Player Matchup

Poseidon
Poseidon
DuckX_OverlordX
Poseidon
Level 112
God Stats
16W - 10L
1,485 SR
Queue Stats
269W - 255L
1,511 Elo+
Solo
Bacchus
Bacchus
Dylexink
Bacchus
Level 148
God Stats
11W - 10L
1,737 SR
Queue Stats
234W - 231L
1,527 Elo+
Party 1
Chronos
Chronos
HazedSloth
Chronos
Level 149
God Stats
2W - 2L
1,267 SR
Queue Stats
193W - 191L
1,546 Elo+
Solo
Hachiman
Hachiman
NETMS5411
Hachiman
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,497 Elo+
Party 1
Cliodhna
Cliodhna
No_Vaseline04
Cliodhna
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Team Averages
Level 97
1,498 SR
1,516 Elo+

VS

Team Averages
Level 108
1,643 SR
1,514 Elo+
Achilles
Achilles
 
Achilles
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AEROBB
Izanami
Level 108
God Stats
2W - 2L
1,713 SR
Queue Stats
94W - 93L
1,485 Elo+
Solo
Hel
Hel
King-FallenAngel
Hel
Level 147
God Stats
1W - 3L
1,693 SR
Queue Stats
409W - 424L
1,475 Elo+
Solo
Xing Tian
Xing Tian
RigGWar
Xing Tian
Level 120
God Stats
1W - 1L
1,495 SR
Queue Stats
42W - 23L
1,613 Elo+
Solo
Arachne
Arachne
goodgamer7932
Arachne
Level 68
God Stats
1W - 1L
1,815 SR
Queue Stats
18W - 20L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
15
5 / 2 / 4
8,957
597
8,470
7,185
2,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Dylexink
Bacchus
12
2 / 2 / 6
7,901
527
10,153
12,319
10,382
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos
HazedSloth
Chronos
16
4 / 2 / 3
10,154
677
7,252
9,166
3,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
NETMS5411
Hachiman
12
1 / 1 / 3
7,593
506
4,116
5,884
2,089
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
No_Vaseline04
Cliodhna
13
3 / 1 / 5
7,550
503
5,753
9,198
3,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
1 / 4 / 0
6,586
439
2,920
11,961
9,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
AEROBB
Izanami
13
1 / 1 / 2
7,395
493
5,166
8,820
3,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 3 / 2
6,252
417
3,816
8,558
3,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
RigGWar
Xing Tian
11
2 / 3 / 2
6,848
457
8,432
13,808
10,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
13
4 / 5 / 0
7,254
484
3,979
15,208
5,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
15
Kills
8
8
Deaths
16
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
4
0
0.25
L
Izanami
AEROBB
Izanami
1
1
2
2
W
Poseidon
5
2
4
3.5
W
Bacchus
Dylexink
Bacchus
2
2
6
2.5
W
Chronos
HazedSloth
Chronos
4
2
3
2.75
L
0
3
2
0.33
W
Hachiman
NETMS5411
Hachiman
1
1
3
2.5
W
Cliodhna
No_Vaseline04
Cliodhna
3
1
5
5.5
L
Xing Tian
RigGWar
Xing Tian
2
3
2
1
L
Arachne
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,744
Damage
24,313
43,752
Taken
58,355
22,677
Mitigated
32,088
7,749
Healing
14,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,920
603
0
1,003
11,961
9,138
0
3,624
8,297
0
43,406
L
Izanami
AEROBB
Izanami
5,166
2,745
0
2,447
8,820
3,291
0
6,287
2,533
0
62,852
W
Poseidon
8,470
960
0
982
7,185
2,606
0
2,726
4,415
71,600
3,732
W
Bacchus
Dylexink
Bacchus
10,153
908
0
3,395
12,319
10,382
0
3,256
9,063
25,506
682
W
Chronos
HazedSloth
Chronos
7,252
2,524
0
1,177
9,166
3,731
700
2,021
6,907
81,445
4,248
L
3,816
207
1,229
3,142
8,558
3,051
0
4,186
4,024
38,932
2,119
W
Hachiman
NETMS5411
Hachiman
4,116
2,862
0
1,547
5,884
2,089
488
2,156
3,728
0
47,194
W
Cliodhna
No_Vaseline04
Cliodhna
5,753
630
0
648
9,198
3,869
0
2,334
6,774
0
46,469
L
Xing Tian
RigGWar
Xing Tian
8,432
601
0
1,688
13,808
10,995
0
5,787
7,819
17,388
1,517
L
Arachne
3,979
3,123
0
4,590
15,208
5,613
59
4,219
10,595
0
37,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,155
Gold Earned
34,335
443
Minions Killed
334
0
Camps Cleared
0
1,492,177
Distance Traveled
1,394,808
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,586
439
61
4
0
280,101
0
L
Izanami
7,395
493
106
7
0
267,594
0
W
Poseidon
8,957
597
130
9
0
297,515
3
W
Bacchus
7,901
527
21
1
0
315,382
2
W
Chronos
10,154
677
135
9
0
246,664
0
L
Hel
6,252
417
70
5
0
279,625
6
W
Hachiman
7,593
506
93
6
0
274,138
2
W
Cliodhna
7,550
503
64
4
0
358,478
0
L
Xing Tian
6,848
457
24
2
0
297,552
7
L
Arachne
7,254
484
73
5
0
269,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role