Player Matchup

Mercury
Mercury
 
Mercury
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
CMarinho88
Bacchus
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
96W - 87L
1,494 Elo+
Solo
Terra
Terra
MightyTorro87
Terra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,521 Elo+
Party 1
Ne Zha
Ne Zha
NmECAT
Ne Zha
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 82L
1,475 Elo+
Party 1
Serqet
Serqet
NugCakes420
Serqet
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
434W - 447L
1,567 Elo+
Solo
Team Averages
Level 110
1,500 SR
1,512 Elo+

VS

Team Averages
Level 115
1,395 SR
1,452 Elo+
Odin
Odin
OtakuGameX
Odin
Level 141
God Stats
3W - 4L
1,053 SR
Queue Stats
226W - 212L
1,494 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SoccerGodess124
Morgan Le Fay
Level 28
God Stats
8W - 9L
1,188 SR
Queue Stats
183W - 225L
1,414 Elo+
Party 2
Ix Chel
Ix Chel
TRicH810
Ix Chel
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 156L
1,475 Elo+
Solo
Ishtar
Ishtar
WoozyPoozy
Ishtar
Level 128
God Stats
5W - 4L
1,748 SR
Queue Stats
216W - 258L
1,425 Elo+
Party 2
Jing Wei
Jing Wei
ZzeroChance
Jing Wei
Level 153
God Stats
2W - 1L
1,486 SR
Queue Stats
136W - 157L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
0 / 4 / 2
4,879
813
1,044
5,550
2,515
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
CMarinho88
Bacchus
11
2 / 2 / 1
6,047
1,008
5,708
8,105
10,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
0 / 0 / 3
5,516
919
2,441
4,460
2,914
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ne Zha
NmECAT
Ne Zha
13
2 / 0 / 2
6,036
1,006
9,079
3,156
1,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serqet
5
0 / 0 / 0
4,484
747
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
6,270
1,045
5,654
5,871
5,748
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
SoccerGodess124
Morgan Le Fay
8
0 / 1 / 2
5,340
890
1,669
3,692
1,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
TRicH810
Ix Chel
12
1 / 0 / 4
6,116
1,019
3,479
4,323
1,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
WoozyPoozy
Ishtar
10
3 / 2 / 1
6,191
1,032
3,428
4,743
1,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
ZzeroChance
Jing Wei
12
0 / 0 / 5
6,173
1,029
4,018
5,002
1,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
4
Kills
6
6
Deaths
4
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
4
2
0.25
L
Bacchus
CMarinho88
Bacchus
2
2
1
1.25
L
0
0
3
1.5
L
Ne Zha
NmECAT
Ne Zha
2
0
2
3
L
Serqet
0
0
0
0
W
2
1
3
3.5
W
Morgan Le Fay
SoccerGodess124
Morgan Le Fay
0
1
2
1
W
Ix Chel
TRicH810
Ix Chel
1
0
4
3
W
Ishtar
WoozyPoozy
Ishtar
3
2
1
1.75
W
Jing Wei
ZzeroChance
Jing Wei
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,272
Damage
18,248
21,271
Taken
23,631
17,399
Mitigated
12,472
5,673
Healing
12,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,044
318
0
245
5,550
2,515
0
1,204
4,346
0
1,828
L
Bacchus
CMarinho88
Bacchus
5,708
394
207
1,531
8,105
10,241
0
2,919
5,186
9,903
577
L
2,441
51
1,184
1,609
4,460
2,914
0
1,248
3,212
6,808
0
L
Ne Zha
NmECAT
Ne Zha
9,079
132
450
447
3,156
1,729
0
1,218
1,938
0
21,396
L
Serqet
0
0
0
0
0
0
0
0
0
0
0
W
5,654
696
888
1,481
5,871
5,748
135
2,146
3,725
1,623
6,608
W
Morgan Le Fay
SoccerGodess124
Morgan Le Fay
1,669
172
0
822
3,692
1,246
80
452
3,240
3,537
28
W
Ix Chel
TRicH810
Ix Chel
3,479
838
3,018
2,207
4,323
1,809
62
1,641
2,682
7,737
0
W
Ishtar
WoozyPoozy
Ishtar
3,428
2,003
274
1,148
4,743
1,758
768
1,286
3,457
0
12,167
W
Jing Wei
ZzeroChance
Jing Wei
4,018
3,425
1,138
1,507
5,002
1,911
504
2,219
2,783
0
13,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,962
Gold Earned
30,090
40
Minions Killed
64
0
Camps Cleared
0
457,661
Distance Traveled
523,899
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,879
813
1
0
0
101,999
0
L
Bacchus
6,047
1,008
4
1
0
111,452
0
L
Terra
5,516
919
13
2
0
123,598
0
L
Ne Zha
6,036
1,006
22
4
0
120,612
0
L
Serqet
4,484
747
0
0
0
0
0
W
Odin
6,270
1,045
9
2
0
126,996
0
W
Morgan Le Fay
5,340
890
5
1
0
88,640
0
W
Ix Chel
6,116
1,019
8
1
0
123,327
0
W
Ishtar
6,191
1,032
15
3
0
67,788
0
W
Jing Wei
6,173
1,029
27
5
0
117,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role