Player Matchup

Skadi
Skadi
Bronze III
HollowBlade1107
Skadi
Bronze III
Level 146
God Stats
2W - 0L
1,578 SR
Queue Stats
13W - 12L
1,454 MMR
Party 1
Ra
Ra
Gold III
NaifTheKnife
Ra
Gold III
Level 170
God Stats
111W - 82L
1,662 SR
Queue Stats
546W - 567L
1,377 MMR
Solo
Thanatos
Thanatos
Silver I
TacticallyN8te
Thanatos
Silver I
Level 147
God Stats
6W - 2L
1,500 SR
Queue Stats
73W - 85L
1,310 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
ZPainter
Cthulhu
Bronze III
Level 119
God Stats
2W - 1L
1,702 SR
Queue Stats
18W - 18L
1,408 MMR
Solo
Geb
Geb
Gold V
srublord69
Geb
Gold V
Level 140
God Stats
31W - 21L
1,586 SR
Queue Stats
34W - 28L
1,375 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 144
1,606 SR
1,385 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,543 SR
1,386 MMR
Arachne
Arachne
Gold V
Chefazz-9
Arachne
Gold V
Level 148
God Stats
2W - 2L
1,940 SR
Queue Stats
149W - 156L
1,389 MMR
Solo
Artemis
Artemis
Gold V
HorseBoy33
Artemis
Gold V
Level 149
God Stats
29W - 16L
1,582 SR
Queue Stats
119W - 118L
1,407 MMR
Solo
Tyr
Tyr
Gold V
JAY DUNKZ
Tyr
Gold V
Level 147
God Stats
6W - 8L
1,507 SR
Queue Stats
352W - 359L
1,370 MMR
Party 2
Eset
Eset
Gold V
PurplexWhale
Eset
Gold V
Level 77
God Stats
0W - 2L
1,166 SR
Queue Stats
27W - 28L
1,394 MMR
Solo
Cerberus
Cerberus
Gold V
iDunnTolya
Cerberus
Gold V
Level 122
God Stats
4W - 7L
1,518 SR
Queue Stats
115W - 131L
1,373 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
6,312
574
6,043
5,598
1,849
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 1 / 1
7,247
659
2,852
4,576
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
11
4 / 2 / 3
6,318
574
4,410
9,963
4,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
ZPainter
Cthulhu
13
3 / 0 / 3
7,673
698
7,535
6,808
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 0 / 2
6,112
556
4,134
6,486
4,624
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
LancelotNutAres

VS

Bans
Bake KujiraAo KuangAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chefazz-9
Arachne
10
1 / 3 / 0
5,369
488
3,452
10,609
4,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Artemis
HorseBoy33
Artemis
9
0 / 2 / 2
5,249
477
3,639
5,296
1,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 3 / 0
5,274
479
3,928
10,005
5,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 2 / 1
6,544
595
3,043
4,574
1,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
iDunnTolya
Cerberus
10
0 / 3 / 0
5,319
484
2,670
9,704
6,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
13
Kills
4
4
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
Chefazz-9
Arachne
1
3
0
0.33
W
2
1
2
3
L
Artemis
HorseBoy33
Artemis
0
2
2
0.5
L
2
3
0
0.67
W
3
1
1
3.5
L
1
2
1
0.75
W
Thanatos
4
2
3
2.75
W
Cthulhu
ZPainter
Cthulhu
3
0
3
4.5
L
Cerberus
iDunnTolya
Cerberus
0
3
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,974
Damage
16,732
33,431
Taken
40,188
15,854
Mitigated
20,542
15,370
Healing
9,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Chefazz-9
Arachne
3,452
1,571
0
3,028
10,609
4,521
0
1,545
9,064
0
37,948
W
6,043
2,902
0
2,535
5,598
1,849
208
0
5,598
0
44,457
L
Artemis
HorseBoy33
Artemis
3,639
830
0
884
5,296
1,916
0
394
4,902
0
35,000
L
3,928
401
0
1,740
10,005
5,187
0
3,489
6,516
0
19,126
W
2,852
128
434
1,962
4,576
1,706
0
1,906
2,454
62,252
588
L
3,043
63
0
656
4,574
1,920
0
2,828
1,746
44,236
868
W
Thanatos
4,410
1,394
0
6,348
9,963
4,618
0
158
9,759
0
48,559
W
Cthulhu
ZPainter
Cthulhu
7,535
816
0
2,124
6,808
3,057
0
2,414
3,847
57,616
2,801
L
Cerberus
iDunnTolya
Cerberus
2,670
144
0
3,624
9,704
6,998
0
5,951
3,753
29,148
453
W
4,134
557
0
1,967
6,486
4,624
0
227
6,219
19,000
1,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,662
Gold Earned
27,755
415
Minions Killed
351
0
Camps Cleared
0
1,182,879
Distance Traveled
1,103,425
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,369
488
71
6
0
244,076
0
W
Skadi
6,312
574
80
7
0
224,200
2
L
Artemis
5,249
477
52
5
0
188,902
1
L
Tyr
5,274
479
25
2
0
231,046
2
W
Ra
7,247
659
127
12
0
226,628
2
L
Eset
6,544
595
110
10
0
235,118
0
W
Thanatos
6,318
574
78
7
0
274,484
3
W
Cthulhu
7,673
698
108
10
0
207,364
2
L
Cerberus
5,319
484
93
8
0
204,283
5
W
Geb
6,112
556
22
2
0
250,203
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role