Player Matchup

Bastet
Bastet
Bronze I
 
Bastet
Bronze I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze V
Apowcalypse
Cthulhu
Bronze V
Level 61
God Stats
0W - 2L
1,610 SR
Queue Stats
1W - 26L
509 MMR
Party 1
Anhur
Anhur
Silver IV
Harionago
Anhur
Silver IV
Level 138
God Stats
19W - 21L
1,348 SR
Queue Stats
131W - 144L
664 MMR
Solo
Chaac
Chaac
Bronze V
HuLz3n
Chaac
Bronze V
Level 39
God Stats
0W - 2L
1,368 SR
Queue Stats
1W - 26L
517 MMR
Party 1
Scylla
Scylla
Silver V
Miss_Zaleria
Scylla
Silver V
Level 86
God Stats
0W - 2L
1,337 SR
Queue Stats
37W - 61L
538 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 94
1,432 SR
746 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 125
1,575 SR
766 MMR
Awilix
Awilix
Silver V
 
Awilix
Silver V
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver IV
BigBillyBumSkudd
Ra
Silver IV
Level 159
God Stats
175W - 190L
1,463 SR
Queue Stats
271W - 307L
685 MMR
Solo
Jormungandr
Jormungandr
Bronze I
devil-kaido
Jormungandr
Bronze I
Level 126
God Stats
2W - 0L
1,753 SR
Queue Stats
62W - 90L
456 MMR
Solo
Medusa
Medusa
Silver V
ravenchuky
Medusa
Silver V
Level 145
God Stats
8W - 4L
1,592 SR
Queue Stats
147W - 174L
535 MMR
Solo
Charon
Charon
Silver V
thomas_l67486
Charon
Silver V
Level 106
God Stats
39W - 36L
1,567 SR
Queue Stats
163W - 209L
654 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
8
0 / 2 / 0
4,805
437
2,149
7,118
2,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Apowcalypse
Cthulhu
9
1 / 2 / 0
5,582
507
4,460
9,304
5,921
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
Harionago
Anhur
9
0 / 2 / 1
5,274
479
3,222
9,309
2,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Chaac
HuLz3n
Chaac
10
0 / 3 / 0
5,598
509
3,807
9,897
4,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
11
1 / 2 / 0
5,355
487
1,084
5,026
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bans
ThorMorgan Le FayAnubis

VS

Bans
ThanatosBake KujiraLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
5 / 0 / 3
7,024
639
7,137
8,319
3,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 0 / 3
7,637
694
2,105
2,093
845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
devil-kaido
Jormungandr
12
1 / 0 / 3
7,424
675
4,990
6,584
6,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
ravenchuky
Medusa
10
1 / 2 / 3
5,623
511
6,821
10,764
3,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 0 / 3
6,450
586
3,482
6,054
4,076
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
11
11
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
2
0
0
W
Awilix
 
Awilix
5
0
3
6.5
L
Cthulhu
Apowcalypse
Cthulhu
1
2
0
0.5
W
2
0
3
3.5
L
Anhur
Harionago
Anhur
0
2
1
0.25
L
Chaac
HuLz3n
Chaac
0
3
0
0
L
Scylla
1
2
0
0.5
W
Jormungandr
devil-kaido
Jormungandr
1
0
3
2.5
W
Medusa
ravenchuky
Medusa
1
2
3
1.25
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,722
Damage
24,535
40,654
Taken
33,814
17,456
Mitigated
18,648
11,949
Healing
9,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
2,149
543
0
2,471
7,118
2,096
0
676
6,356
0
19,355
W
Awilix
 
Awilix
7,137
2,572
0
5,176
8,319
3,281
0
300
8,019
0
53,935
L
Cthulhu
Apowcalypse
Cthulhu
4,460
571
1,106
2,176
9,304
5,921
0
1,884
7,380
19,185
0
W
2,105
80
658
814
2,093
845
271
569
1,524
56,182
918
L
Anhur
Harionago
Anhur
3,222
1,265
0
2,242
9,309
2,962
0
1,686
7,583
0
40,855
L
Chaac
HuLz3n
Chaac
3,807
993
0
3,091
9,897
4,938
0
4,471
4,889
0
34,745
L
Scylla
1,084
42
0
863
5,026
1,539
0
794
4,134
32,048
0
W
Jormungandr
devil-kaido
Jormungandr
4,990
1,188
0
750
6,584
6,913
0
180
6,404
41,550
2,035
W
Medusa
ravenchuky
Medusa
6,821
2,679
0
1,428
10,764
3,533
405
1,995
8,769
0
42,486
W
3,482
752
0
1,001
6,054
4,076
26
2,500
3,554
22,906
1,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,614
Gold Earned
34,158
267
Minions Killed
399
0
Camps Cleared
0
1,085,296
Distance Traveled
1,091,988
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,805
437
36
3
0
229,840
4
W
Awilix
7,024
639
83
8
0
255,601
1
L
Cthulhu
5,582
507
28
3
0
239,254
0
W
Ra
7,637
694
123
11
0
196,920
0
L
Anhur
5,274
479
62
6
0
206,437
1
L
Chaac
5,598
509
69
6
0
197,974
0
L
Scylla
5,355
487
72
7
0
211,791
5
W
Jormungandr
7,424
675
98
9
0
221,042
0
W
Medusa
5,623
511
66
6
0
192,620
0
W
Charon
6,450
586
29
3
0
225,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role