Player Matchup

Scylla
Scylla
 
Scylla
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
FalseDragon616
Cerberus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,324 Elo+
Solo
Ishtar
Ishtar
Lolowned
Ishtar
Level 44
God Stats
0W - 2L
1,719 SR
Queue Stats
61W - 73L
1,424 Elo+
Solo
Izanami
Izanami
RinsedCholo
Izanami
Level 124
God Stats
36W - 37L
1,623 SR
Queue Stats
264W - 259L
1,593 Elo+
Solo
Bacchus
Bacchus
W4NT3D_Alvrinnnn
Bacchus
Level 138
God Stats
22W - 15L
1,589 SR
Queue Stats
156W - 144L
1,479 Elo+
Solo
Team Averages
Level 100
1,586 SR
1,464 Elo+

VS

Team Averages
Level 152
1,639 SR
1,587 Elo+
Loki
Loki
DarkSydeBlide
Loki
Level 182
God Stats
1W - 2L
1,669 SR
Queue Stats
48W - 28L
1,721 Elo+
Party 1
Nut
Nut
Feebus
Nut
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 15L
1,470 Elo+
Solo
Hera
Hera
LighOfDeath
Hera
Level 198
God Stats
15W - 13L
1,506 SR
Queue Stats
42W - 49L
1,388 Elo+
Solo
Zhong Kui
Zhong Kui
Namqi
Zhong Kui
Level 160
God Stats
1W - 0L
1,728 SR
Queue Stats
19W - 22L
1,582 Elo+
Party 1
Hercules
Hercules
RIPMaraSov
Hercules
Level 154
God Stats
1W - 1L
1,792 SR
Queue Stats
42W - 19L
1,772 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 0 / 0
5,445
1,089
3,424
3,251
1,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
6
0 / 0 / 0
2,776
555
0
0
0
Ishtar
Lolowned
Ishtar
10
0 / 2 / 1
4,847
969
3,105
4,581
1,796
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Izanami
RinsedCholo
Izanami
9
0 / 0 / 0
4,815
963
2,326
3,673
1,402
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 0
4,750
950
1,954
5,709
5,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
5,322
1,064
1,064
3,201
1,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nut
Feebus
Nut
11
2 / 0 / 0
5,268
1,054
2,213
3,223
1,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 0 / 2
4,917
983
3,357
2,212
876
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
Namqi
Zhong Kui
11
1 / 1 / 2
5,212
1,042
4,488
4,648
4,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
RIPMaraSov
Hercules
10
0 / 0 / 3
4,762
952
2,651
2,450
1,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
4
4
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
0
0
1
W
0
0
0
0
L
Cerberus
0
0
0
0
W
Nut
Feebus
Nut
2
0
0
2
W
1
0
2
2
L
Ishtar
Lolowned
Ishtar
0
2
1
0.25
W
Zhong Kui
Namqi
Zhong Kui
1
1
2
2
W
Hercules
RIPMaraSov
Hercules
0
0
3
1.5
L
Izanami
RinsedCholo
Izanami
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,809
Damage
13,773
17,214
Taken
15,734
10,141
Mitigated
9,326
3,314
Healing
3,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,424
513
0
500
3,251
1,240
0
1,846
1,169
19,776
0
W
1,064
338
0
725
3,201
1,228
0
1,045
2,156
0
18,519
L
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Nut
Feebus
Nut
2,213
1,427
0
646
3,223
1,227
991
264
2,959
0
13,153
W
3,357
889
0
0
2,212
876
0
1,070
1,142
10,884
0
L
Ishtar
Lolowned
Ishtar
3,105
1,815
0
947
4,581
1,796
0
1,258
3,267
0
9,312
W
Zhong Kui
Namqi
Zhong Kui
4,488
355
0
1,452
4,648
4,558
0
1,890
2,758
13,462
1,332
W
Hercules
RIPMaraSov
Hercules
2,651
702
0
985
2,450
1,437
0
1,109
1,341
0
4,532
L
Izanami
RinsedCholo
Izanami
2,326
1,815
0
760
3,673
1,402
0
791
2,865
0
13,509
L
1,954
175
0
1,107
5,709
5,703
0
3,198
2,220
5,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,633
Gold Earned
25,481
92
Minions Killed
136
0
Camps Cleared
0
427,007
Distance Traveled
582,390
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,445
1,089
42
8
0
117,901
0
W
Loki
5,322
1,064
48
10
0
97,764
0
L
Cerberus
2,776
555
0
0
0
0
0
W
Nut
5,268
1,054
26
5
0
105,136
0
W
Hera
4,917
983
14
3
0
119,587
0
L
Ishtar
4,847
969
16
3
0
110,762
0
W
Zhong Kui
5,212
1,042
36
7
0
125,180
0
W
Hercules
4,762
952
12
2
0
134,723
0
L
Izanami
4,815
963
27
5
0
76,327
0
L
Bacchus
4,750
950
7
1
0
122,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role