Player Matchup

Odin
Odin
GoopyMite
Odin
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 142L
1,535 Elo+
Party 1
Anubis
Anubis
Lord0fContagion
Anubis
Level 139
God Stats
7W - 4L
1,703 SR
Queue Stats
112W - 98L
1,528 Elo+
Party 1
Yu Huang
Yu Huang
MongoMat3621
Yu Huang
Level 106
God Stats
0W - 3L
1,260 SR
Queue Stats
0W - 8L
1,056 Elo+
Solo
Osiris
Osiris
Thee Peasant
Osiris
Level 201
God Stats
1W - 6L
1,093 SR
Queue Stats
246W - 237L
1,599 Elo+
Solo
Anhur
Anhur
blaizaur
Anhur
Level 183
God Stats
9W - 6L
1,392 SR
Queue Stats
158W - 134L
1,589 Elo+
Solo
Team Averages
Level 154
1,390 SR
1,462 Elo+

VS

Team Averages
Level 179
1,700 SR
1,603 Elo+
Neith
Neith
ChlefSIppye
Neith
Level 143
God Stats
2W - 2L
1,700 SR
Queue Stats
107W - 99L
1,599 Elo+
Solo
Cernunnos
Cernunnos
Iv Monkey vI189
Cernunnos
Level 149
God Stats
6W - 1L
1,893 SR
Queue Stats
116W - 106L
1,568 Elo+
Solo
Cthulhu
Cthulhu
Jossseis
Cthulhu
Level 137
God Stats
13W - 12L
1,516 SR
Queue Stats
417W - 370L
1,589 Elo+
Solo
Maman Brigitte
Maman Brigitte
Solvivor
Maman Brigitte
Level 313
God Stats
4W - 1L
1,902 SR
Queue Stats
113W - 85L
1,642 Elo+
Solo
Horus
Horus
notyurheroettv
Horus
Level 155
God Stats
5W - 1L
1,486 SR
Queue Stats
231W - 208L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
9
0 / 2 / 0
4,728
525
1,471
7,287
4,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 2 / 0
5,019
558
4,710
8,570
3,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
MongoMat3621
Yu Huang
8
0 / 2 / 0
4,777
531
2,727
4,298
1,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Osiris
8
0 / 3 / 2
4,667
519
6,172
9,898
6,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
blaizaur
Anhur
11
1 / 1 / 0
5,714
635
4,950
6,436
2,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
5,668
630
4,425
5,713
1,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cernunnos
Iv Monkey vI189
Cernunnos
10
1 / 1 / 1
5,043
560
4,235
7,766
3,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Jossseis
Cthulhu
11
3 / 0 / 0
6,511
723
5,039
4,972
3,037
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Maman Brigitte
Solvivor
Maman Brigitte
11
3 / 0 / 1
5,955
662
4,880
6,488
2,345
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
1 / 0 / 3
5,302
589
3,550
8,738
4,983
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
10
10
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
Odin
0
2
0
0
W
Cernunnos
Iv Monkey vI189
Cernunnos
1
1
1
1.5
W
Cthulhu
Jossseis
Cthulhu
3
0
0
3
L
1
2
0
0.5
L
Yu Huang
MongoMat3621
Yu Huang
0
2
0
0
W
Maman Brigitte
Solvivor
Maman Brigitte
3
0
1
3.5
L
Osiris
0
3
2
0.33
L
Anhur
blaizaur
Anhur
1
1
0
1
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,030
Damage
22,129
36,489
Taken
33,677
18,529
Mitigated
15,011
12,127
Healing
14,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,425
1,951
0
1,999
5,713
1,645
0
309
5,227
0
45,283
L
Odin
1,471
308
0
929
7,287
4,442
0
4,227
3,060
0
22,826
W
Cernunnos
Iv Monkey vI189
Cernunnos
4,235
1,622
0
544
7,766
3,001
0
3,093
4,473
0
37,992
W
Cthulhu
Jossseis
Cthulhu
5,039
740
0
1,354
4,972
3,037
0
991
3,661
39,603
2,245
L
4,710
191
0
4,960
8,570
3,759
0
2,313
6,257
43,188
0
L
Yu Huang
MongoMat3621
Yu Huang
2,727
30
0
750
4,298
1,426
0
1,970
2,328
27,573
0
W
Maman Brigitte
Solvivor
Maman Brigitte
4,880
268
0
2,606
6,488
2,345
0
1,812
4,676
44,647
0
L
Osiris
6,172
1,757
0
1,778
9,898
6,705
0
1,333
8,565
0
21,527
L
Anhur
blaizaur
Anhur
4,950
3,073
0
3,710
6,436
2,197
0
0
6,436
0
48,490
W
3,550
2,012
2,761
4,940
8,738
4,983
0
1,232
6,984
0
13,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,905
Gold Earned
28,479
289
Minions Killed
304
0
Camps Cleared
0
890,172
Distance Traveled
960,247
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,668
630
71
8
0
179,487
0
L
Odin
4,728
525
44
5
0
165,880
0
W
Cernunnos
5,043
560
65
7
0
186,629
0
W
Cthulhu
6,511
723
65
7
0
172,931
3
L
Anubis
5,019
558
71
8
0
206,275
0
L
Yu Huang
4,777
531
57
6
0
154,523
0
W
Maman Brigitte
5,955
662
82
9
0
213,594
2
L
Osiris
4,667
519
21
2
0
191,213
0
L
Anhur
5,714
635
96
11
0
172,281
2
W
Horus
5,302
589
21
2
0
207,606
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role