Player Matchup

Da Ji
Da Ji
BeelzeBAMF
Da Ji
Level 140
God Stats
1W - 4L
1,148 SR
Queue Stats
196W - 174L
1,487 Elo+
Solo
Olorun
Olorun
FracknCylon
Olorun
Level 142
God Stats
3W - 7L
1,601 SR
Queue Stats
489W - 496L
1,456 Elo+
Solo
Bellona
Bellona
Josbar2000
Bellona
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 31L
1,391 Elo+
Solo
Hera
Hera
Youwont
Hera
Level 73
God Stats
2W - 5L
1,500 SR
Queue Stats
216W - 233L
1,406 Elo+
Solo
Chronos
Chronos
cornflakas
Chronos
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,395 Elo+
Solo
Team Averages
Level 105
1,450 SR
1,427 Elo+

VS

Team Averages
Level 117
1,578 SR
1,473 Elo+
Maui
Maui
Clonerdealer19
Maui
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 146L
1,533 Elo+
Solo
Set
Set
Gbot_Prime
Set
Level 128
God Stats
1W - 1L
1,700 SR
Queue Stats
111W - 110L
1,520 Elo+
Solo
Hun Batz
Hun Batz
PlayedByTheB00K
Hun Batz
Level 106
God Stats
20W - 16L
1,688 SR
Queue Stats
539W - 561L
1,463 Elo+
Solo
Jing Wei
Jing Wei
XxPoisonElfxX
Jing Wei
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
180W - 209L
1,448 Elo+
Solo
Cupid
Cupid
sashkaiv
Cupid
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
4 / 4 / 7
8,035
1,004
10,560
7,877
4,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
15
3 / 1 / 11
8,248
1,031
3,752
7,642
5,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
Josbar2000
Bellona
14
5 / 2 / 8
8,122
1,015
6,511
8,476
10,101
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
Youwont
Hera
16
4 / 1 / 11
8,822
1,103
8,941
8,566
3,826
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
cornflakas
Chronos
14
0 / 1 / 8
7,698
962
4,505
6,184
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 6
6,772
847
3,422
12,387
15,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

1
0 / 0 / 0
2,104
263
0
0
0
Hun Batz
13
3 / 4 / 4
7,132
892
10,885
7,983
4,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jing Wei
XxPoisonElfxX
Jing Wei
12
3 / 5 / 2
6,696
837
5,895
9,544
4,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cupid
sashkaiv
Cupid
14
3 / 3 / 4
7,439
930
8,535
8,787
4,233
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
16
Kills
9
9
Deaths
16
45
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Da Ji
4
4
7
1.88
L
0
4
6
0.75
W
Olorun
3
1
11
8.5
L
0
0
0
0
W
Bellona
Josbar2000
Bellona
5
2
8
4.5
L
Hun Batz
3
4
4
1.25
L
Jing Wei
XxPoisonElfxX
Jing Wei
3
5
2
0.8
W
Hera
Youwont
Hera
4
1
11
9.5
W
Chronos
cornflakas
Chronos
0
1
8
4
L
Cupid
sashkaiv
Cupid
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,269
Damage
28,737
38,745
Taken
38,701
26,276
Mitigated
27,712
16,902
Healing
9,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
10,560
2,319
476
755
7,877
4,368
0
741
7,136
0
15,075
L
3,422
1,176
337
1,529
12,387
15,021
0
5,720
6,667
9,368
0
W
Olorun
3,752
1,509
3,596
3,871
7,642
5,254
2,062
1,295
6,347
9,901
1,073
L
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
Josbar2000
Bellona
6,511
1,833
574
1,838
8,476
10,101
312
378
8,098
1,587
9,792
L
Hun Batz
10,885
304
338
334
7,983
4,207
0
3,382
4,601
0
21,206
L
Jing Wei
XxPoisonElfxX
Jing Wei
5,895
4,875
417
844
9,544
4,251
0
3,884
5,660
0
11,372
W
Hera
Youwont
Hera
8,941
1,687
822
2,413
8,566
3,826
1,065
562
8,004
17,583
864
W
Chronos
cornflakas
Chronos
4,505
1,726
607
1,950
6,184
2,727
826
446
5,738
17,824
0
L
Cupid
sashkaiv
Cupid
8,535
4,523
2,366
3,581
8,787
4,233
0
4,198
4,589
0
21,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,925
Gold Earned
30,143
94
Minions Killed
70
0
Camps Cleared
0
809,664
Distance Traveled
575,566
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,035
1,004
5
1
0
148,697
0
L
Maui
6,772
847
7
1
0
139,136
0
W
Olorun
8,248
1,031
24
3
0
172,039
0
L
Set
2,104
263
0
0
0
0
0
W
Bellona
8,122
1,015
11
1
0
128,221
0
L
Hun Batz
7,132
892
20
3
0
140,692
0
L
Jing Wei
6,696
837
9
1
0
144,804
0
W
Hera
8,822
1,103
21
3
0
173,871
0
W
Chronos
7,698
962
33
4
0
186,836
0
L
Cupid
7,439
930
34
4
0
150,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role