Player Matchup

Janus
Janus
BiggyC223
Janus
Level 164
God Stats
11W - 10L
1,443 SR
Queue Stats
310W - 319L
1,416 Elo+
Solo
Hou Yi
Hou Yi
DanteTrigger
Hou Yi
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,555 Elo+
Party 1
Ao Kuang
Ao Kuang
GrundyNoFundy
Ao Kuang
Level 102
God Stats
1W - 1L
1,272 SR
Queue Stats
14W - 15L
1,555 Elo+
Party 1
Ymir
Ymir
KaosDaWrecka
Ymir
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,459 Elo+
Solo
Chang'e
Chang'e
SheNot18Bro
Chang'e
Level 54
God Stats
6W - 3L
1,742 SR
Queue Stats
156W - 180L
1,443 Elo+
Solo
Team Averages
Level 116
1,492 SR
1,486 Elo+

VS

Team Averages
Level 87
1,504 SR
1,399 Elo+
Fafnir
Fafnir
FatPeoplePoupeeh
Fafnir
Level 127
God Stats
1W - 2L
1,311 SR
Queue Stats
342W - 336L
1,418 Elo+
Party 2
Martichoras
Martichoras
InstantAir
Martichoras
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 107L
1,461 Elo+
Solo
Skadi
Skadi
Lord-_-Hermann
Skadi
Level 120
God Stats
2W - 1L
1,741 SR
Queue Stats
143W - 165L
1,432 Elo+
Solo
Terra
Terra
Papo 1731
Terra
Level 41
God Stats
4W - 4L
1,258 SR
Queue Stats
461W - 517L
1,322 Elo+
Solo
Nut
Nut
Ppsycho98
Nut
Level 29
God Stats
1W - 1L
1,710 SR
Queue Stats
11W - 17L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BiggyC223
Janus
15
0 / 1 / 9
7,884
788
7,686
4,472
2,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
15
8 / 3 / 4
8,716
872
14,534
8,397
4,655
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
GrundyNoFundy
Ao Kuang
11
2 / 2 / 3
6,702
670
3,473
7,926
5,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 2 / 11
8,501
850
8,600
13,217
17,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
SheNot18Bro
Chang'e
14
2 / 1 / 7
7,633
763
6,482
7,030
3,412
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 6
7,069
707
6,094
11,175
14,403
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Martichoras
InstantAir
Martichoras
17
6 / 0 / 3
9,174
917
12,116
7,138
3,790
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

13
0 / 3 / 7
7,142
714
6,006
7,109
3,394
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Terra
Papo 1731
Terra
11
1 / 3 / 5
7,280
728
3,397
10,041
7,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 4 / 6
7,611
761
7,529
8,488
4,273
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
36
14
Kills
9
9
Deaths
14
34
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Janus
BiggyC223
Janus
0
1
9
4.5
W
Hou Yi
8
3
4
3.33
L
0
4
6
0.75
W
Ao Kuang
GrundyNoFundy
Ao Kuang
2
2
3
1.75
L
Martichoras
InstantAir
Martichoras
6
0
3
7.5
W
2
2
11
3.75
L
0
3
7
1.17
L
Terra
Papo 1731
Terra
1
3
5
1.17
L
2
4
6
1.25
W
Chang'e
SheNot18Bro
Chang'e
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,775
Damage
35,142
41,042
Taken
43,951
32,444
Mitigated
33,698
17,455
Healing
13,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
BiggyC223
Janus
7,686
1,306
126
421
4,472
2,106
0
715
3,757
22,326
0
W
Hou Yi
14,534
4,713
337
905
8,397
4,655
80
1,339
7,058
0
28,623
L
6,094
1,257
1,125
2,197
11,175
14,403
0
6,033
4,864
7,755
2,347
W
Ao Kuang
GrundyNoFundy
Ao Kuang
3,473
1,047
567
2,511
7,926
5,083
0
1,268
6,658
4,353
0
L
Martichoras
InstantAir
Martichoras
12,116
3,025
1,329
2,475
7,138
3,790
0
3,802
3,026
0
35,537
W
8,600
505
1,413
1,920
13,217
17,188
0
3,140
10,077
9,695
1,534
L
6,006
2,754
0
250
7,109
3,394
0
4,034
2,932
0
17,021
L
Terra
Papo 1731
Terra
3,397
331
1,789
2,479
10,041
7,838
0
5,810
3,984
5,095
0
L
7,529
3,169
952
406
8,488
4,273
0
4,475
3,834
0
15,068
W
Chang'e
SheNot18Bro
Chang'e
6,482
976
5,541
3,714
7,030
3,412
0
1,677
5,353
16,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,436
Gold Earned
38,276
102
Minions Killed
108
0
Camps Cleared
0
986,896
Distance Traveled
837,316
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,884
788
42
4
0
201,089
0
W
Hou Yi
8,716
872
28
3
0
162,103
0
L
Fafnir
7,069
707
9
1
0
161,942
0
W
Ao Kuang
6,702
670
3
0
0
202,800
0
L
Martichoras
9,174
917
53
5
0
185,938
0
W
Ymir
8,501
850
4
0
0
203,379
0
L
Skadi
7,142
714
19
2
0
161,172
0
L
Terra
7,280
728
1
0
0
144,873
0
L
Nut
7,611
761
26
3
0
183,391
0
W
Chang'e
7,633
763
25
3
0
217,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role