Player Matchup

Neith
Neith
 
Neith
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
ArkiReaper
Ao Kuang
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
177W - 198L
1,463 Elo+
Party 1
Vulcan
Vulcan
Razor547
Vulcan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
396W - 410L
1,485 Elo+
Party 1
Arachne
Arachne
Trnemmi
Arachne
Level 126
God Stats
12W - 6L
1,728 SR
Queue Stats
108W - 112L
1,454 Elo+
Solo
Freya
Freya
kumbathekhajiit-
Freya
Level 107
God Stats
6W - 12L
1,441 SR
Queue Stats
324W - 337L
1,489 Elo+
Party 1
Team Averages
Level 138
1,534 SR
1,478 Elo+

VS

Team Averages
Level 100
1,595 SR
1,554 Elo+
Morgan Le Fay
Morgan Le Fay
ExoticTurtle3
Morgan Le Fay
Level 128
God Stats
1W - 1L
1,495 SR
Queue Stats
56W - 41L
1,566 Elo+
Solo
Cernunnos
Cernunnos
nepidestroyer2
Cernunnos
Level 98
God Stats
8W - 0L
1,774 SR
Queue Stats
70W - 67L
1,502 Elo+
Solo
Cu Chulainn
Cu Chulainn
t3dsnotd3ad
Cu Chulainn
Level 105
God Stats
1W - 1L
1,446 SR
Queue Stats
47W - 42L
1,541 Elo+
Solo
Anubis
Anubis
theus_lindo
Anubis
Level 101
God Stats
4W - 4L
1,626 SR
Queue Stats
222W - 189L
1,510 Elo+
Solo
Chaac
Chaac
vicenmal
Chaac
Level 69
God Stats
5W - 0L
1,634 SR
Queue Stats
73W - 51L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 2 / 1
5,784
526
4,545
7,649
2,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
ArkiReaper
Ao Kuang
12
4 / 3 / 0
7,244
659
6,823
11,791
5,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Vulcan
Razor547
Vulcan
10
0 / 4 / 1
5,899
536
2,349
6,378
1,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Trnemmi
Arachne
9
2 / 3 / 2
5,599
509
4,009
10,186
2,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
0 / 2 / 1
6,127
557
4,276
9,075
3,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ExoticTurtle3
Morgan Le Fay
13
4 / 1 / 2
7,547
686
6,455
5,453
2,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
nepidestroyer2
Cernunnos
12
1 / 0 / 3
6,437
585
3,467
7,495
2,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
t3dsnotd3ad
Cu Chulainn
5
0 / 1 / 0
4,193
381
1,710
4,032
1,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
12
7 / 3 / 3
6,801
618
8,414
11,148
5,208
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chaac
vicenmal
Chaac
12
2 / 3 / 2
6,832
621
8,188
12,314
7,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
7
Kills
14
14
Deaths
8
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
1
0.75
L
Ao Kuang
ArkiReaper
Ao Kuang
4
3
0
1.33
W
Morgan Le Fay
ExoticTurtle3
Morgan Le Fay
4
1
2
5
L
Vulcan
Razor547
Vulcan
0
4
1
0.13
L
Arachne
Trnemmi
Arachne
2
3
2
1
L
0
2
1
0.25
W
Cernunnos
nepidestroyer2
Cernunnos
1
0
3
2.5
W
Cu Chulainn
t3dsnotd3ad
Cu Chulainn
0
1
0
0
W
Anubis
7
3
3
2.83
W
Chaac
vicenmal
Chaac
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,002
Damage
28,234
45,079
Taken
40,442
16,019
Mitigated
19,998
15,406
Healing
16,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,545
336
0
1,603
7,649
2,127
893
2,967
4,474
0
38,547
L
Ao Kuang
ArkiReaper
Ao Kuang
6,823
1,807
0
4,998
11,791
5,734
0
1,154
10,637
32,774
11,559
W
Morgan Le Fay
ExoticTurtle3
Morgan Le Fay
6,455
145
0
2,534
5,453
2,213
0
766
4,625
56,065
1,660
L
Vulcan
Razor547
Vulcan
2,349
842
0
460
6,378
1,776
245
4,608
1,437
39,432
0
L
Arachne
Trnemmi
Arachne
4,009
2,091
0
3,290
10,186
2,922
0
4,403
5,528
0
21,791
L
4,276
1,596
0
5,055
9,075
3,460
0
1,074
7,895
42,793
3,200
W
Cernunnos
nepidestroyer2
Cernunnos
3,467
1,258
0
4,113
7,495
2,905
0
2,278
5,217
0
56,260
W
Cu Chulainn
t3dsnotd3ad
Cu Chulainn
1,710
339
0
1,435
4,032
1,769
0
1,233
2,799
0
9,600
W
Anubis
8,414
0
0
4,325
11,148
5,208
0
2,317
8,651
42,334
0
W
Chaac
vicenmal
Chaac
8,188
1,626
0
4,457
12,314
7,903
0
5,850
6,464
0
50,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,653
Gold Earned
31,810
339
Minions Killed
383
0
Camps Cleared
0
1,085,130
Distance Traveled
971,507
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,784
526
54
5
0
213,690
2
L
Ao Kuang
7,244
659
89
8
0
194,242
0
W
Morgan Le Fay
7,547
686
126
11
0
236,710
3
L
Vulcan
5,899
536
82
7
0
208,929
0
L
Arachne
5,599
509
38
3
0
242,931
0
L
Freya
6,127
557
76
7
0
225,338
0
W
Cernunnos
6,437
585
91
8
0
208,091
1
W
Cu Chulainn
4,193
381
17
2
0
95,472
2
W
Anubis
6,801
618
58
5
0
218,827
0
W
Chaac
6,832
621
91
8
0
212,407
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role