
2.5
L
Izanami
kershOn
Izanami
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,469
Damage
23,937
38,757
Taken
45,813
18,535
Mitigated
22,878
10,600
Healing
17,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
5,034
206
0
2,848
8,986
4,800
0
4,720
4,266
34,349
1,079
W
Baron Samedi
IHitSeagulls
Baron Samedi
6,935
1,197
176
6,186
9,212
5,105
0
4,387
4,825
56,728
0
W
Terra
Kokx98
Terra
1,552
170
1,748
3,608
11,628
7,617
0
1,217
10,411
17,842
0
W
Kukulkan
PapaSugoi
Kukulkan
6,225
433
0
1,480
4,853
1,851
448
1,906
2,947
62,072
989
W
Fenrir
RawLemmy
Fenrir
2,963
1,565
0
2,822
10,427
4,951
0
2,382
8,045
0
67,682
L
Arachne
Vor4C3_Fr
Arachne
2,872
1,841
0
1,685
7,480
2,853
0
2,193
5,189
0
25,390
L
Agni
ZarotiX
Agni
2,479
203
0
2,380
7,873
2,394
0
3,901
3,512
41,702
0
W
Danzaburou
ZeinBjuris
Danzaburou
6,262
3,104
184
804
9,693
3,354
57
1,389
8,304
0
44,366
L
Charon
d4rx1dE
Charon
3,849
1,240
0
2,239
8,339
6,101
0
2,420
5,875
16,262
1,279
L
Izanami
kershOn
Izanami
10,235
7,927
0
1,448
6,079
2,387
0
836
5,243
0
72,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,634
Gold Earned
35,476
316
Minions Killed
428
0
Camps Cleared
0
1,142,943
Distance Traveled
1,224,935
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,671
473
58
5
0
169,966
0
W
Baron Samedi
8,061
672
101
8
0
201,651
3
W
Terra
6,297
525
33
3
0
260,889
1
W
Kukulkan
8,069
672
126
11
0
242,490
3
W
Fenrir
7,455
621
103
9
0
294,319
0
L
Arachne
5,084
424
37
3
0
281,752
0
L
Agni
5,789
482
83
7
0
233,011
0
W
Danzaburou
5,594
466
65
5
0
225,586
0
L
Charon
5,984
499
16
1
0
235,286
4
L
Izanami
7,106
592
122
10
0
222,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role