Player Matchup

Bakasura
Bakasura
MAD-KILL974
Bakasura
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,492 Elo+
Party 2
Anubis
Anubis
RADDWAAAN
Anubis
Level 10
God Stats
10W - 14L
1,565 SR
Queue Stats
14W - 20L
1,492 Elo+
Party 2
Vamana
Vamana
aghanoum
Vamana
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 2
Surtr
Surtr
assasin7864
Surtr
Level 63
God Stats
39W - 37L
1,610 SR
Queue Stats
291W - 264L
1,470 Elo+
Solo
Danzaburou
Danzaburou
bari2
Danzaburou
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 16L
1,480 Elo+
Party 2
Team Averages
Level 44
1,535 SR
1,487 Elo+

VS

Team Averages
Level 108
1,452 SR
1,408 Elo+
Baron Samedi
Baron Samedi
K a i s e e2002
Baron Samedi
Level 101
God Stats
10W - 10L
1,531 SR
Queue Stats
280W - 274L
1,446 Elo+
Solo
Nut
Nut
KnockOutNinja
Nut
Level 159
God Stats
8W - 5L
1,458 SR
Queue Stats
158W - 155L
1,414 Elo+
Solo
Janus
Janus
PeterSilas24
Janus
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 82L
1,388 Elo+
Solo
Ix Chel
Ix Chel
Sage_WDW
Ix Chel
Level 129
God Stats
1W - 1L
1,273 SR
Queue Stats
74W - 75L
1,406 Elo+
Party 1
Maman Brigitte
Maman Brigitte
whitestarmania
Maman Brigitte
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 37L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
MAD-KILL974
Bakasura
8
1 / 3 / 1
4,731
473
2,784
8,271
3,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
RADDWAAAN
Anubis
9
1 / 3 / 0
5,403
540
4,526
7,853
4,127
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Vamana
aghanoum
Vamana
8
0 / 3 / 0
4,583
458
805
6,312
3,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 3 / 1
4,912
491
4,067
9,782
5,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
bari2
Danzaburou
7
0 / 6 / 0
4,496
450
4,793
7,859
2,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
K a i s e e2002
Baron Samedi
11
3 / 1 / 3
6,488
649
3,882
4,712
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
7 / 2 / 4
6,805
681
8,876
7,984
3,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 0 / 0
7,117
712
4,844
3,733
1,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ix Chel
Sage_WDW
Ix Chel
10
4 / 0 / 6
6,833
683
5,180
8,145
5,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Maman Brigitte
whitestarmania
Maman Brigitte
10
1 / 0 / 3
5,363
536
4,895
8,246
2,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
18
18
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
K a i s e e2002
Baron Samedi
3
1
3
4.5
W
7
2
4
4.5
L
Bakasura
MAD-KILL974
Bakasura
1
3
1
0.5
W
3
0
0
3
L
Anubis
RADDWAAAN
Anubis
1
3
0
0.33
W
Ix Chel
Sage_WDW
Ix Chel
4
0
6
7
L
Vamana
aghanoum
Vamana
0
3
0
0
L
1
3
1
0.5
L
Danzaburou
bari2
Danzaburou
0
6
0
0
W
Maman Brigitte
whitestarmania
Maman Brigitte
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,975
Damage
27,677
40,077
Taken
32,820
18,371
Mitigated
14,120
6,286
Healing
12,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
K a i s e e2002
Baron Samedi
3,882
0
364
542
4,712
1,981
0
2,285
2,327
38,088
999
W
8,876
5,046
0
1,173
7,984
3,102
850
356
7,403
0
46,490
L
Bakasura
MAD-KILL974
Bakasura
2,784
1,746
104
1,007
8,271
3,199
0
4,494
3,697
0
16,558
W
4,844
0
0
1,566
3,733
1,215
488
0
3,569
47,838
1,909
L
Anubis
RADDWAAAN
Anubis
4,526
0
0
2,507
7,853
4,127
0
4,508
3,345
33,986
440
W
Ix Chel
Sage_WDW
Ix Chel
5,180
668
1,255
3,791
8,145
5,126
13
972
6,791
26,183
0
L
Vamana
aghanoum
Vamana
805
166
0
126
6,312
3,392
0
3,833
1,961
0
17,961
L
4,067
1,576
0
1,955
9,782
5,005
0
3,156
6,626
239
25,909
L
Danzaburou
bari2
Danzaburou
4,793
2,020
120
467
7,859
2,648
0
1,909
5,950
0
23,180
W
Maman Brigitte
whitestarmania
Maman Brigitte
4,895
329
0
3,892
8,246
2,696
0
927
7,116
37,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,125
Gold Earned
32,606
201
Minions Killed
327
0
Camps Cleared
0
972,927
Distance Traveled
928,087
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,488
649
70
7
0
169,367
0
W
Nut
6,805
681
70
7
0
174,964
2
L
Bakasura
4,731
473
29
3
0
231,693
0
W
Janus
7,117
712
87
9
0
179,971
2
L
Anubis
5,403
540
66
7
0
167,652
0
W
Ix Chel
6,833
683
40
4
0
179,812
3
L
Vamana
4,583
458
34
3
0
189,868
0
L
Surtr
4,912
491
40
4
0
201,605
0
L
Danzaburou
4,496
450
32
3
0
182,109
0
W
Maman Brigitte
5,363
536
60
6
0
223,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role