Player Matchup

Nu Wa
Nu Wa
Byda806vid98
Nu Wa
Level 158
God Stats
15W - 16L
1,438 SR
Queue Stats
207W - 208L
1,562 Elo+
Solo
Loki
Loki
CarryMeToMaster
Loki
Level 79
God Stats
2W - 4L
1,541 SR
Queue Stats
222W - 205L
1,518 Elo+
Solo
King Arthur
King Arthur
Shadow-Walker-AR
King Arthur
Level 128
God Stats
0W - 2L
1,155 SR
Queue Stats
7W - 12L
1,387 Elo+
Solo
Martichoras
Martichoras
TinoGranPepino
Martichoras
Level 68
God Stats
1W - 5L
1,188 SR
Queue Stats
195W - 197L
1,465 Elo+
Party 1
Zhong Kui
Zhong Kui
luissunwater
Zhong Kui
Level 109
God Stats
42W - 28L
1,516 SR
Queue Stats
324W - 328L
1,486 Elo+
Party 1
Team Averages
Level 108
1,368 SR
1,483 Elo+

VS

Team Averages
Level 108
1,653 SR
1,482 Elo+
King Arthur
King Arthur
 
King Arthur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
BigSunshine
Serqet
Level 80
God Stats
4W - 3L
1,710 SR
Queue Stats
18W - 13L
1,519 Elo+
Solo
Neith
Neith
HorraceTheCat
Neith
Level 64
God Stats
74W - 83L
1,555 SR
Queue Stats
384W - 403L
1,450 Elo+
Party 2
Chronos
Chronos
HypezZ_XVIII
Chronos
Level 149
God Stats
4W - 0L
1,737 SR
Queue Stats
376W - 403L
1,471 Elo+
Solo
Baron Samedi
Baron Samedi
Zedfer_
Baron Samedi
Level 123
God Stats
22W - 7L
1,763 SR
Queue Stats
286W - 267L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,516
552
4,248
4,998
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 1
5,410
541
4,448
8,031
2,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Shadow-Walker-AR
King Arthur
8
0 / 6 / 1
4,878
488
2,428
8,081
4,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
TinoGranPepino
Martichoras
9
1 / 3 / 0
4,918
492
3,964
8,306
2,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Zhong Kui
luissunwater
Zhong Kui
10
0 / 1 / 1
5,620
562
2,690
5,288
3,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
4 / 0 / 1
7,696
770
4,325
8,608
6,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
9
3 / 1 / 3
5,287
529
4,870
7,618
2,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 0 / 2
5,172
517
4,410
4,197
1,411
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
HypezZ_XVIII
Chronos
11
3 / 1 / 1
6,736
674
4,072
7,212
2,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Zedfer_
Baron Samedi
9
3 / 1 / 1
5,096
510
4,239
6,645
4,034
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
15
16
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
0
1
4.5
W
Serqet
3
1
3
4.5
L
1
3
1
0.5
L
1
3
1
0.5
W
2
0
2
3
W
Chronos
HypezZ_XVIII
Chronos
3
1
1
3.5
L
King Arthur
Shadow-Walker-AR
King Arthur
0
6
1
0.08
L
Martichoras
TinoGranPepino
Martichoras
1
3
0
0.33
W
Baron Samedi
Zedfer_
Baron Samedi
3
1
1
3.5
L
Zhong Kui
luissunwater
Zhong Kui
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,778
Damage
21,916
34,704
Taken
34,280
15,556
Mitigated
16,688
6,830
Healing
11,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,325
691
0
2,009
8,608
6,002
0
208
8,019
0
53,963
W
Serqet
4,870
1,788
0
2,922
7,618
2,640
0
1,721
5,897
0
21,211
L
4,248
1,049
0
750
4,998
1,649
0
2,725
2,067
33,939
890
L
4,448
1,309
0
3,368
8,031
2,531
0
1,091
6,488
0
38,442
W
4,410
2,408
0
2,402
4,197
1,411
0
1,164
3,033
0
32,733
W
Chronos
HypezZ_XVIII
Chronos
4,072
1,178
0
2,332
7,212
2,601
0
2,266
4,946
49,666
0
L
King Arthur
Shadow-Walker-AR
King Arthur
2,428
551
0
643
8,081
4,466
0
798
7,283
0
21,724
L
Martichoras
TinoGranPepino
Martichoras
3,964
1,681
0
234
8,306
2,953
0
1,646
6,392
0
31,056
W
Baron Samedi
Zedfer_
Baron Samedi
4,239
758
433
1,843
6,645
4,034
0
1,691
4,954
20,311
985
L
Zhong Kui
luissunwater
Zhong Kui
2,690
832
0
1,835
5,288
3,957
0
1,652
3,636
35,412
9,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,342
Gold Earned
29,987
291
Minions Killed
311
0
Camps Cleared
0
918,567
Distance Traveled
998,833
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,696
770
96
10
0
214,481
1
W
Serqet
5,287
529
34
3
0
232,960
0
L
Nu Wa
5,516
552
60
6
0
175,900
0
L
Loki
5,410
541
68
7
0
228,328
1
W
Neith
5,172
517
51
5
0
173,470
0
W
Chronos
6,736
674
103
10
0
202,063
3
L
King Arthur
4,878
488
39
4
0
160,725
0
L
Martichoras
4,918
492
47
5
0
189,015
0
W
Baron Samedi
5,096
510
27
3
0
175,859
5
L
Zhong Kui
5,620
562
77
8
0
164,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role