Player Matchup

Surtr
Surtr
LVISZ91
Surtr
Level 161
God Stats
2W - 10L
1,090 SR
Queue Stats
154W - 154L
1,436 Elo+
Solo
Danzaburou
Danzaburou
Maruka_26
Danzaburou
Level 64
God Stats
11W - 10L
1,595 SR
Queue Stats
62W - 49L
1,482 Elo+
Party 1
Mercury
Mercury
ShenLong91
Mercury
Level 106
God Stats
1W - 2L
1,519 SR
Queue Stats
63W - 52L
1,519 Elo+
Solo
Kuzenbo
Kuzenbo
Supaboi
Kuzenbo
Level 83
God Stats
1W - 1L
1,713 SR
Queue Stats
77W - 65L
1,480 Elo+
Party 1
Kukulkan
Kukulkan
supradeano9
Kukulkan
Level 97
God Stats
18W - 36L
1,343 SR
Queue Stats
147W - 155L
1,427 Elo+
Solo
Team Averages
Level 102
1,452 SR
1,469 Elo+

VS

Team Averages
Level 85
1,466 SR
1,455 Elo+
Pele
Pele
CFafiito06
Pele
Level 88
God Stats
11W - 9L
1,525 SR
Queue Stats
84W - 75L
1,444 Elo+
Party 2
Zeus
Zeus
DxS_Brightburn
Zeus
Level 96
God Stats
78W - 57L
1,529 SR
Queue Stats
92W - 73L
1,477 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Hubert_LeDingo
Kumbhakarna
Level 67
God Stats
34W - 33L
1,470 SR
Queue Stats
34W - 35L
1,450 Elo+
Party 2
Surtr
Surtr
JEDAIX-
Surtr
Level 66
God Stats
18W - 15L
1,450 SR
Queue Stats
54W - 55L
1,436 Elo+
Party 2
Neith
Neith
MeegaTTron
Neith
Level 107
God Stats
32W - 29L
1,355 SR
Queue Stats
185W - 158L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
LVISZ91
Surtr
12
2 / 4 / 0
6,463
462
4,624
12,831
10,002
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Maruka_26
Danzaburou
10
1 / 2 / 1
5,908
422
3,864
7,626
2,665
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
ShenLong91
Mercury
13
1 / 4 / 1
6,704
479
2,888
12,013
4,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Supaboi
Kuzenbo
9
0 / 1 / 1
5,964
426
3,476
9,414
8,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
supradeano9
Kukulkan
10
1 / 6 / 0
6,252
447
2,331
7,460
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 3
7,918
566
2,744
11,026
4,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
9 / 0 / 2
10,079
720
12,128
5,069
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kumbhakarna
Hubert_LeDingo
Kumbhakarna
12
1 / 1 / 6
8,037
574
3,068
12,839
8,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Surtr
JEDAIX-
Surtr
15
4 / 1 / 0
9,305
665
8,919
10,431
8,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
14
2 / 1 / 0
8,526
609
6,636
8,239
3,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
5
Kills
17
17
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
W
9
0
2
10
W
Kumbhakarna
Hubert_LeDingo
Kumbhakarna
1
1
6
4
W
Surtr
JEDAIX-
Surtr
4
1
0
4
L
Surtr
LVISZ91
Surtr
2
4
0
0.5
L
Danzaburou
Maruka_26
Danzaburou
1
2
1
0.75
W
Neith
2
1
0
2
L
Mercury
ShenLong91
Mercury
1
4
1
0.38
L
Kuzenbo
Supaboi
Kuzenbo
0
1
1
0.5
L
Kukulkan
supradeano9
Kukulkan
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,183
Damage
33,495
49,344
Taken
47,604
28,357
Mitigated
26,123
8,595
Healing
15,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,744
658
0
3,028
11,026
4,651
1,119
2,048
8,978
0
60,856
W
12,128
1,639
0
1,156
5,069
1,802
1,374
2,123
2,946
84,416
1,998
W
Kumbhakarna
Hubert_LeDingo
Kumbhakarna
3,068
181
1,889
3,225
12,839
8,002
878
2,908
9,931
15,177
1,874
W
Surtr
JEDAIX-
Surtr
8,919
4,260
0
3,869
10,431
8,208
1,158
295
10,136
834
67,429
L
Surtr
LVISZ91
Surtr
4,624
2,123
0
4,113
12,831
10,002
0
328
11,836
932
33,003
L
Danzaburou
Maruka_26
Danzaburou
3,864
1,103
0
2,025
7,626
2,665
0
2,641
4,985
0
35,324
W
Neith
6,636
1,741
0
2,019
8,239
3,460
1,452
1,988
6,251
0
68,793
L
Mercury
ShenLong91
Mercury
2,888
1,324
0
30
12,013
4,348
0
4,973
7,040
0
53,032
L
Kuzenbo
Supaboi
Kuzenbo
3,476
1,562
0
2,177
9,414
8,909
0
3,329
6,085
18,880
0
L
Kukulkan
supradeano9
Kukulkan
2,331
184
0
250
7,460
2,433
0
3,760
3,700
34,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,291
Gold Earned
43,865
305
Minions Killed
461
0
Camps Cleared
0
1,230,291
Distance Traveled
1,352,258
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,918
566
91
7
0
309,653
2
W
Zeus
10,079
720
123
9
0
281,963
0
W
Kumbhakarna
8,037
574
10
1
0
287,516
0
W
Surtr
9,305
665
119
9
0
244,855
0
L
Surtr
6,463
462
57
4
0
240,099
3
L
Danzaburou
5,908
422
58
4
0
255,319
0
W
Neith
8,526
609
118
8
0
228,271
0
L
Mercury
6,704
479
107
8
0
312,098
0
L
Kuzenbo
5,964
426
20
1
0
230,972
0
L
Kukulkan
6,252
447
63
5
0
191,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role