Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Goodfeller36
Gilgamesh
Level 67
God Stats
9W - 4L
1,781 SR
Queue Stats
101W - 124L
1,419 Elo+
Party 2
Sylvanus
Sylvanus
Mondrizzle
Sylvanus
Level 100
God Stats
11W - 5L
1,654 SR
Queue Stats
135W - 140L
1,500 Elo+
Solo
Chiron
Chiron
mccubbin
Chiron
Level 122
God Stats
7W - 14L
1,226 SR
Queue Stats
303W - 315L
1,361 Elo+
Solo
Arachne
Arachne
wicho369
Arachne
Level 68
God Stats
35W - 31L
1,541 SR
Queue Stats
516W - 524L
1,456 Elo+
Solo
Team Averages
Level 85
1,540 SR
1,447 Elo+

VS

Team Averages
Level 64
1,514 SR
1,281 Elo+
Hachiman
Hachiman
Ice6588
Hachiman
Level 23
God Stats
0W - 1L
1,763 SR
Queue Stats
0W - 2L
1,220 Elo+
Party 1
Maui
Maui
Jessichu
Maui
Level 47
God Stats
0W - 2L
1,485 SR
Queue Stats
0W - 2L
1,220 Elo+
Party 1
Hel
Hel
Rivers731
Hel
Level 36
God Stats
0W - 2L
1,232 SR
Queue Stats
0W - 9L
1,070 Elo+
Solo
Tiamat
Tiamat
Seutekh
Tiamat
Level 108
God Stats
46W - 45L
1,576 SR
Queue Stats
188W - 193L
1,442 Elo+
Solo
Surtr
Surtr
temp-652300
Surtr
Level 108
God Stats
3W - 3L
1,515 SR
Queue Stats
86W - 76L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
3 / 2 / 3
9,064
604
10,191
8,311
3,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
Goodfeller36
Gilgamesh
13
3 / 2 / 3
8,079
539
4,780
13,084
7,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
Mondrizzle
Sylvanus
12
1 / 2 / 3
7,968
531
3,564
14,935
10,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
mccubbin
Chiron
15
3 / 0 / 1
8,853
590
7,683
6,508
2,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
wicho369
Arachne
14
6 / 2 / 5
8,739
583
8,983
10,797
4,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ice6588
Hachiman
11
1 / 4 / 1
6,426
428
3,902
9,346
3,095
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maui
9
0 / 2 / 2
6,197
413
2,631
12,334
9,094
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
0 / 6 / 2
6,060
404
2,694
9,857
3,417
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Tiamat
Seutekh
Tiamat
13
2 / 3 / 1
7,188
479
7,562
12,370
9,011
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
4 / 2 / 1
7,380
492
7,079
13,284
7,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
16
Kills
7
8
Deaths
17
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
2
3
2.25
W
Gilgamesh
Goodfeller36
Gilgamesh
3
2
3
2.25
L
Hachiman
Ice6588
Hachiman
1
4
1
0.38
L
Maui
0
2
2
0.5
W
Sylvanus
Mondrizzle
Sylvanus
1
2
3
1.25
L
0
6
2
0.17
L
Tiamat
Seutekh
Tiamat
2
3
1
0.83
W
Chiron
mccubbin
Chiron
3
0
1
3.5
L
4
2
1
2.25
W
Arachne
wicho369
Arachne
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,201
Damage
23,868
53,635
Taken
57,191
29,806
Mitigated
31,923
16,138
Healing
10,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
10,191
1,545
0
1,521
8,311
3,367
1,221
5,102
3,168
68,388
1,955
W
Gilgamesh
Goodfeller36
Gilgamesh
4,780
747
0
546
13,084
7,987
412
2,496
10,344
0
35,822
L
Hachiman
Ice6588
Hachiman
3,902
3,260
0
1,392
9,346
3,095
0
1,213
8,085
0
30,926
L
Maui
2,631
371
0
1,209
12,334
9,094
13
2,941
9,393
19,733
0
W
Sylvanus
Mondrizzle
Sylvanus
3,564
1,506
2,019
4,240
14,935
10,993
297
3,737
10,975
26,599
2,215
L
2,694
415
274
1,015
9,857
3,417
0
0
9,540
28,055
1,328
L
Tiamat
Seutekh
Tiamat
7,562
1,127
135
2,997
12,370
9,011
0
5,833
6,537
50,004
1,221
W
Chiron
mccubbin
Chiron
7,683
1,673
684
2,834
6,508
2,863
1,708
469
5,997
0
81,176
L
7,079
3,038
0
3,000
13,284
7,306
0
3,117
9,976
1,463
51,792
W
Arachne
wicho369
Arachne
8,983
6,616
0
4,294
10,797
4,596
40
2,066
8,585
0
59,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,703
Gold Earned
33,251
394
Minions Killed
286
0
Camps Cleared
0
1,468,207
Distance Traveled
1,357,890
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,064
604
107
7
0
280,258
0
W
Gilgamesh
8,079
539
45
3
0
295,754
0
L
Hachiman
6,426
428
54
4
0
275,148
0
L
Maui
6,197
413
30
2
0
288,380
1
W
Sylvanus
7,968
531
41
3
0
276,933
0
L
Hel
6,060
404
32
2
0
247,409
0
L
Tiamat
7,188
479
86
6
0
270,058
2
W
Chiron
8,853
590
116
8
0
280,182
3
L
Surtr
7,380
492
84
6
0
276,895
0
W
Arachne
8,739
583
85
6
0
335,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role