Player Matchup

Arachne
Arachne
 
Arachne
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
BarbyShrimp803
Osiris
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,336 Elo+
Party 1
Gilgamesh
Gilgamesh
Cayludes420
Gilgamesh
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,077 Elo+
Party 1
Hel
Hel
NBKxCupcake
Hel
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 38L
1,452 Elo+
Solo
Chernobog
Chernobog
smilingfreddie
Chernobog
Level 79
God Stats
1W - 2L
1,285 SR
Queue Stats
65W - 64L
1,399 Elo+
Solo
Team Averages
Level 59
1,457 SR
1,353 Elo+

VS

Team Averages
Level 118
1,415 SR
1,455 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DefuntoFeliz-ofc
Merlin
Level 65
God Stats
4W - 3L
1,285 SR
Queue Stats
130W - 129L
1,487 Elo+
Solo
Arachne
Arachne
LokisBrood207
Arachne
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
383W - 370L
1,466 Elo+
Solo
Atlas
Atlas
cornflakas
Atlas
Level 85
God Stats
1W - 1L
1,292 SR
Queue Stats
14W - 18L
1,329 Elo+
Solo
Aphrodite
Aphrodite
fikafrioai
Aphrodite
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
3 / 5 / 0
6,273
896
8,002
11,291
5,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 3 / 2
5,779
826
3,067
7,477
7,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
Cayludes420
Gilgamesh
11
0 / 4 / 2
6,137
877
5,474
10,258
9,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

1
0 / 0 / 0
1,908
273
0
0
0
Chernobog
smilingfreddie
Chernobog
14
1 / 2 / 2
6,292
899
10,110
9,656
4,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
2 / 0 / 10
7,128
1,018
3,580
10,517
12,701
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
3 / 0 / 10
7,452
1,065
9,760
3,346
1,582
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
13
4 / 2 / 8
7,287
1,041
8,333
7,798
6,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
12
0 / 1 / 12
7,171
1,024
4,604
9,451
10,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
fikafrioai
Aphrodite
14
5 / 1 / 7
7,607
1,087
8,180
7,403
5,104
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
61
4
Kills
14
14
Deaths
4
6
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
5
0
0.6
W
Gilgamesh
 
Gilgamesh
2
0
10
7
L
0
3
2
0.33
L
Gilgamesh
Cayludes420
Gilgamesh
0
4
2
0.25
W
3
0
10
8
W
Arachne
4
2
8
4
L
0
0
0
0
W
Atlas
0
1
12
6
W
Aphrodite
fikafrioai
Aphrodite
5
1
7
8.5
L
Chernobog
smilingfreddie
Chernobog
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,653
Damage
34,457
38,682
Taken
38,515
27,080
Mitigated
36,095
9,538
Healing
14,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
8,002
5,695
469
3,078
11,291
5,889
0
6,809
4,349
0
13,454
W
Gilgamesh
 
Gilgamesh
3,580
843
0
219
10,517
12,701
698
0
10,171
0
7,077
L
3,067
1,275
104
821
7,477
7,676
0
4,361
3,033
0
5,689
L
Gilgamesh
Cayludes420
Gilgamesh
5,474
628
0
588
10,258
9,117
0
4,978
4,982
168
15,423
W
9,760
718
606
622
3,346
1,582
1,022
0
3,267
28,760
918
W
Arachne
8,333
6,161
1,032
1,825
7,798
6,583
627
0
7,587
0
11,355
L
0
0
0
0
0
0
0
0
0
0
0
W
Atlas
4,604
1,826
120
1,445
9,451
10,125
132
0
9,159
8,474
0
W
Aphrodite
fikafrioai
Aphrodite
8,180
1,535
4,486
3,773
7,403
5,104
490
0
7,134
20,504
0
L
Chernobog
smilingfreddie
Chernobog
10,110
4,216
360
4,118
9,656
4,398
0
6,115
3,402
0
23,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,389
Gold Earned
36,645
82
Minions Killed
111
0
Camps Cleared
0
555,037
Distance Traveled
748,499
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,273
896
14
2
0
139,028
0
W
Gilgamesh
7,128
1,018
9
1
0
151,404
0
L
Osiris
5,779
826
8
1
0
151,483
0
L
Gilgamesh
6,137
877
25
4
0
129,830
0
W
Merlin
7,452
1,065
46
7
0
146,215
0
W
Arachne
7,287
1,041
10
1
0
156,486
1
L
Hel
1,908
273
0
0
0
0
0
W
Atlas
7,171
1,024
10
1
0
172,718
0
W
Aphrodite
7,607
1,087
36
5
0
121,676
0
L
Chernobog
6,292
899
35
5
0
134,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role