Player Matchup

Ymir
Ymir
 
Ymir
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Adrianofsp
Medusa
Level 109
God Stats
77W - 65L
1,605 SR
Queue Stats
133W - 121L
1,494 Elo+
Solo
Bakasura
Bakasura
Freshavacado136
Bakasura
Level 64
God Stats
3W - 2L
1,473 SR
Queue Stats
302W - 287L
1,468 Elo+
Party 2
Janus
Janus
legal__doctor
Janus
Level 80
God Stats
5W - 5L
1,335 SR
Queue Stats
180W - 191L
1,449 Elo+
Solo
Zhong Kui
Zhong Kui
sudzybeast167-_-
Zhong Kui
Level 46
God Stats
5W - 5L
1,560 SR
Queue Stats
328W - 311L
1,433 Elo+
Party 2
Team Averages
Level 72
1,495 SR
1,469 Elo+

VS

Team Averages
Level 71
1,586 SR
1,457 Elo+
Sun Wukong
Sun Wukong
DrekoRex
Sun Wukong
Level 62
God Stats
4W - 6L
1,392 SR
Queue Stats
107W - 115L
1,469 Elo+
Solo
Khepri
Khepri
Gepp3to0123
Khepri
Level 67
God Stats
2W - 1L
1,714 SR
Queue Stats
82W - 73L
1,456 Elo+
Party 1
Danzaburou
Danzaburou
Redxcherryy
Danzaburou
Level 63
God Stats
6W - 2L
1,707 SR
Queue Stats
233W - 231L
1,428 Elo+
Solo
Kali
Kali
TheRealCox
Kali
Level 39
God Stats
5W - 2L
1,652 SR
Queue Stats
68W - 68L
1,446 Elo+
Party 1
Poseidon
Poseidon
volkan__AZE
Poseidon
Level 124
God Stats
1W - 3L
1,467 SR
Queue Stats
103W - 102L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 3 / 1
4,843
484
3,646
9,340
5,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
Adrianofsp
Medusa
9
0 / 2 / 2
5,143
514
2,468
6,380
2,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Bakasura
10
3 / 3 / 2
5,566
557
7,395
9,915
3,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
1 / 2 / 3
5,377
538
2,208
4,017
1,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
11
0 / 2 / 1
5,930
593
3,977
7,044
4,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DrekoRex
Sun Wukong
13
3 / 0 / 0
7,699
770
4,631
7,673
5,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
8
1 / 1 / 4
5,684
568
2,995
5,750
4,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Redxcherryy
Danzaburou
10
5 / 2 / 1
6,124
612
7,398
7,498
2,809
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 2 / 1
5,719
572
2,800
9,749
4,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poseidon
volkan__AZE
Poseidon
11
2 / 0 / 3
6,684
668
3,953
4,319
1,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
5
Kills
12
12
Deaths
5
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
3
1
0.5
L
Medusa
Adrianofsp
Medusa
0
2
2
0.5
W
Sun Wukong
DrekoRex
Sun Wukong
3
0
0
3
L
Bakasura
3
3
2
1.33
W
Khepri
1
1
4
3
W
Danzaburou
Redxcherryy
Danzaburou
5
2
1
2.75
W
1
2
1
0.75
L
1
2
3
1.25
L
Zhong Kui
0
2
1
0.25
W
Poseidon
volkan__AZE
Poseidon
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,694
Damage
21,777
36,696
Taken
34,989
17,679
Mitigated
18,325
9,116
Healing
6,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,646
987
0
1,025
9,340
5,470
0
1,478
7,862
21,002
2,670
L
Medusa
Adrianofsp
Medusa
2,468
853
0
1,163
6,380
2,040
126
1,383
4,997
0
30,372
W
Sun Wukong
DrekoRex
Sun Wukong
4,631
1,725
0
1,321
7,673
5,573
0
3,854
3,599
0
60,798
L
Bakasura
7,395
4,887
0
4,199
9,915
3,900
0
1,860
8,055
0
24,417
W
Khepri
2,995
441
0
726
5,750
4,746
114
1,642
3,908
9,337
512
W
Danzaburou
Redxcherryy
Danzaburou
7,398
4,599
0
2,777
7,498
2,809
679
1,513
5,461
0
42,442
W
2,800
1,172
0
1,201
9,749
4,040
0
780
8,557
0
42,664
L
2,208
260
0
0
4,017
1,379
0
2,041
1,976
32,696
502
L
Zhong Kui
3,977
1,388
0
2,729
7,044
4,890
0
177
6,867
38,609
10,595
W
Poseidon
volkan__AZE
Poseidon
3,953
735
0
750
4,319
1,157
0
1,240
2,630
50,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,859
Gold Earned
31,910
284
Minions Killed
328
0
Camps Cleared
0
912,426
Distance Traveled
1,067,903
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,843
484
29
3
0
164,764
0
L
Medusa
5,143
514
44
4
0
198,239
0
W
Sun Wukong
7,699
770
114
11
0
207,128
0
L
Bakasura
5,566
557
60
6
0
207,624
0
W
Khepri
5,684
568
8
1
0
194,376
0
W
Danzaburou
6,124
612
62
6
0
185,189
0
W
Kali
5,719
572
66
7
0
242,856
0
L
Janus
5,377
538
53
5
0
166,528
0
L
Zhong Kui
5,930
593
98
10
0
175,271
0
W
Poseidon
6,684
668
78
8
0
238,354
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role