Player Matchup

Hera
Hera
 
Hera
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
BunnyOkay
Bastet
Level 133
God Stats
20W - 13L
1,591 SR
Queue Stats
282W - 264L
1,542 Elo+
Party 1
Ares
Ares
Ns Goldenn
Ares
Level 103
God Stats
14W - 4L
1,670 SR
Queue Stats
129W - 120L
1,516 Elo+
Party 1
Izanami
Izanami
StarTr3atment
Izanami
Level 71
God Stats
57W - 34L
1,612 SR
Queue Stats
442W - 396L
1,554 Elo+
Solo
Gilgamesh
Gilgamesh
VzZLeo-
Gilgamesh
Level 117
God Stats
38W - 25L
1,678 SR
Queue Stats
352W - 325L
1,536 Elo+
Solo
Team Averages
Level 123
1,610 SR
1,530 Elo+

VS

Team Averages
Level 48
1,592 SR
1,537 Elo+
Nut
Nut
AgentRose197
Nut
Level 82
God Stats
1W - 2L
1,552 SR
Queue Stats
131W - 125L
1,573 Elo+
Solo
Gilgamesh
Gilgamesh
BitzOBacon
Gilgamesh
Level 34
God Stats
5W - 5L
1,576 SR
Queue Stats
36W - 39L
1,497 Elo+
Party 2
Thanatos
Thanatos
CertainlyBlack
Thanatos
Level 61
God Stats
28W - 33L
1,430 SR
Queue Stats
38W - 41L
1,423 Elo+
Party 2
Anubis
Anubis
HypnoticJohnny
Anubis
Level 44
God Stats
2W - 3L
1,903 SR
Queue Stats
157W - 134L
1,498 Elo+
Solo
Cthulhu
Cthulhu
TerraJung
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,692 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
0 / 4 / 3
6,379
580
2,928
6,755
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
BunnyOkay
Bastet
11
5 / 1 / 4
6,425
584
7,777
10,229
3,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
0 / 0 / 3
5,847
532
2,785
8,587
6,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Izanami
11
1 / 2 / 1
5,752
523
5,239
8,611
3,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Gilgamesh
VzZLeo-
Gilgamesh
13
6 / 0 / 1
7,566
688
12,478
12,259
11,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,758
523
6,036
7,295
2,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Gilgamesh
BitzOBacon
Gilgamesh
12
0 / 3 / 0
6,464
588
8,035
14,487
9,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
11
4 / 4 / 1
6,213
565
3,877
10,708
4,278
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 4 / 4
6,357
578
6,073
8,674
4,310
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
TerraJung
Cthulhu
11
1 / 0 / 3
6,354
578
8,080
7,673
5,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
12
Kills
7
7
Deaths
13
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
0
4
3
0.38
L
1
2
0
0.5
L
Gilgamesh
BitzOBacon
Gilgamesh
0
3
0
0
W
Bastet
BunnyOkay
Bastet
5
1
4
7
L
Thanatos
4
4
1
1.13
L
1
4
4
0.75
W
0
0
3
1.5
W
Izanami
1
2
1
0.75
L
Cthulhu
TerraJung
Cthulhu
1
0
3
2.5
W
Gilgamesh
VzZLeo-
Gilgamesh
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,207
Damage
32,101
46,441
Taken
48,837
26,071
Mitigated
25,459
11,082
Healing
18,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
2,928
777
0
1,240
6,755
1,718
0
3,954
2,801
45,019
0
L
6,036
2,980
0
721
7,295
2,645
0
1,444
5,851
0
50,428
L
Gilgamesh
BitzOBacon
Gilgamesh
8,035
3,078
0
3,671
14,487
9,161
0
256
14,231
0
56,349
W
Bastet
BunnyOkay
Bastet
7,777
2,584
0
3,610
10,229
3,640
0
4,079
6,068
0
36,161
L
Thanatos
3,877
1,393
0
7,104
10,708
4,278
0
275
10,433
0
44,899
L
6,073
381
0
2,429
8,674
4,310
0
2,330
6,344
39,648
1,356
W
2,785
230
200
1,775
8,587
6,178
0
2,182
6,405
15,635
1,999
W
Izanami
5,239
4,200
0
2,560
8,611
3,410
0
2,673
5,938
0
51,470
L
Cthulhu
TerraJung
Cthulhu
8,080
1,102
1,217
2,962
7,673
5,065
0
1,645
6,028
33,252
0
W
Gilgamesh
VzZLeo-
Gilgamesh
12,478
4,331
0
1,697
12,259
11,125
0
1,257
10,167
332
56,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,969
Gold Earned
31,146
327
Minions Killed
379
0
Camps Cleared
0
1,112,855
Distance Traveled
1,147,252
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,379
580
77
7
0
214,997
0
L
Nut
5,758
523
87
8
0
220,489
0
L
Gilgamesh
6,464
588
110
10
0
214,636
0
W
Bastet
6,425
584
48
4
0
260,818
0
L
Thanatos
6,213
565
69
6
0
237,545
0
L
Anubis
6,357
578
74
7
0
221,933
0
W
Ares
5,847
532
27
2
0
226,022
0
W
Izanami
5,752
523
92
8
0
194,377
0
L
Cthulhu
6,354
578
39
4
0
252,649
0
W
Gilgamesh
7,566
688
83
8
0
216,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role