Player Matchup

Bellona
Bellona
 
Bellona
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
MrItalianLodbrok
Olorun
Level 126
God Stats
13W - 15L
1,530 SR
Queue Stats
347W - 320L
1,349 Elo+
Party 1
Chiron
Chiron
Sicelet
Chiron
Level 116
God Stats
1W - 0L
1,447 SR
Queue Stats
264W - 255L
1,454 Elo+
Solo
Nemesis
Nemesis
badger0422
Nemesis
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 8L
1,582 Elo+
Solo
Team Averages
Level 106
1,495 SR
1,477 Elo+

VS

Team Averages
Level 112
1,532 SR
1,455 Elo+
Ao Kuang
Ao Kuang
Baba__Yaga
Ao Kuang
Level 61
God Stats
17W - 20L
1,411 SR
Queue Stats
154W - 191L
1,398 Elo+
Solo
Tsukuyomi
Tsukuyomi
PY3tti
Tsukuyomi
Level 158
God Stats
4W - 3L
1,466 SR
Queue Stats
277W - 270L
1,484 Elo+
Solo
Hera
Hera
TTV_TpYadrielx
Hera
Level 48
God Stats
6W - 4L
1,693 SR
Queue Stats
117W - 114L
1,452 Elo+
Solo
Bellona
Bellona
Train0078640
Bellona
Level 144
God Stats
2W - 2L
1,659 SR
Queue Stats
28W - 36L
1,449 Elo+
Solo
Nut
Nut
isamar21
Nut
Level 149
God Stats
3W - 5L
1,430 SR
Queue Stats
167W - 152L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
1 / 1 / 0
8,929
595
5,533
14,942
15,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
 
Kumbhakarna
11
0 / 6 / 4
7,404
494
6,016
18,486
17,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
5 / 1 / 0
9,922
661
6,887
7,811
3,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Sicelet
Chiron
13
4 / 2 / 2
7,925
528
7,728
10,822
4,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nemesis
badger0422
Nemesis
11
1 / 1 / 1
6,913
461
2,979
10,905
4,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Baba__Yaga
Ao Kuang
7
1 / 1 / 1
5,472
365
1,335
4,671
1,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tsukuyomi
PY3tti
Tsukuyomi
13
1 / 1 / 1
7,297
486
9,098
13,838
9,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
5 / 2 / 1
7,494
500
12,369
7,485
3,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Train0078640
Bellona
11
1 / 4 / 3
6,087
406
6,317
13,436
14,127
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 3 / 3
6,915
461
6,029
9,509
3,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
11
Kills
11
11
Deaths
11
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
1
0
1
W
Kumbhakarna
 
Kumbhakarna
0
6
4
0.33
L
Ao Kuang
Baba__Yaga
Ao Kuang
1
1
1
1.5
W
5
1
0
5
L
Tsukuyomi
PY3tti
Tsukuyomi
1
1
1
1.5
W
Chiron
Sicelet
Chiron
4
2
2
2.5
L
5
2
1
2.75
L
Bellona
Train0078640
Bellona
1
4
3
0.63
W
Nemesis
badger0422
Nemesis
1
1
1
1.5
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,143
Damage
35,148
62,966
Taken
48,939
45,816
Mitigated
32,007
18,054
Healing
8,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,533
1,284
0
6,227
14,942
15,956
319
250
14,692
0
74,671
W
Kumbhakarna
 
Kumbhakarna
6,016
1,242
64
1,617
18,486
17,030
377
4,769
13,413
23,151
1,437
L
Ao Kuang
Baba__Yaga
Ao Kuang
1,335
481
111
1,720
4,671
1,486
0
323
4,348
12,962
5,260
W
6,887
1,791
30
4,496
7,811
3,498
2,124
2,922
4,547
71,486
1,606
L
Tsukuyomi
PY3tti
Tsukuyomi
9,098
1,770
0
2,133
13,838
9,515
0
2,204
11,634
0
59,978
W
Chiron
Sicelet
Chiron
7,728
2,497
594
2,999
10,822
4,548
459
1,694
9,124
0
57,578
L
12,369
3,205
0
750
7,485
3,058
0
3,784
3,701
49,014
1,913
L
Bellona
Train0078640
Bellona
6,317
2,264
110
1,148
13,436
14,127
105
2,634
10,802
0
27,262
W
Nemesis
badger0422
Nemesis
2,979
1,180
0
2,027
10,905
4,784
0
2,714
7,939
0
47,613
L
6,029
3,746
244
1,925
9,509
3,821
0
3,749
5,760
0
38,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,093
Gold Earned
33,265
412
Minions Killed
300
0
Camps Cleared
0
1,380,528
Distance Traveled
1,280,422
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,929
595
119
8
0
215,284
1
W
Kumbhakarna
7,404
494
12
1
0
274,160
0
L
Ao Kuang
5,472
365
32
2
0
147,002
0
W
Olorun
9,922
661
128
9
0
274,439
0
L
Tsukuyomi
7,297
486
89
6
0
300,710
0
W
Chiron
7,925
528
84
6
0
263,875
0
L
Hera
7,494
500
87
6
0
288,150
0
L
Bellona
6,087
406
30
2
0
304,319
0
W
Nemesis
6,913
461
69
5
0
352,770
0
L
Nut
6,915
461
62
4
0
240,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role