Player Matchup

Serqet
Serqet
Gelocatil
Serqet
Level 268
God Stats
4W - 9L
1,100 SR
Queue Stats
247W - 263L
1,454 Elo+
Party 1
Ao Kuang
Ao Kuang
IZEUZZ
Ao Kuang
Level 287
God Stats
14W - 8L
1,651 SR
Queue Stats
380W - 385L
1,510 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Syko30
Morgan Le Fay
Level 120
God Stats
38W - 20L
1,677 SR
Queue Stats
1,715W - 1,418L
1,466 Elo+
Party 1
Bacchus
Bacchus
XpZiah
Bacchus
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 88L
1,505 Elo+
Solo
Artemis
Artemis
styax_
Artemis
Level 173
God Stats
25W - 17L
1,754 SR
Queue Stats
906W - 942L
1,447 Elo+
Solo
Team Averages
Level 202
1,536 SR
1,476 Elo+

VS

Team Averages
Level 137
1,586 SR
1,515 Elo+
Merlin
Merlin
 
Merlin
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Beivill
Nut
Level 125
God Stats
1W - 2L
1,708 SR
Queue Stats
328W - 317L
1,502 Elo+
Solo
Atlas
Atlas
TheBookOfLs
Atlas
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,470 Elo+
Solo
Zhong Kui
Zhong Kui
laidlaw1
Zhong Kui
Level 149
God Stats
1W - 1L
1,723 SR
Queue Stats
275W - 208L
1,508 Elo+
Solo
Susano
Susano
trixzs
Susano
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 63L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Gelocatil
Serqet
12
0 / 3 / 8
7,686
769
4,431
9,766
14,006
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
IZEUZZ
Ao Kuang
17
11 / 0 / 1
9,803
980
8,628
7,899
5,955
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Morgan Le Fay
Syko30
Morgan Le Fay
14
1 / 1 / 11
7,769
777
10,036
8,161
4,960
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
XpZiah
Bacchus
13
0 / 2 / 9
7,839
784
4,971
11,069
13,945
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
styax_
Artemis
15
0 / 1 / 8
7,722
772
6,757
6,425
4,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 1 / 2
7,155
716
6,397
5,332
2,818
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nut
13
0 / 2 / 3
7,115
712
6,644
8,020
3,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
1 / 3 / 2
6,883
688
6,228
10,683
9,233
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
laidlaw1
Zhong Kui
13
2 / 4 / 1
7,283
728
8,725
8,842
9,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
trixzs
Susano
12
2 / 2 / 1
6,905
691
6,502
5,402
2,821
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
12
Kills
5
7
Deaths
12
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
2
1
L
Nut
0
2
3
0.75
W
Serqet
Gelocatil
Serqet
0
3
8
1.33
W
Ao Kuang
IZEUZZ
Ao Kuang
11
0
1
11.5
W
Morgan Le Fay
Syko30
Morgan Le Fay
1
1
11
6.5
L
1
3
2
0.67
W
Bacchus
XpZiah
Bacchus
0
2
9
2.25
L
Zhong Kui
laidlaw1
Zhong Kui
2
4
1
0.63
W
Artemis
styax_
Artemis
0
1
8
4
L
Susano
trixzs
Susano
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,823
Damage
34,496
43,320
Taken
38,279
43,368
Mitigated
28,081
16,517
Healing
11,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,397
301
0
672
5,332
2,818
0
3,406
1,926
21,733
0
L
Nut
6,644
3,734
2,568
3,425
8,020
3,606
0
6,264
1,588
0
16,234
W
Serqet
Gelocatil
Serqet
4,431
228
487
2,083
9,766
14,006
244
4,645
5,121
1,079
4,913
W
Ao Kuang
IZEUZZ
Ao Kuang
8,628
958
1,607
3,898
7,899
5,955
997
3,216
4,683
15,639
0
W
Morgan Le Fay
Syko30
Morgan Le Fay
10,036
357
1,422
1,413
8,161
4,960
344
4,866
3,295
20,637
0
L
6,228
2,298
548
2,005
10,683
9,233
0
5,679
4,788
13,378
0
W
Bacchus
XpZiah
Bacchus
4,971
87
590
3,120
11,069
13,945
0
4,130
6,939
8,218
0
L
Zhong Kui
laidlaw1
Zhong Kui
8,725
434
0
1,708
8,842
9,603
0
5,781
2,941
17,037
0
W
Artemis
styax_
Artemis
6,757
861
1,017
880
6,425
4,502
790
4,493
1,932
0
27,604
L
Susano
trixzs
Susano
6,502
322
592
278
5,402
2,821
0
3,565
1,669
0
9,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,819
Gold Earned
35,341
106
Minions Killed
110
0
Camps Cleared
0
903,655
Distance Traveled
930,000
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,155
716
26
3
0
183,253
0
L
Nut
7,115
712
37
4
0
194,125
0
W
Serqet
7,686
769
10
1
0
174,867
0
W
Ao Kuang
9,803
980
22
2
0
199,092
0
W
Morgan Le Fay
7,769
777
23
2
0
162,547
0
L
Atlas
6,883
688
12
1
0
183,744
0
W
Bacchus
7,839
784
5
1
0
158,553
0
L
Zhong Kui
7,283
728
28
3
0
153,519
0
W
Artemis
7,722
772
46
5
0
208,596
0
L
Susano
6,905
691
7
1
0
215,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role